Player Matchup

Artio
Artio
Eighpex
Artio
Level 124
God Stats
2W - 0L
1,759 SR
Queue Stats
241W - 252L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
IMnotThatGuyy
Guan Yu
Level 43
God Stats
3W - 5L
1,741 SR
Queue Stats
65W - 44L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
ImStillpurplee
Heimdallr
Level 109
God Stats
2W - 2L
1,565 SR
Queue Stats
53W - 36L
1,604 Elo+
Party 1
Persephone
Persephone
MageGodVonte
Persephone
Level 108
God Stats
7W - 4L
1,762 SR
Queue Stats
80W - 87L
1,487 Elo+
Party 2
Osiris
Osiris
jonathan83460
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,306 Elo+
Solo
Team Averages
Level 90
1,665 SR
1,511 Elo+

VS

Team Averages
Level 100
1,476 SR
1,423 Elo+
Chang'e
Chang'e
Balrajx
Chang'e
Level 69
God Stats
6W - 9L
1,503 SR
Queue Stats
90W - 120L
1,332 Elo+
Party 3
Fenrir
Fenrir
CertyKay
Fenrir
Level 105
God Stats
10W - 24L
1,377 SR
Queue Stats
235W - 272L
1,361 Elo+
Party 3
Bellona
Bellona
Immortal_Remz
Bellona
Level 54
God Stats
13W - 22L
1,286 SR
Queue Stats
41W - 53L
1,502 Elo+
Party 3
Izanami
Izanami
OM3GAJonn
Izanami
Level 129
God Stats
13W - 8L
1,714 SR
Queue Stats
205W - 213L
1,380 Elo+
Solo
Ymir
Ymir
iBlaCkStaR6-KSA
Ymir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 134L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eighpex
Artio
14
1 / 3 / 12
9,194
484
6,487
16,649
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
18
11 / 3 / 5
11,421
601
19,660
15,757
9,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ImStillpurplee
Heimdallr
20
14 / 0 / 3
12,187
641
21,712
10,386
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MageGodVonte
Persephone
15
2 / 4 / 8
10,060
529
9,281
11,488
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 3
9,212
485
7,177
12,960
12,750
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balrajx
Chang'e
14
1 / 8 / 4
8,902
469
9,329
15,378
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
CertyKay
Fenrir
15
10 / 8 / 0
10,427
549
8,102
15,792
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
16
4 / 3 / 1
9,721
512
7,444
13,481
13,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
OM3GAJonn
Izanami
15
0 / 5 / 3
9,124
480
4,000
12,028
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 7
8,622
454
6,936
26,838
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
28
Kills
15
15
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Balrajx
Chang'e
1
8
4
0.38
L
Fenrir
CertyKay
Fenrir
10
8
0
1.25
W
Artio
Eighpex
Artio
1
3
12
2.33
W
Guan Yu
11
3
5
4.5
W
Heimdallr
ImStillpurplee
Heimdallr
14
0
3
15.5
L
Bellona
4
3
1
1.5
W
Persephone
MageGodVonte
Persephone
2
4
8
1.5
L
Izanami
OM3GAJonn
Izanami
0
5
3
0.3
L
0
4
7
0.88
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,317
Damage
35,811
67,240
Taken
83,517
43,243
Mitigated
36,762
19,372
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Balrajx
Chang'e
9,329
495
806
4,087
15,378
3,346
173
4,170
11,208
62,578
0
L
Fenrir
CertyKay
Fenrir
8,102
3,009
0
1,949
15,792
4,696
0
2,544
13,248
0
45,474
W
Artio
Eighpex
Artio
6,487
1,315
974
6,018
16,649
13,133
186
5,173
11,476
20,466
0
W
Guan Yu
19,660
3,522
395
1,450
15,757
9,160
64
2,780
12,329
0
83,544
W
Heimdallr
ImStillpurplee
Heimdallr
21,712
13,251
0
6,509
10,386
4,207
2,104
3,350
7,036
0
98,165
L
Bellona
7,444
3,136
0
3,632
13,481
13,750
722
574
12,906
0
56,481
W
Persephone
MageGodVonte
Persephone
9,281
604
183
2,823
11,488
3,993
882
3,386
8,098
66,364
0
L
Izanami
OM3GAJonn
Izanami
4,000
2,948
0
2,432
12,028
2,001
975
980
11,047
0
74,556
L
6,936
2,411
2,302
8,872
26,838
12,969
0
7,500
19,338
25,505
0
W
7,177
2,174
0
1,020
12,960
12,750
1,275
1,576
11,384
0
46,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
46,796
508
Minions Killed
442
0
Camps Cleared
0
1,842,703
Distance Traveled
1,751,138
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,902
469
97
5
0
355,850
1
L
Fenrir
10,427
549
57
3
0
334,986
1
W
Artio
9,194
484
15
1
0
389,413
3
W
Guan Yu
11,421
601
125
7
0
422,232
1
W
Heimdallr
12,187
641
145
8
0
363,842
5
L
Bellona
9,721
512
111
6
0
339,589
3
W
Persephone
10,060
529
124
7
0
323,876
4
L
Izanami
9,124
480
150
8
0
352,968
6
L
Ymir
8,622
454
27
1
0
367,745
6
W
Osiris
9,212
485
99
5
0
343,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role