Player Matchup

Odin
Odin
Bronze V
WhatsCabrakan
Odin
Bronze V
Level 40
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 0L
1,549 MMR
Party 2
Amaterasu
Amaterasu
Silver I
iMordeki
Amaterasu
Silver I
Level 143
God Stats
9W - 6L
1,606 SR
Queue Stats
59W - 41L
1,685 MMR
Party 2
Nox
Nox
Bronze V
zanelex1
Nox
Bronze V
Level 128
God Stats
10W - 4L
1,618 SR
Queue Stats
30W - 20L
1,549 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,522 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,634 SR
1,586 MMR
Sol
Sol
Platinum IV
AhMuzzenCab
Sol
Platinum IV
Level 160
God Stats
11W - 14L
1,647 SR
Queue Stats
284W - 290L
1,736 MMR
Party 1
Athena
Athena
Gold II
Gh0stFaceKilah
Athena
Gold II
Level 150
God Stats
3W - 3L
1,694 SR
Queue Stats
183W - 166L
1,448 MMR
Party 1
Medusa
Medusa
Gold III
The Dirty Nasty
Medusa
Gold III
Level 120
God Stats
12W - 10L
1,559 SR
Queue Stats
67W - 82L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
10,137
634
7,986
15,064
16,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
iMordeki
Amaterasu
16
3 / 1 / 10
11,220
701
12,484
15,694
16,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
10 / 2 / 3
12,620
789
10,366
9,934
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAtlasMorgan Le FayAchillesGeb

VS

Bans
GilgameshKumbhakarnaSobekAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,998
625
13,245
11,001
4,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 1
10,522
658
8,298
17,110
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 1
10,752
672
10,131
12,891
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
4
1
0.38
L
2
7
1
0.36
W
0
0
12
6
W
Amaterasu
iMordeki
Amaterasu
3
1
10
8
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
31,674
40,692
Taken
41,002
37,631
Mitigated
36,464
8,949
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,245
4,331
0
5,365
11,001
4,837
392
1,590
9,411
63,300
0
L
8,298
1,287
434
3,557
17,110
24,448
12
6,486
10,624
18,911
0
L
10,131
3,275
416
2,142
12,891
7,179
547
2,991
9,900
0
48,945
W
7,986
2,039
939
2,714
15,064
16,809
486
7,773
7,291
141
24,743
W
Amaterasu
iMordeki
Amaterasu
12,484
5,932
0
3,022
15,694
16,690
1,138
8,364
7,330
0
38,962
W
10,366
744
0
2,274
9,934
4,132
992
5,712
4,222
48,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
31,272
169
Minions Killed
185
5
Camps Cleared
9
990,313
Distance Traveled
903,889
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,998
625
95
6
4
300,215
1
L
Athena
10,522
658
24
2
2
317,151
3
L
Medusa
10,752
672
66
4
3
286,523
5
W
Odin
10,137
634
28
2
0
340,993
0
W
Amaterasu
11,220
701
53
3
3
352,385
5
W
Nox
12,620
789
88
6
2
296,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role