Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
JotaStark
Camazotz
Level 126
God Stats
4W - 12L
1,395 SR
Queue Stats
758W - 819L
1,398 Elo+
Solo
Poseidon
Poseidon
KSymp007
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 63L
1,390 Elo+
Party 1
Cerberus
Cerberus
RockinRobo
Cerberus
Level 63
God Stats
1W - 2L
1,571 SR
Queue Stats
27W - 42L
1,402 Elo+
Party 1
Serqet
Serqet
mellowbee
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,251 Elo+
Party 1
Team Averages
Level 98
1,493 SR
1,388 Elo+

VS

Team Averages
Level 80
1,452 SR
1,452 Elo+
Heimdallr
Heimdallr
NilremDoomdale
Heimdallr
Level 139
God Stats
23W - 26L
1,535 SR
Queue Stats
1,167W - 1,243L
1,386 Elo+
Solo
Sobek
Sobek
Paracyst
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Sweet-Emond
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,425 Elo+
Solo
Thoth
Thoth
TreguaLessa
Thoth
Level 83
God Stats
2W - 1L
1,224 SR
Queue Stats
80W - 74L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darkflame228
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 7 / 9
9,948
711
13,045
13,335
5,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
JotaStark
Camazotz
16
5 / 7 / 5
10,178
727
10,191
18,528
9,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
KSymp007
Poseidon
19
8 / 5 / 7
11,384
813
21,962
9,403
3,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
RockinRobo
Cerberus
16
2 / 8 / 12
9,480
677
5,685
19,310
21,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
mellowbee
Serqet
13
0 / 9 / 8
8,045
575
1,882
13,440
7,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NilremDoomdale
Heimdallr
18
11 / 6 / 15
11,978
856
14,379
14,004
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Paracyst
Sobek
19
7 / 2 / 23
12,269
876
10,499
17,836
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Sweet-Emond
Hun Batz
17
2 / 3 / 15
10,285
735
9,131
12,609
6,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 16
10,734
767
11,232
7,033
3,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
darkflame228
Morgan Le Fay
20
13 / 4 / 15
12,397
886
22,267
13,253
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
18
Kills
36
36
Deaths
18
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
7
9
1.07
L
Camazotz
JotaStark
Camazotz
5
7
5
1.07
L
Poseidon
KSymp007
Poseidon
8
5
7
2.3
W
Heimdallr
NilremDoomdale
Heimdallr
11
6
15
3.08
W
Sobek
Paracyst
Sobek
7
2
23
9.25
L
Cerberus
RockinRobo
Cerberus
2
8
12
1
W
Hun Batz
Sweet-Emond
Hun Batz
2
3
15
3.17
W
3
3
16
3.67
W
Morgan Le Fay
darkflame228
Morgan Le Fay
13
4
15
5.13
L
Serqet
mellowbee
Serqet
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
67,508
74,016
Taken
64,735
47,286
Mitigated
46,867
17,895
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,045
514
1,285
2,905
13,335
5,153
0
8,060
5,275
29,125
0
L
Camazotz
JotaStark
Camazotz
10,191
2,051
215
5,623
18,528
9,323
0
10,169
8,359
0
17,623
L
Poseidon
KSymp007
Poseidon
21,962
1,489
796
1,325
9,403
3,747
0
4,998
4,405
48,858
0
W
Heimdallr
NilremDoomdale
Heimdallr
14,379
5,838
630
2,161
14,004
7,310
233
7,499
6,211
0
26,643
W
Sobek
Paracyst
Sobek
10,499
1,407
626
6,268
17,836
24,051
681
10,237
7,185
15,336
0
L
Cerberus
RockinRobo
Cerberus
5,685
341
659
4,060
19,310
21,798
0
12,722
6,577
9,642
0
W
Hun Batz
Sweet-Emond
Hun Batz
9,131
348
878
1,858
12,609
6,480
2,047
7,839
4,626
0
16,777
W
11,232
649
856
985
7,033
3,040
754
5,809
1,224
31,212
0
W
Morgan Le Fay
darkflame228
Morgan Le Fay
22,267
1,248
1,059
2,851
13,253
5,986
942
9,308
3,685
47,102
0
L
Serqet
mellowbee
Serqet
1,882
267
296
731
13,440
7,265
0
8,049
5,391
0
2,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
57,663
134
Minions Killed
148
0
Camps Cleared
0
1,282,829
Distance Traveled
1,298,878
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,948
711
37
3
0
242,353
3
L
Camazotz
10,178
727
11
1
0
260,323
1
L
Poseidon
11,384
813
70
5
0
284,046
0
W
Heimdallr
11,978
856
23
2
0
244,190
0
W
Sobek
12,269
876
10
1
0
291,379
3
L
Cerberus
9,480
677
12
1
0
270,880
0
W
Hun Batz
10,285
735
24
2
0
263,891
0
W
Thoth
10,734
767
43
3
0
220,873
0
W
Morgan Le Fay
12,397
886
48
3
0
278,545
1
L
Serqet
8,045
575
4
0
0
225,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role