Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jrthefirst3
King Arthur
Level 86
God Stats
3W - 1L
1,400 SR
Queue Stats
100W - 78L
1,547 Elo+
Party 3
Anubis
Anubis
Virtual Prodigy
Anubis
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
461W - 558L
1,461 Elo+
Party 1
Chaac
Chaac
fufaman11
Chaac
Level 98
God Stats
1W - 3L
1,749 SR
Queue Stats
105W - 90L
1,500 Elo+
Party 3
Team Averages
Level 115
1,530 SR
1,501 Elo+

VS

Team Averages
Level 124
1,495 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
CNS x MIKE x
Tsukuyomi
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 102L
1,479 Elo+
Solo
Kali
Kali
DaHANDS713
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,520 Elo+
Party 2
Raijin
Raijin
DaSMOKE713
Raijin
Level 128
God Stats
2W - 0L
1,269 SR
Queue Stats
32W - 37L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Elite Seraphim
Ah Muzen Cab
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
308W - 332L
1,487 Elo+
Solo
Shiva
Shiva
SovietWaffle
Shiva
Level 85
God Stats
5W - 1L
1,489 SR
Queue Stats
132W - 138L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 5 / 15
11,658
729
21,921
21,178
14,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
17
5 / 6 / 15
11,180
699
11,330
21,245
39,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Jrthefirst3
King Arthur
19
5 / 5 / 12
11,786
737
14,516
19,313
27,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 12
11,614
726
10,757
15,776
8,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
fufaman11
Chaac
18
4 / 7 / 15
11,212
701
25,375
28,440
32,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CNS x MIKE x
Tsukuyomi
18
6 / 6 / 13
11,831
739
25,088
15,370
8,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 19
12,330
771
10,337
33,271
47,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
DaSMOKE713
Raijin
19
6 / 6 / 17
12,384
774
25,982
14,247
7,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Elite Seraphim
Ah Muzen Cab
20
8 / 4 / 16
12,733
796
20,193
16,366
9,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
4 / 5 / 18
12,587
787
10,816
20,917
33,488
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
110
24
Kills
27
29
Deaths
25
69
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
5
15
2.7
L
Mulan
 
Mulan
5
6
15
2.08
W
Tsukuyomi
CNS x MIKE x
Tsukuyomi
6
6
13
2.08
W
3
4
19
3.13
W
Raijin
DaSMOKE713
Raijin
6
6
17
2.42
W
Ah Muzen Cab
Elite Seraphim
Ah Muzen Cab
8
4
16
4
L
King Arthur
Jrthefirst3
King Arthur
5
5
12
2.2
W
4
5
18
2.6
L
4
6
12
1.67
L
Chaac
fufaman11
Chaac
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,899
Damage
92,416
105,952
Taken
100,171
122,549
Mitigated
106,859
39,570
Healing
34,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
21,921
3,158
10,183
7,750
21,178
14,805
887
4,129
17,049
42,955
0
L
Mulan
 
Mulan
11,330
951
1,668
1,933
21,245
39,981
267
5,893
15,352
0
16,190
W
Tsukuyomi
CNS x MIKE x
Tsukuyomi
25,088
4,501
957
1,730
15,370
8,556
757
3,417
11,953
0
41,370
W
10,337
2,379
2,117
11,795
33,271
47,551
678
12,555
20,716
1,853
18,738
W
Raijin
DaSMOKE713
Raijin
25,982
1,812
3,085
1,562
14,247
7,815
1,119
2,939
11,308
40,014
0
W
Ah Muzen Cab
Elite Seraphim
Ah Muzen Cab
20,193
7,891
171
4,522
16,366
9,449
3,119
6,018
10,348
0
46,790
L
King Arthur
Jrthefirst3
King Arthur
14,516
965
2,154
1,476
19,313
27,134
260
7,608
11,705
0
23,515
W
10,816
1,366
4,317
4,208
20,917
33,488
473
7,749
13,168
0
23,854
L
10,757
903
950
4,075
15,776
8,000
797
3,099
12,677
26,878
0
L
Chaac
fufaman11
Chaac
25,375
3,430
1,993
7,388
28,440
32,629
1,516
6,148
22,292
0
50,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
61,865
166
Minions Killed
160
0
Camps Cleared
0
1,342,257
Distance Traveled
1,399,183
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,658
729
45
3
0
266,402
1
L
Mulan
11,180
699
11
1
0
269,408
0
W
Tsukuyomi
11,831
739
28
2
0
303,136
2
W
Kali
12,330
771
2
0
0
305,191
3
W
Raijin
12,384
774
38
2
0
258,306
1
W
Ah Muzen Cab
12,733
796
56
4
0
247,431
0
L
King Arthur
11,786
737
20
1
0
304,272
3
W
Shiva
12,587
787
36
2
0
285,119
0
L
Anubis
11,614
726
41
3
0
229,052
0
L
Chaac
11,212
701
49
3
0
273,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role