Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Cãmazotz
Gilgamesh
Platinum III
Level 160
God Stats
8W - 6L
1,866 SR
Queue Stats
92W - 93L
1,700 MMR
Solo
Athena
Athena
Gold II
GiornoGiovannaRQ
Athena
Gold II
Level 160
God Stats
12W - 4L
1,583 SR
Queue Stats
125W - 121L
1,639 MMR
Solo
Da Ji
Da Ji
Gold II
Roch13
Da Ji
Gold II
Level 157
God Stats
49W - 37L
1,608 SR
Queue Stats
124W - 114L
1,682 MMR
Solo
Agni
Agni
Gold I
TheOctavi0
Agni
Gold I
Level 129
God Stats
15W - 12L
1,591 SR
Queue Stats
227W - 225L
1,689 MMR
Solo
Skadi
Skadi
Platinum IV
ViolentGirlscout
Skadi
Platinum IV
Level 156
God Stats
22W - 17L
1,411 SR
Queue Stats
617W - 622L
1,670 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,612 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,541 SR
1,644 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
ChronosIsisYT
Jormungandr
Platinum V
Level 156
God Stats
15W - 12L
1,416 SR
Queue Stats
304W - 295L
1,796 MMR
Party 1
Mercury
Mercury
Gold II
MikeMShadow
Mercury
Gold II
Level 160
God Stats
31W - 29L
1,684 SR
Queue Stats
374W - 365L
1,611 MMR
Party 1
Persephone
Persephone
Platinum V
Tahgo
Persephone
Platinum V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,635 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Wolf0fEloStreet
Amaterasu
Platinum V
Level 108
God Stats
0W - 1L
1,605 SR
Queue Stats
50W - 42L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cãmazotz
Gilgamesh
11
5 / 1 / 4
6,798
618
7,602
5,437
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 5
5,723
520
2,935
7,144
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Roch13
Da Ji
11
3 / 0 / 4
6,501
591
5,540
5,368
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 2 / 0
6,684
608
3,408
4,145
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 0
6,248
568
5,747
5,827
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AtlasThothBastetGeb

VS

Bans
CliodhnaTsukuyomiKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 2 / 0
5,369
488
2,306
6,828
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ChronosIsisYT
Jormungandr
8
0 / 3 / 2
5,047
459
5,201
9,041
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MikeMShadow
Mercury
10
1 / 1 / 0
5,424
493
2,930
5,846
1,180
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Tahgo
Persephone
12
3 / 1 / 0
6,720
611
3,604
5,020
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Wolf0fEloStreet
Amaterasu
9
0 / 7 / 2
5,506
501
2,292
10,087
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
L
Jormungandr
ChronosIsisYT
Jormungandr
0
3
2
0.33
W
Gilgamesh
Cãmazotz
Gilgamesh
5
1
4
7
W
0
1
5
2.5
L
Mercury
MikeMShadow
Mercury
1
1
0
1
W
Da Ji
Roch13
Da Ji
3
0
4
5
L
Persephone
Tahgo
Persephone
3
1
0
3
W
3
2
0
1.5
W
3
1
0
3
L
Amaterasu
Wolf0fEloStreet
Amaterasu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
16,333
27,921
Taken
36,822
10,873
Mitigated
15,284
8,998
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,306
1,465
0
2,189
6,828
1,651
0
129
6,699
0
22,855
L
Jormungandr
ChronosIsisYT
Jormungandr
5,201
2,587
0
2,672
9,041
4,852
0
2,735
6,306
27,748
0
W
Gilgamesh
Cãmazotz
Gilgamesh
7,602
3,544
0
1,273
5,437
2,514
650
1,365
3,978
0
30,242
W
2,935
1,329
0
1,236
7,144
3,652
0
2,775
4,369
15,882
0
L
Mercury
MikeMShadow
Mercury
2,930
776
0
2,267
5,846
1,180
0
1,063
4,783
0
21,211
W
Da Ji
Roch13
Da Ji
5,540
1,324
0
3,214
5,368
1,786
0
605
4,661
0
36,243
L
Persephone
Tahgo
Persephone
3,604
38
0
1,043
5,020
1,331
0
1,208
3,811
40,055
0
W
3,408
115
0
1,062
4,145
1,180
0
1,952
2,073
41,087
0
W
5,747
3,024
0
2,213
5,827
1,741
0
1,792
4,035
0
39,715
L
Amaterasu
Wolf0fEloStreet
Amaterasu
2,292
965
0
2,068
10,087
6,270
144
1,207
8,880
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
28,066
326
Minions Killed
276
0
Camps Cleared
0
1,136,792
Distance Traveled
1,034,510
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,369
488
51
5
0
222,232
0
L
Jormungandr
5,047
459
46
4
0
189,811
4
W
Gilgamesh
6,798
618
60
5
0
232,978
2
W
Athena
5,723
520
26
2
0
224,514
7
L
Mercury
5,424
493
49
4
0
235,127
5
W
Da Ji
6,501
591
73
7
0
242,937
4
L
Persephone
6,720
611
78
7
0
213,206
4
W
Agni
6,684
608
81
7
0
230,047
3
W
Skadi
6,248
568
86
8
0
206,316
3
L
Amaterasu
5,506
501
52
5
0
174,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role