Player Matchup

Merlin
Merlin
BabyDarkTV
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
KENZOKM
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
MishutaruNossaku
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,528 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,528 Elo+

VS

Team Averages
Level 129
1,578 SR
1,540 Elo+
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SecretHell
Thanatos
Level 144
God Stats
4W - 0L
1,735 SR
Queue Stats
216W - 151L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
lLaan
Zhong Kui
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 95L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabyDarkTV
Merlin
16
3 / 3 / 6
10,854
678
16,294
8,941
2,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
KENZOKM
Cabrakan
14
1 / 6 / 7
10,657
666
6,208
17,895
20,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 4
11,062
691
15,090
14,961
5,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 2 / 14
11,594
725
11,062
21,878
24,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
SecretHell
Thanatos
15
5 / 5 / 9
11,195
700
8,498
15,392
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
lLaan
Zhong Kui
18
9 / 2 / 7
12,798
800
17,177
18,482
17,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
9
Kills
17
17
Deaths
9
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
14
5
L
Merlin
BabyDarkTV
Merlin
3
3
6
2
L
Cabrakan
KENZOKM
Cabrakan
1
6
7
0.75
L
5
8
4
0.88
W
Thanatos
SecretHell
Thanatos
5
5
9
1.9
W
Zhong Kui
lLaan
Zhong Kui
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
36,737
41,797
Taken
55,752
28,779
Mitigated
54,060
3,920
Healing
27,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,062
739
0
12,594
21,878
24,523
658
10,347
10,886
0
41,417
L
Merlin
BabyDarkTV
Merlin
16,294
1,899
0
310
8,941
2,865
72
4,929
3,909
62,294
0
L
Cabrakan
KENZOKM
Cabrakan
6,208
1,005
0
1,663
17,895
20,203
29
6,019
11,536
15,592
0
L
15,090
4,457
0
1,947
14,961
5,711
0
6,472
8,190
0
37,241
W
Thanatos
SecretHell
Thanatos
8,498
1,189
0
7,746
15,392
12,279
780
6,143
9,249
0
22,489
W
Zhong Kui
lLaan
Zhong Kui
17,177
2,778
0
7,192
18,482
17,258
1,443
7,046
10,920
65,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
35,587
173
Minions Killed
179
3
Camps Cleared
10
816,672
Distance Traveled
891,050
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,594
725
44
3
4
334,325
5
L
Merlin
10,854
678
104
7
3
290,314
1
L
Cabrakan
10,657
666
18
1
0
251,478
6
L
Ne Zha
11,062
691
51
3
0
274,880
5
W
Thanatos
11,195
700
21
1
4
271,640
3
W
Zhong Kui
12,798
800
114
7
2
285,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role