Player Matchup

Nike
Nike
Bronze V
WhatsCabrakan
Nike
Bronze V
Level 40
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Silver I
iMordeki
Amaterasu
Silver I
Level 143
God Stats
9W - 6L
1,592 SR
Queue Stats
59W - 41L
1,636 MMR
Party 1
Nox
Nox
Bronze V
zanelex1
Nox
Bronze V
Level 128
God Stats
10W - 4L
1,554 SR
Queue Stats
30W - 20L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,485 SR
1,545 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,486 SR
1,500 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze V
PrincessRayla
Nu Wa
Bronze V
Level 73
God Stats
3W - 7L
1,459 SR
Queue Stats
4W - 9L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
sunkies
Thanatos
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,145
762
7,991
11,459
8,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
iMordeki
Amaterasu
14
6 / 0 / 8
9,001
750
5,502
10,136
8,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 9
8,722
727
6,065
5,041
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetOdinMorgan Le FayAchillesGeb

VS

Bans
PoseidonPersephoneHou YiScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 0
7,045
587
5,606
7,892
6,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 4 / 0
7,160
597
6,811
7,708
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
sunkies
Thanatos
9
0 / 6 / 0
6,614
551
2,459
7,371
2,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
1
4
0
0.25
W
4
1
10
9
W
Amaterasu
iMordeki
Amaterasu
6
0
8
10
L
Thanatos
sunkies
Thanatos
0
6
0
0
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
14,876
26,636
Taken
22,971
18,971
Mitigated
11,706
6,922
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,606
392
40
2,093
7,892
6,795
0
2,070
5,622
0
20,727
L
6,811
1,666
0
535
7,708
2,162
0
868
6,788
26,347
0
W
7,991
1,496
345
2,902
11,459
8,236
643
3,338
8,121
0
26,799
W
Amaterasu
iMordeki
Amaterasu
5,502
2,472
0
2,521
10,136
8,903
794
2,102
8,034
0
28,488
L
Thanatos
sunkies
Thanatos
2,459
373
25
1,805
7,371
2,749
0
3,154
4,013
0
10,116
W
6,065
259
0
1,154
5,041
1,832
977
1,567
3,272
26,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
20,819
125
Minions Killed
89
4
Camps Cleared
5
688,259
Distance Traveled
458,223
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,045
587
44
4
2
153,742
3
L
Nu Wa
7,160
597
34
3
1
169,347
3
W
Nike
9,145
762
22
2
0
230,406
1
W
Amaterasu
9,001
750
54
5
1
242,443
3
L
Thanatos
6,614
551
11
1
2
135,134
4
W
Nox
8,722
727
49
4
3
215,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role