Player Matchup

Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Docto Skeens
Neith
Level 103
God Stats
4W - 7L
1,123 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 2
Vulcan
Vulcan
iMINARIK55
Vulcan
Level 122
God Stats
4W - 9L
1,402 SR
Queue Stats
10W - 16L
1,414 Elo+
Party 2
Team Averages
Level 122
1,342 SR
1,468 Elo+

VS

Team Averages
Level 132
1,607 SR
1,541 Elo+
Hachiman
Hachiman
Annceliang
Hachiman
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Grendelshins
Nu Wa
Level 148
God Stats
2W - 1L
1,801 SR
Queue Stats
45W - 41L
1,517 Elo+
Solo
Bacchus
Bacchus
robertoangel_
Bacchus
Level 116
God Stats
1W - 0L
1,522 SR
Queue Stats
35W - 27L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 6 / 3
8,790
628
8,720
15,291
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 5 / 2
9,759
697
15,511
11,976
3,979
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
iMINARIK55
Vulcan
14
0 / 6 / 4
8,674
620
9,399
8,282
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Annceliang
Hachiman
16
7 / 3 / 6
10,813
772
9,468
13,262
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 4 / 11
9,983
713
7,916
9,957
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
16
8 / 0 / 7
11,763
840
10,429
17,320
19,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
17
17
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
6
3
0.58
W
Hachiman
Annceliang
Hachiman
7
3
6
3.33
L
5
5
2
1.2
W
2
4
11
1.88
L
Vulcan
iMINARIK55
Vulcan
0
6
4
0.33
W
Bacchus
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
27,813
35,549
Taken
40,539
18,473
Mitigated
26,186
5,367
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,720
1,718
368
1,858
15,291
11,920
8
6,108
9,183
770
26,005
W
Hachiman
Annceliang
Hachiman
9,468
5,084
0
2,951
13,262
4,407
832
3,640
9,521
0
45,445
L
15,511
4,243
0
3,141
11,976
3,979
711
7,147
4,829
0
43,567
W
7,916
2,688
82
1,225
9,957
2,651
1,007
2,271
7,499
41,525
0
L
Vulcan
iMINARIK55
Vulcan
9,399
2,837
0
0
8,282
2,574
120
5,867
2,375
37,891
0
W
Bacchus
10,429
1,283
0
8,780
17,320
19,128
0
4,611
12,456
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
32,559
157
Minions Killed
171
5
Camps Cleared
7
646,358
Distance Traveled
752,972
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,790
628
40
3
2
174,274
3
W
Hachiman
10,813
772
84
6
6
236,320
5
L
Neith
9,759
697
55
4
0
225,363
0
W
Nu Wa
9,983
713
58
4
0
242,601
4
L
Vulcan
8,674
620
62
4
3
246,721
0
W
Bacchus
11,763
840
29
2
1
274,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role