Player Matchup

Zhong Kui
Zhong Kui
EL_HP69
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,655 Elo+
Party 2
Guan Yu
Guan Yu
Fozo2
Guan Yu
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
537W - 570L
1,472 Elo+
Solo
Raijin
Raijin
SaitamaCalvoCR19
Raijin
Level 85
God Stats
0W - 1L
1,801 SR
Queue Stats
46W - 34L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
Saitama_CalvoCR
Hou Yi
Level 149
God Stats
1W - 1L
1,687 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 2
He Bo
He Bo
bixveneno1601
He Bo
Level 38
God Stats
5W - 6L
1,708 SR
Queue Stats
269W - 272L
1,364 Elo+
Solo
Team Averages
Level 101
1,639 SR
1,521 Elo+

VS

Team Averages
Level 92
1,290 SR
1,507 Elo+
Horus
Horus
Bel_Ehto
Horus
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
188W - 188L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
Enegr0
Jormungandr
Level 128
God Stats
8W - 2L
1,276 SR
Queue Stats
279W - 309L
1,483 Elo+
Solo
Kukulkan
Kukulkan
LewisMcLauchlan
Kukulkan
Level 79
God Stats
2W - 1L
1,216 SR
Queue Stats
187W - 183L
1,546 Elo+
Solo
Amaterasu
Amaterasu
Vangandr
Amaterasu
Level 40
God Stats
1W - 0L
1,074 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
ozzy2012rs
Sol
Level 125
God Stats
3W - 3L
1,387 SR
Queue Stats
124W - 126L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EL_HP69
Zhong Kui
16
4 / 8 / 12
9,810
654
15,787
20,748
12,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fozo2
Guan Yu
17
2 / 5 / 11
10,456
697
8,278
21,083
28,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 7
12,293
820
23,384
13,531
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 13
10,291
686
13,943
18,126
7,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 14
8,826
588
9,756
11,189
4,922
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bel_Ehto
Horus
17
2 / 7 / 11
10,501
700
8,616
19,961
19,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Enegr0
Jormungandr
18
4 / 3 / 16
11,579
772
13,810
15,853
17,603
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
20
14 / 2 / 10
14,241
949
25,426
12,585
6,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Vangandr
Amaterasu
18
7 / 6 / 9
11,350
757
11,803
21,780
19,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 15
10,587
706
10,917
16,231
5,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
89
22
Kills
28
28
Deaths
22
57
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Horus
Bel_Ehto
Horus
2
7
11
1.07
L
Zhong Kui
EL_HP69
Zhong Kui
4
8
12
1.25
W
Jormungandr
Enegr0
Jormungandr
4
3
16
4
L
Guan Yu
Fozo2
Guan Yu
2
5
11
1.5
W
Kukulkan
14
2
10
9.5
L
10
4
7
3.38
L
4
7
13
1.5
W
Amaterasu
Vangandr
Amaterasu
7
6
9
1.92
L
2
4
14
2.25
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,148
Damage
70,572
84,677
Taken
86,410
61,324
Mitigated
69,132
35,921
Healing
35,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bel_Ehto
Horus
8,616
3,822
5,389
6,171
19,961
19,469
601
11,864
7,780
0
11,137
L
Zhong Kui
EL_HP69
Zhong Kui
15,787
484
798
5,231
20,748
12,614
855
11,282
9,466
22,880
0
W
Jormungandr
Enegr0
Jormungandr
13,810
1,411
3,288
3,160
15,853
17,603
146
7,022
8,583
32,513
0
L
Guan Yu
Fozo2
Guan Yu
8,278
820
10,191
8,981
21,083
28,924
197
9,988
11,095
0
15,222
W
Kukulkan
25,426
2,842
2,087
2,235
12,585
6,520
2,292
7,710
4,665
64,838
0
L
23,384
1,066
1,019
1,126
13,531
7,148
234
8,734
4,797
51,935
0
L
13,943
5,625
747
2,692
18,126
7,716
447
12,085
6,041
0
27,079
W
Amaterasu
Vangandr
Amaterasu
11,803
4,198
0
4,188
21,780
19,942
0
10,283
11,191
0
16,822
L
9,756
192
1,918
3,218
11,189
4,922
36
8,064
3,125
16,267
0
W
10,917
3,139
3,439
5,273
16,231
5,598
1,415
10,624
5,264
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
58,258
132
Minions Killed
150
0
Camps Cleared
0
1,227,388
Distance Traveled
1,462,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,501
700
5
0
0
270,533
0
L
Zhong Kui
9,810
654
9
1
0
230,644
0
W
Jormungandr
11,579
772
20
1
0
317,704
0
L
Guan Yu
10,456
697
11
1
0
296,977
0
W
Kukulkan
14,241
949
104
7
0
300,939
0
L
Raijin
12,293
820
70
5
0
254,765
0
L
Hou Yi
10,291
686
32
2
0
218,591
0
W
Amaterasu
11,350
757
9
1
0
277,695
0
L
He Bo
8,826
588
10
1
0
226,411
0
W
Sol
10,587
706
12
1
0
295,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role