Player Matchup

Bakasura
Bakasura
BSLITE
Bakasura
Level 28
God Stats
1W - 5L
1,138 SR
Queue Stats
108W - 144L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
LucidGuts
Zhong Kui
Level 132
God Stats
5W - 3L
1,444 SR
Queue Stats
265W - 254L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Rays-_-syaR
Cabrakan
Level 43
God Stats
0W - 3L
1,226 SR
Queue Stats
178W - 226L
1,445 Elo+
Party 1
Hercules
Hercules
brothermichael
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
fishtickler4321
Heimdallr
Level 22
God Stats
0W - 3L
1,679 SR
Queue Stats
6W - 19L
1,039 Elo+
Party 1
Team Averages
Level 46
1,397 SR
1,358 Elo+

VS

Team Averages
Level 97
1,556 SR
1,432 Elo+
Nu Wa
Nu Wa
AruShine7345
Nu Wa
Level 151
God Stats
3W - 2L
1,194 SR
Queue Stats
125W - 121L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Electrex672
Kumbhakarna
Level 86
God Stats
2W - 8L
1,872 SR
Queue Stats
88W - 95L
1,560 Elo+
Party 2
Izanami
Izanami
Marbyn27
Izanami
Level 24
God Stats
2W - 1L
1,804 SR
Queue Stats
3W - 2L
1,204 Elo+
Party 2
Fenrir
Fenrir
pikachumexicano
Fenrir
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 104L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
yeyozambie22
Amaterasu
Level 86
God Stats
13W - 6L
1,410 SR
Queue Stats
310W - 309L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BSLITE
Bakasura
19
4 / 10 / 1
12,050
524
9,623
22,405
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LucidGuts
Zhong Kui
12
3 / 5 / 1
9,073
394
6,074
13,793
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Rays-_-syaR
Cabrakan
16
2 / 6 / 6
10,591
460
12,727
25,208
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
15
1 / 6 / 3
9,565
416
8,541
24,733
16,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
fishtickler4321
Heimdallr
17
4 / 8 / 4
10,692
465
12,545
18,920
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
13,319
579
30,463
19,259
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Electrex672
Kumbhakarna
13
0 / 2 / 14
10,765
468
6,413
19,824
21,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Marbyn27
Izanami
19
4 / 3 / 7
12,989
565
11,287
15,957
6,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 7 / 8
13,069
568
16,802
17,094
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
yeyozambie22
Amaterasu
19
9 / 0 / 3
13,312
579
16,566
17,800
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
14
Kills
35
35
Deaths
15
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Bakasura
BSLITE
Bakasura
4
10
1
0.45
W
Kumbhakarna
Electrex672
Kumbhakarna
0
2
14
3.5
L
Zhong Kui
LucidGuts
Zhong Kui
3
5
1
0.7
W
Izanami
Marbyn27
Izanami
4
3
7
2.5
L
Cabrakan
Rays-_-syaR
Cabrakan
2
6
6
0.83
L
Hercules
1
6
3
0.42
L
Heimdallr
fishtickler4321
Heimdallr
4
8
4
0.75
W
12
7
8
2.29
W
Amaterasu
yeyozambie22
Amaterasu
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
81,531
105,059
Taken
89,934
66,672
Mitigated
59,690
18,803
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,463
9,389
113
4,174
19,259
6,650
2,852
4,792
14,123
101,992
0
L
Bakasura
BSLITE
Bakasura
9,623
6,664
0
3,041
22,405
7,313
0
6,786
15,410
0
77,636
W
Kumbhakarna
Electrex672
Kumbhakarna
6,413
755
355
1,774
19,824
21,260
33
4,177
14,172
18,591
0
L
Zhong Kui
LucidGuts
Zhong Kui
6,074
468
0
2,795
13,793
7,038
0
8,278
5,433
38,467
4,299
W
Izanami
Marbyn27
Izanami
11,287
8,874
0
6,352
15,957
6,788
8,815
4,499
11,458
0
104,277
L
Cabrakan
Rays-_-syaR
Cabrakan
12,727
930
0
2,955
25,208
30,013
136
6,572
18,414
50,349
4,325
L
Hercules
8,541
3,150
0
6,124
24,733
16,600
193
6,866
17,440
9,876
37,554
L
Heimdallr
fishtickler4321
Heimdallr
12,545
6,132
0
3,888
18,920
5,708
488
8,374
10,500
0
52,482
W
16,802
7,142
0
4,874
17,094
7,392
1,378
3,228
13,563
0
49,241
W
Amaterasu
yeyozambie22
Amaterasu
16,566
7,866
96
5,892
17,800
17,600
262
3,470
13,610
221
80,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
63,454
446
Minions Killed
480
0
Camps Cleared
0
1,943,496
Distance Traveled
2,249,583
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,319
579
128
6
0
390,380
4
L
Bakasura
12,050
524
152
7
0
476,519
0
W
Kumbhakarna
10,765
468
11
0
0
508,961
5
L
Zhong Kui
9,073
394
69
3
0
278,533
5
W
Izanami
12,989
565
160
7
0
405,609
3
L
Cabrakan
10,591
460
62
3
0
406,296
4
L
Hercules
9,565
416
73
3
0
433,321
1
L
Heimdallr
10,692
465
90
4
0
348,827
0
W
Fenrir
13,069
568
67
3
0
445,330
5
W
Amaterasu
13,312
579
114
5
0
499,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role