Player Matchup

Arachne
Arachne
Apolo_RP
Arachne
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 294L
1,598 Elo+
Solo
Apollo
Apollo
DemonicSkoll
Apollo
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
707W - 689L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
MrAquino
Xing Tian
Level 104
God Stats
5W - 5L
1,501 SR
Queue Stats
228W - 253L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Promo GoD2
Amaterasu
Level 61
God Stats
57W - 48L
1,424 SR
Queue Stats
420W - 414L
1,440 Elo+
Party 2
Vulcan
Vulcan
super_smash_bruh
Vulcan
Level 153
God Stats
2W - 0L
1,488 SR
Queue Stats
48W - 53L
1,499 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,493 Elo+

VS

Team Averages
Level 82
1,537 SR
1,501 Elo+
Anubis
Anubis
KamodoSwagon
Anubis
Level 77
God Stats
32W - 22L
1,695 SR
Queue Stats
74W - 61L
1,565 Elo+
Party 1
Shiva
Shiva
REDXVIIIsoul
Shiva
Level 133
God Stats
27W - 22L
1,674 SR
Queue Stats
509W - 532L
1,577 Elo+
Solo
Pele
Pele
RetroHell
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
TheHauntedHuman
Danzaburou
Level 80
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Medusa
Medusa
suprdupr
Medusa
Level 59
God Stats
2W - 2L
1,648 SR
Queue Stats
55W - 48L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apolo_RP
Arachne
18
8 / 6 / 11
13,050
1,305
16,303
18,162
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
18
5 / 3 / 12
12,209
1,221
11,306
10,343
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
MrAquino
Xing Tian
18
3 / 3 / 14
12,322
1,232
7,442
17,170
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Promo GoD2
Amaterasu
19
7 / 4 / 12
13,321
1,332
11,186
16,462
8,870
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 14
12,201
1,220
19,058
5,639
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

214

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 6 / 10
11,752
1,175
10,262
14,775
6,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 10
12,241
1,224
14,641
17,719
15,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
17
7 / 8 / 9
12,779
1,278
20,424
20,351
6,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
TheHauntedHuman
Danzaburou
15
0 / 0 / 1
9,186
919
484
1,065
371
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
suprdupr
Medusa
18
5 / 8 / 9
12,652
1,265
18,334
18,455
6,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
26
Kills
18
18
Deaths
26
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
Apolo_RP
Arachne
8
6
11
2.25
W
Apollo
5
3
12
3.67
L
Anubis
2
6
10
1.17
W
Xing Tian
MrAquino
Xing Tian
3
3
14
3.33
W
Amaterasu
Promo GoD2
Amaterasu
7
4
12
3.25
L
4
4
10
2.25
L
Pele
7
8
9
1.44
L
Danzaburou
TheHauntedHuman
Danzaburou
0
0
1
0.5
W
3
2
14
5
L
Medusa
suprdupr
Medusa
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,295
Damage
64,145
67,776
Taken
72,365
40,451
Mitigated
36,038
14,617
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Apolo_RP
Arachne
16,303
10,765
0
6,242
18,162
7,193
0
3,678
14,484
0
24,091
W
Apollo
11,306
7,701
0
1,230
10,343
4,261
0
1,505
8,838
0
23,506
L
Anubis
10,262
1,545
125
3,684
14,775
6,267
0
6,086
8,689
45,576
0
W
Xing Tian
MrAquino
Xing Tian
7,442
446
0
4,299
17,170
16,453
0
2,196
14,974
20,211
0
W
Amaterasu
Promo GoD2
Amaterasu
11,186
6,433
0
2,080
16,462
8,870
0
2,791
13,671
0
36,694
L
14,641
1,805
870
936
17,719
15,670
0
6,384
11,335
0
29,037
L
Pele
20,424
8,269
0
1,627
20,351
6,881
0
6,535
13,816
0
35,104
L
Danzaburou
TheHauntedHuman
Danzaburou
484
156
0
86
1,065
371
0
521
544
0
1,709
W
19,058
8,154
0
766
5,639
3,674
0
92
5,547
52,427
0
L
Medusa
suprdupr
Medusa
18,334
8,922
0
0
18,455
6,849
0
6,974
11,481
0
44,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,103
Gold Earned
58,610
205
Minions Killed
202
15
Camps Cleared
3
1,033,269
Distance Traveled
754,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,050
1,305
12
1
6
195,409
0
W
Apollo
12,209
1,221
36
4
4
199,074
0
L
Anubis
11,752
1,175
81
8
1
159,837
0
W
Xing Tian
12,322
1,232
26
3
1
198,580
1
W
Amaterasu
13,321
1,332
58
6
3
228,251
0
L
Shiva
12,241
1,224
37
4
2
209,569
0
L
Pele
12,779
1,278
28
3
0
203,653
0
L
Danzaburou
9,186
919
1
0
0
19,675
0
W
Vulcan
12,201
1,220
73
7
1
211,955
0
L
Medusa
12,652
1,265
55
6
0
161,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role