Player Matchup

Da Ji
Da Ji
CRAIIIIIIIG
Da Ji
Level 26
God Stats
15W - 4L
1,821 SR
Queue Stats
340W - 311L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Jawz24gz
Baron Samedi
Level 66
God Stats
123W - 76L
1,816 SR
Queue Stats
255W - 237L
1,578 Elo+
Party 1
Neith
Neith
ShuFflingCOol97
Neith
Level 84
God Stats
22W - 24L
1,433 SR
Queue Stats
111W - 92L
1,492 Elo+
Party 1
Team Averages
Level 59
1,690 SR
1,537 Elo+

VS

Team Averages
Level 46
1,376 SR
1,397 Elo+
Mercury
Mercury
HBKBabs
Mercury
Level 54
God Stats
3W - 10L
1,276 SR
Queue Stats
130W - 179L
1,383 Elo+
Party 2
Poseidon
Poseidon
Midnightmoon236
Poseidon
Level 67
God Stats
12W - 15L
1,454 SR
Queue Stats
166W - 227L
1,385 Elo+
Party 2
Anubis
Anubis
Sargestroop
Anubis
Level 17
God Stats
10W - 20L
1,399 SR
Queue Stats
14W - 28L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 5
9,659
966
14,532
5,216
2,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Jawz24gz
Baron Samedi
13
3 / 1 / 15
7,788
779
3,908
5,668
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 15
7,652
765
6,157
6,458
2,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HBKBabs
Mercury
9
2 / 8 / 1
6,628
663
3,224
10,125
2,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
10
1 / 8 / 2
6,479
648
5,502
9,629
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
9
0 / 6 / 2
6,191
619
1,990
6,828
2,447
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
3
3
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
0
5
19.5
L
Mercury
HBKBabs
Mercury
2
8
1
0.31
W
Baron Samedi
Jawz24gz
Baron Samedi
3
1
15
10.5
L
Poseidon
1
8
2
0.25
L
Anubis
0
6
2
0.17
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
10,716
17,342
Taken
26,582
6,074
Mitigated
7,717
4,780
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,532
3,940
388
1,431
5,216
2,248
715
1,350
3,628
0
25,206
L
Mercury
HBKBabs
Mercury
3,224
1,825
0
792
10,125
2,930
23
2,009
8,116
0
11,951
W
Baron Samedi
Jawz24gz
Baron Samedi
3,908
90
876
1,427
5,668
1,727
407
2,353
3,009
20,577
0
L
Poseidon
5,502
292
0
646
9,629
2,340
0
841
8,788
17,516
0
L
Anubis
1,990
0
0
77
6,828
2,447
96
1,475
5,353
13,480
0
W
6,157
1,360
0
658
6,458
2,099
673
3,195
2,847
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
19,298
100
Minions Killed
84
6
Camps Cleared
3
493,681
Distance Traveled
460,594
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,659
966
28
3
2
190,444
2
L
Mercury
6,628
663
13
1
2
178,155
1
W
Baron Samedi
7,788
779
35
4
3
160,643
4
L
Poseidon
6,479
648
39
4
0
131,053
4
L
Anubis
6,191
619
32
3
1
151,386
0
W
Neith
7,652
765
37
4
1
142,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role