Player Matchup

Horus
Horus
Alexdagamer420
Horus
Level 154
God Stats
10W - 26L
1,231 SR
Queue Stats
509W - 940L
1,177 Elo+
Party 1
Ra
Ra
FEAR_DA_sLaYeR
Ra
Level 107
God Stats
78W - 102L
1,430 SR
Queue Stats
614W - 1,043L
1,203 Elo+
Party 1
Da Ji
Da Ji
KILL3RinDAshadow
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,158 Elo+
Party 1
Team Averages
Level 97
1,387 SR
1,179 Elo+

VS

Team Averages
Level 90
1,549 SR
1,662 Elo+
Chang'e
Chang'e
Dreadshadow666
Chang'e
Level 152
God Stats
23W - 23L
1,414 SR
Queue Stats
184W - 184L
1,570 Elo+
Solo
Mercury
Mercury
Possesed Knight
Mercury
Level 59
God Stats
1W - 0L
1,733 SR
Queue Stats
136W - 141L
1,708 Elo+
Party 2
Yemoja
Yemoja
xdHI0
Yemoja
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 65L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
9,156
610
5,381
21,241
20,725
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 7 / 1
9,463
631
10,827
13,920
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 0
8,292
553
4,463
15,980
6,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
11,499
767
15,993
11,184
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 2 / 8
12,130
809
18,535
13,229
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
xdHI0
Yemoja
15
2 / 0 / 17
11,441
763
8,509
11,853
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
21
21
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
6
2
13
6.25
L
2
7
1
0.36
L
1
8
0
0.13
W
13
2
8
8.5
W
Yemoja
xdHI0
Yemoja
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
43,037
51,141
Taken
36,266
33,302
Mitigated
28,234
10,633
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,381
2,712
1,489
3,216
21,241
20,725
0
8,958
12,283
0
12,233
W
15,993
1,112
4,416
6,767
11,184
6,944
1,161
2,518
8,666
59,790
0
L
10,827
172
2,073
2,405
13,920
5,804
0
7,711
6,209
44,634
0
L
4,463
548
473
977
15,980
6,773
0
8,383
7,597
0
18,033
W
18,535
10,493
0
1,586
13,229
5,844
842
6,023
7,206
0
45,388
W
Yemoja
xdHI0
Yemoja
8,509
1,925
3,483
2,652
11,853
15,446
590
2,842
9,011
23,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
35,070
102
Minions Killed
158
3
Camps Cleared
9
690,688
Distance Traveled
798,460
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,156
610
14
1
0
231,032
1
W
Chang'e
11,499
767
81
5
1
265,912
1
L
Ra
9,463
631
65
4
2
233,053
2
L
Da Ji
8,292
553
23
2
1
226,603
1
W
Mercury
12,130
809
46
3
6
301,793
2
W
Yemoja
11,441
763
31
2
2
230,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role