Player Matchup

Neith
Neith
Darkeagle341
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,287 Elo+
Party 1
Ymir
Ymir
IonicPhoton
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,287 Elo+
Party 1
Poseidon
Poseidon
SPACE0MAGIC
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,179 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,251 Elo+

VS

Team Averages
Level 69
1,387 SR
1,349 Elo+
Agni
Agni
Hizekiel
Agni
Level 55
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Horus
Horus
KneedyNeko
Horus
Level 69
God Stats
3W - 0L
1,470 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Riznut_mir
Danzaburou
Level 83
God Stats
3W - 2L
1,177 SR
Queue Stats
14W - 27L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
11,552
680
10,738
12,037
3,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 6 / 2
10,801
635
7,230
25,518
18,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
SPACE0MAGIC
Poseidon
15
1 / 7 / 1
10,136
596
7,741
14,854
4,470
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
11 / 5 / 6
13,400
788
31,079
13,061
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
16
2 / 0 / 9
12,234
720
3,590
17,801
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Riznut_mir
Danzaburou
17
4 / 1 / 9
12,816
754
12,439
12,866
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
17
17
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Agni
11
5
6
2.8
L
2
6
2
0.5
W
Horus
2
0
9
6.5
W
Danzaburou
Riznut_mir
Danzaburou
4
1
9
8.5
L
Poseidon
SPACE0MAGIC
Poseidon
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
47,108
52,409
Taken
43,728
26,994
Mitigated
22,650
1,033
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
2,916
0
1,033
12,037
3,917
0
7,322
4,715
0
59,780
W
Agni
31,079
2,830
0
1,509
13,061
5,237
168
4,654
7,751
83,367
0
L
7,230
429
0
0
25,518
18,607
0
14,195
11,323
21,718
0
W
Horus
3,590
1,020
1,169
5,386
17,801
12,150
75
5,526
11,123
0
13,127
W
Danzaburou
Riznut_mir
Danzaburou
12,439
3,612
0
3,633
12,866
5,263
2,636
5,160
6,422
0
53,953
L
Poseidon
SPACE0MAGIC
Poseidon
7,741
1,440
0
0
14,854
4,470
0
9,678
5,176
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
38,450
182
Minions Killed
221
5
Camps Cleared
10
830,327
Distance Traveled
958,033
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,552
680
103
6
5
300,479
0
W
Agni
13,400
788
122
7
6
289,663
4
L
Ymir
10,801
635
35
2
0
272,056
1
W
Horus
12,234
720
15
1
0
344,592
6
W
Danzaburou
12,816
754
84
5
4
323,778
4
L
Poseidon
10,136
596
44
3
0
257,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role