Player Matchup

Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Genwua
Chang'e
Diamond IV
Level 159
God Stats
7W - 6L
1,549 SR
Queue Stats
447W - 455L
2,167 MMR
Solo
Charybdis
Charybdis
Diamond V
Nohosolo
Charybdis
Diamond V
Level 159
God Stats
4W - 3L
1,890 SR
Queue Stats
116W - 90L
2,148 MMR
Party 3
Atlas
Atlas
Platinum II
Zícari
Atlas
Platinum II
Level 160
God Stats
22W - 25L
1,664 SR
Queue Stats
352W - 373L
1,922 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,620 SR
1,847 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,503 SR
1,918 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
AlexAmor
Medusa
Platinum IV
Level 144
God Stats
2W - 3L
1,621 SR
Queue Stats
94W - 76L
1,796 MMR
Party 2
Odin
Odin
Diamond V
DoctorBojo
Odin
Diamond V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 269L
2,045 MMR
Solo
Sol
Sol
Diamond IV
Goseee
Sol
Diamond IV
Level 159
God Stats
1W - 2L
1,478 SR
Queue Stats
15W - 14L
2,195 MMR
Solo
Arachne
Arachne
Platinum III
SMITESOURCEoCOM
Arachne
Platinum III
Level 103
God Stats
3W - 2L
1,417 SR
Queue Stats
49W - 27L
2,054 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 2 / 0
2,941
588
1,235
2,966
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
2
0 / 4 / 0
2,551
510
472
3,178
511
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Genwua
Chang'e
3
0 / 1 / 0
2,675
535
0
952
163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Nohosolo
Charybdis
5
0 / 2 / 1
3,244
649
2,409
2,660
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Zícari
Atlas
5
1 / 2 / 0
3,332
666
1,692
2,985
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiBastetBellona

VS

Bans
PersephoneThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,986
797
0
1,839
591
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
AlexAmor
Medusa
5
3 / 1 / 4
3,645
729
2,701
2,825
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
2 / 0 / 2
3,670
734
1,362
3,004
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Goseee
Sol
7
2 / 0 / 1
4,161
832
1,286
2,163
281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
3 / 0 / 4
4,044
809
2,793
2,470
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Medusa
AlexAmor
Medusa
3
1
4
5
W
2
0
2
3
L
Chang'e
Genwua
Chang'e
0
1
0
0
W
Sol
Goseee
Sol
2
0
1
2.5
L
Charybdis
Nohosolo
Charybdis
0
2
1
0.25
W
3
0
4
5
L
Atlas
Zícari
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,808
Damage
8,142
12,741
Taken
12,301
2,991
Mitigated
3,437
3,174
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,235
55
0
986
2,966
933
0
1,286
1,680
0
7,047
L
Ah Muzen Cab
 
Ah Muzen Cab
472
201
0
395
3,178
511
0
0
2,968
0
1,731
W
Sun Wukong
 
Sun Wukong
0
0
0
392
1,839
591
42
0
1,839
0
22,926
W
Medusa
AlexAmor
Medusa
2,701
1,391
0
1,196
2,825
467
0
830
1,995
0
10,126
W
1,362
426
0
1,336
3,004
1,272
0
731
2,273
527
7,080
L
Chang'e
Genwua
Chang'e
0
0
0
377
952
163
0
0
952
5,865
0
W
Sol
Goseee
Sol
1,286
552
0
1,334
2,163
281
0
0
2,163
20,781
0
L
Charybdis
Nohosolo
Charybdis
2,409
1,708
0
934
2,660
398
0
0
2,660
0
15,931
W
2,793
1,687
0
1,098
2,470
826
0
131
2,339
0
12,217
L
Atlas
Zícari
Atlas
1,692
934
0
482
2,985
986
0
0
2,985
4,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,743
Gold Earned
19,506
77
Minions Killed
170
0
Camps Cleared
0
445,367
Distance Traveled
505,233
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,941
588
18
4
0
107,853
1
L
Ah Muzen Cab
2,551
510
7
1
0
107,333
1
W
Sun Wukong
3,986
797
66
13
0
100,377
0
W
Medusa
3,645
729
16
3
0
96,321
0
W
Odin
3,670
734
15
3
0
104,643
2
L
Chang'e
2,675
535
9
2
0
40,453
1
W
Sol
4,161
832
44
9
0
82,315
2
L
Charybdis
3,244
649
35
7
0
88,496
0
W
Arachne
4,044
809
29
6
0
121,577
2
L
Atlas
3,332
666
8
2
0
101,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role