Player Matchup

Chronos
Chronos
Ash xKv
Chronos
Level 127
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 6L
1,589 Elo+
Party 1
Osiris
Osiris
ForfeitDaisy552
Osiris
Level 126
God Stats
3W - 6L
1,502 SR
Queue Stats
156W - 169L
1,507 Elo+
Party 1
Neith
Neith
I DUD ITSSS
Neith
Level 155
God Stats
10W - 17L
1,510 SR
Queue Stats
136W - 122L
1,464 Elo+
Solo
Bakasura
Bakasura
TTV Lazymaid
Bakasura
Level 47
God Stats
2W - 2L
1,162 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 1
Yemoja
Yemoja
Trickyy Mochi
Yemoja
Level 35
God Stats
3W - 1L
1,841 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,433 Elo+

VS

Team Averages
Level 45
1,458 SR
1,562 Elo+
Mulan
Mulan
ClxoudNinee
Mulan
Level 39
God Stats
0W - 2L
1,219 SR
Queue Stats
25W - 40L
1,530 Elo+
Solo
Zeus
Zeus
LokiLaufeison
Zeus
Level 88
God Stats
12W - 9L
1,629 SR
Queue Stats
222W - 221L
1,425 Elo+
Solo
Neith
Neith
YewKona
Neith
Level 29
God Stats
3W - 8L
1,463 SR
Queue Stats
3W - 10L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
dmdfire
Sylvanus
Level 31
God Stats
2W - 8L
1,467 SR
Queue Stats
5W - 10L
1,721 Elo+
Party 2
Awilix
Awilix
weaver150
Awilix
Level 40
God Stats
15W - 24L
1,514 SR
Queue Stats
160W - 212L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ash xKv
Chronos
14
4 / 1 / 2
8,274
636
5,830
11,183
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 1
8,528
656
8,700
8,671
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 0
8,024
617
9,921
8,045
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TTV Lazymaid
Bakasura
14
4 / 2 / 4
8,089
622
7,856
11,649
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 6
6,514
501
3,540
6,342
5,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,958
535
6,485
13,982
7,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,555
581
7,803
5,954
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
YewKona
Neith
11
3 / 4 / 0
6,696
515
3,361
7,073
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
dmdfire
Sylvanus
10
0 / 3 / 1
6,376
490
3,988
10,440
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
weaver150
Awilix
12
1 / 5 / 2
6,759
520
6,045
11,187
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
21
Kills
7
7
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ash xKv
Chronos
4
1
2
5
L
2
5
1
0.5
W
5
2
1
2.75
W
7
1
0
7
L
1
4
1
0.38
W
Bakasura
TTV Lazymaid
Bakasura
4
2
4
3
W
1
1
6
4
L
Neith
YewKona
Neith
3
4
0
0.75
L
Sylvanus
dmdfire
Sylvanus
0
3
1
0.17
L
Awilix
weaver150
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,847
Damage
27,682
45,890
Taken
48,636
26,982
Mitigated
20,548
18,554
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ash xKv
Chronos
5,830
530
0
3,975
11,183
4,122
775
5,367
5,520
45,754
0
L
6,485
1,578
0
1,993
13,982
7,633
452
992
12,821
0
31,378
W
8,700
3,311
0
2,152
8,671
10,401
134
0
8,671
0
52,410
W
9,921
2,871
1
2,925
8,045
2,538
524
2,126
5,919
0
53,887
L
7,803
671
0
869
5,954
2,128
0
3,656
2,016
48,687
0
W
Bakasura
TTV Lazymaid
Bakasura
7,856
5,661
0
5,564
11,649
4,093
728
2,326
9,219
0
42,083
W
3,540
809
1,278
2,659
6,342
5,828
0
1,562
4,770
17,954
0
L
Neith
YewKona
Neith
3,361
1,910
0
441
7,073
1,282
0
782
6,131
0
21,784
L
Sylvanus
dmdfire
Sylvanus
3,988
798
1,795
3,331
10,440
6,456
0
2,290
7,918
21,303
0
L
Awilix
weaver150
Awilix
6,045
2,868
235
4,298
11,187
3,049
0
1,354
9,392
0
36,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
34,344
419
Minions Killed
323
0
Camps Cleared
0
1,321,940
Distance Traveled
1,184,156
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,274
636
108
8
0
276,153
2
L
Mulan
6,958
535
62
5
0
232,534
1
W
Osiris
8,528
656
93
7
0
240,953
0
W
Neith
8,024
617
95
7
0
246,118
4
L
Zeus
7,555
581
115
9
0
206,267
2
W
Bakasura
8,089
622
105
8
0
309,335
0
W
Yemoja
6,514
501
18
1
0
249,381
3
L
Neith
6,696
515
46
4
0
197,209
3
L
Sylvanus
6,376
490
37
3
0
250,655
4
L
Awilix
6,759
520
63
5
0
297,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role