Player Matchup

Set
Set
EricTheGod10
Set
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,335 Elo+
Solo
He Bo
He Bo
Zecti0n
He Bo
Level 99
God Stats
0W - 1L
1,731 SR
Queue Stats
32W - 31L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
bryancr7yday
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,554 Elo+
Party 1
Team Averages
Level 65
1,577 SR
1,460 Elo+

VS

Team Averages
Level 65
1,472 SR
1,511 Elo+
Ares
Ares
dylanking25
Ares
Level 123
God Stats
6W - 4L
1,546 SR
Queue Stats
88W - 77L
1,541 Elo+
Solo
Izanami
Izanami
migue1412
Izanami
Level 24
God Stats
2W - 0L
1,575 SR
Queue Stats
53W - 56L
1,495 Elo+
Party 2
Achilles
Achilles
xVargitas
Achilles
Level 49
God Stats
2W - 2L
1,297 SR
Queue Stats
50W - 69L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,203
620
4,723
11,241
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Zecti0n
He Bo
11
2 / 5 / 0
6,528
653
8,684
8,492
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
bryancr7yday
Baron Samedi
9
0 / 7 / 1
5,782
578
3,371
8,443
3,434
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 9
8,611
861
5,519
12,768
12,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
migue1412
Izanami
13
8 / 1 / 9
8,913
891
10,609
5,780
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
xVargitas
Achilles
13
6 / 0 / 10
8,863
886
8,790
10,453
12,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
19
19
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
He Bo
Zecti0n
He Bo
2
5
0
0.4
L
Baron Samedi
bryancr7yday
Baron Samedi
0
7
1
0.07
W
5
2
9
4.75
W
Izanami
migue1412
Izanami
8
1
9
12.5
W
Achilles
xVargitas
Achilles
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
24,918
28,176
Taken
29,001
11,054
Mitigated
27,110
4,208
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,723
1,795
0
1,694
11,241
5,094
0
2,893
8,348
0
11,563
L
He Bo
Zecti0n
He Bo
8,684
384
0
1,440
8,492
2,526
0
2,537
5,955
28,208
0
L
Baron Samedi
bryancr7yday
Baron Samedi
3,371
575
297
777
8,443
3,434
0
2,592
5,851
7,770
0
W
5,519
446
360
3,063
12,768
12,575
182
5,933
6,709
13,245
0
W
Izanami
migue1412
Izanami
10,609
5,587
0
1,195
5,780
2,401
2,320
1,406
4,253
0
37,197
W
Achilles
xVargitas
Achilles
8,790
1,637
407
1,026
10,453
12,134
41
5,393
4,981
6,776
18,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,513
Gold Earned
26,387
76
Minions Killed
113
2
Camps Cleared
7
455,147
Distance Traveled
558,551
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,203
620
13
1
0
146,304
2
L
He Bo
6,528
653
55
6
2
159,114
3
L
Baron Samedi
5,782
578
8
1
0
149,729
0
W
Ares
8,611
861
7
1
0
183,586
2
W
Izanami
8,913
891
74
7
4
166,139
3
W
Achilles
8,863
886
32
3
3
208,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role