Player Matchup

Medusa
Medusa
Mussomania
Medusa
Level 84
God Stats
4W - 3L
1,519 SR
Queue Stats
38W - 30L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
SolarHurts
Gilgamesh
Level 121
God Stats
4W - 1L
1,706 SR
Queue Stats
46W - 50L
1,447 Elo+
Solo
Shiva
Shiva
erickrpg1
Shiva
Level 112
God Stats
11W - 5L
1,690 SR
Queue Stats
59W - 59L
1,479 Elo+
Solo
Pele
Pele
hiph0pking43
Pele
Level 108
God Stats
3W - 4L
1,239 SR
Queue Stats
65W - 53L
1,547 Elo+
Party 1
Janus
Janus
xUncle Morton
Janus
Level 105
God Stats
7W - 5L
1,508 SR
Queue Stats
79W - 71L
1,483 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,498 Elo+

VS

Team Averages
Level 105
1,587 SR
1,502 Elo+
Cabrakan
Cabrakan
Andreslc88
Cabrakan
Level 88
God Stats
16W - 14L
1,595 SR
Queue Stats
318W - 299L
1,476 Elo+
Solo
Mulan
Mulan
AndrewxSilver_CR
Mulan
Level 126
God Stats
3W - 1L
1,739 SR
Queue Stats
68W - 62L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Krazhy
Nu Wa
Level 100
God Stats
7W - 7L
1,652 SR
Queue Stats
290W - 236L
1,587 Elo+
Party 2
Agni
Agni
MADvillain00
Agni
Level 143
God Stats
14W - 13L
1,449 SR
Queue Stats
321W - 340L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
Qxyst
Ratatoskr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 49L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mussomania
Medusa
16
5 / 1 / 1
9,640
507
10,367
11,895
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SolarHurts
Gilgamesh
18
5 / 2 / 4
10,670
562
10,527
15,762
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
erickrpg1
Shiva
13
1 / 1 / 7
8,411
443
9,597
17,735
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 4
9,464
498
10,813
13,757
5,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 0 / 3
10,681
562
2,331
7,687
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Andreslc88
Cabrakan
10
1 / 1 / 0
7,196
379
3,570
7,185
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 1
9,262
487
12,339
17,159
16,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Krazhy
Nu Wa
14
0 / 5 / 2
8,495
447
12,258
14,831
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 0
9,084
478
9,523
9,010
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Qxyst
Ratatoskr
13
2 / 4 / 0
8,308
437
5,809
16,256
5,377
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Andreslc88
Cabrakan
1
1
0
1
L
2
4
1
0.63
L
Nu Wa
Krazhy
Nu Wa
0
5
2
0.2
L
1
5
0
0.2
W
Medusa
Mussomania
Medusa
5
1
1
5.5
L
Ratatoskr
Qxyst
Ratatoskr
2
4
0
0.5
W
Gilgamesh
SolarHurts
Gilgamesh
5
2
4
3.5
W
Shiva
erickrpg1
Shiva
1
1
7
4.5
W
6
2
4
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
43,499
66,836
Taken
64,441
41,681
Mitigated
33,873
17,843
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Andreslc88
Cabrakan
3,570
747
0
1,851
7,185
5,175
0
378
6,807
9,773
0
L
12,339
1,579
0
4,118
17,159
16,247
429
508
15,951
0
63,597
L
Nu Wa
Krazhy
Nu Wa
12,258
3,541
0
5,167
14,831
4,433
0
0
14,787
77,272
0
L
9,523
459
0
576
9,010
2,641
0
234
8,692
68,821
0
W
Medusa
Mussomania
Medusa
10,367
4,360
239
3,761
11,895
3,428
1,067
8,125
3,770
0
70,757
L
Ratatoskr
Qxyst
Ratatoskr
5,809
1,482
0
6,879
16,256
5,377
0
1,211
14,893
0
48,089
W
Gilgamesh
SolarHurts
Gilgamesh
10,527
3,328
12
4,617
15,762
11,006
348
2,737
12,526
0
73,135
W
Shiva
erickrpg1
Shiva
9,597
1,834
1,160
3,846
17,735
18,785
87
8,081
9,472
0
33,432
W
10,813
2,578
0
3,058
13,757
5,817
0
2,654
10,989
0
58,537
W
2,331
333
0
1,150
7,687
2,645
0
3,754
3,933
86,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
42,345
552
Minions Killed
471
0
Camps Cleared
0
1,869,898
Distance Traveled
1,613,571
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,196
379
15
1
0
243,171
0
L
Mulan
9,262
487
116
6
0
328,829
2
L
Nu Wa
8,495
447
132
7
0
293,087
0
L
Agni
9,084
478
118
6
0
332,275
6
W
Medusa
9,640
507
116
6
0
350,302
3
L
Ratatoskr
8,308
437
90
5
0
416,209
2
W
Gilgamesh
10,670
562
140
7
0
385,229
3
W
Shiva
8,411
443
56
3
0
372,669
4
W
Pele
9,464
498
75
4
0
383,332
5
W
Janus
10,681
562
165
9
0
378,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role