Player Matchup

Bakasura
Bakasura
Bízarre
Bakasura
Level 80
God Stats
2W - 3L
1,697 SR
Queue Stats
49W - 40L
1,345 Elo+
Party 2
Ao Kuang
Ao Kuang
CHIHawks4LIFE
Ao Kuang
Level 85
God Stats
1W - 1L
1,259 SR
Queue Stats
50W - 41L
1,344 Elo+
Party 2
Erlang Shen
Erlang Shen
GeeseGooser
Erlang Shen
Level 70
God Stats
1W - 2L
1,553 SR
Queue Stats
47W - 46L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
Idkproburmom
Kukulkan
Level 25
God Stats
4W - 6L
1,542 SR
Queue Stats
43W - 43L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
JoshXS
Kuzenbo
Level 23
God Stats
1W - 3L
1,357 SR
Queue Stats
44W - 43L
1,452 Elo+
Solo
Team Averages
Level 57
1,482 SR
1,404 Elo+

VS

Team Averages
Level 59
1,512 SR
1,549 Elo+
Xing Tian
Xing Tian
Jackinyobox2
Xing Tian
Level 118
God Stats
2W - 2L
1,533 SR
Queue Stats
21W - 20L
1,668 Elo+
Party 1
King Arthur
King Arthur
Nemurai
King Arthur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,615 Elo+
Party 1
Scylla
Scylla
Soulucide
Scylla
Level 10
God Stats
24W - 22L
1,353 SR
Queue Stats
51W - 49L
1,553 Elo+
Party 1
Chiron
Chiron
Thatsmytoast
Chiron
Level 54
God Stats
6W - 2L
1,608 SR
Queue Stats
68W - 71L
1,452 Elo+
Party 3
Thoth
Thoth
sappnrun
Thoth
Level 46
God Stats
19W - 13L
1,569 SR
Queue Stats
64W - 64L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bízarre
Bakasura
16
0 / 7 / 5
9,619
641
6,818
20,310
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
CHIHawks4LIFE
Ao Kuang
17
5 / 7 / 2
10,406
694
7,147
13,708
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
GeeseGooser
Erlang Shen
16
2 / 8 / 3
9,309
621
11,952
20,105
15,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Idkproburmom
Kukulkan
16
1 / 2 / 2
9,588
639
9,766
7,618
2,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JoshXS
Kuzenbo
15
1 / 1 / 3
9,667
644
11,998
18,816
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jackinyobox2
Xing Tian
18
4 / 3 / 11
10,347
690
12,360
16,770
18,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nemurai
King Arthur
18
5 / 0 / 12
11,991
799
12,475
15,216
16,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Soulucide
Scylla
18
2 / 1 / 8
10,674
712
7,844
7,602
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
0 / 3 / 14
10,023
668
12,179
13,419
6,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
sappnrun
Thoth
20
14 / 2 / 6
12,925
862
25,702
10,221
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
25
25
Deaths
9
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bízarre
Bakasura
0
7
5
0.36
L
Ao Kuang
CHIHawks4LIFE
Ao Kuang
5
7
2
0.86
L
Erlang Shen
GeeseGooser
Erlang Shen
2
8
3
0.44
L
Kukulkan
Idkproburmom
Kukulkan
1
2
2
1
W
Xing Tian
Jackinyobox2
Xing Tian
4
3
11
3.17
L
Kuzenbo
JoshXS
Kuzenbo
1
1
3
2.5
W
King Arthur
Nemurai
King Arthur
5
0
12
11
W
Scylla
Soulucide
Scylla
2
1
8
6
W
Chiron
0
3
14
2.33
W
Thoth
sappnrun
Thoth
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
70,560
80,557
Taken
63,228
59,470
Mitigated
49,451
10,725
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bízarre
Bakasura
6,818
4,104
96
5,028
20,310
7,524
320
12,359
7,715
0
24,957
L
Ao Kuang
CHIHawks4LIFE
Ao Kuang
7,147
1,965
0
1,120
13,708
5,029
0
5,456
8,141
21,805
0
L
Erlang Shen
GeeseGooser
Erlang Shen
11,952
3,666
398
2,695
20,105
15,918
120
12,744
7,099
0
23,939
L
Kukulkan
Idkproburmom
Kukulkan
9,766
341
0
0
7,618
2,322
0
3,749
3,758
39,419
0
W
Xing Tian
Jackinyobox2
Xing Tian
12,360
1,141
523
2,362
16,770
18,790
120
5,108
11,090
24,449
0
L
Kuzenbo
JoshXS
Kuzenbo
11,998
3,599
0
1,388
18,816
28,677
0
10,446
7,938
21,690
0
W
King Arthur
Nemurai
King Arthur
12,475
1,827
3,032
2,545
15,216
16,016
0
7,423
7,400
0
33,238
W
Scylla
Soulucide
Scylla
7,844
1,291
0
0
7,602
3,470
489
3,472
4,050
44,109
0
W
Chiron
12,179
4,914
2,131
6,774
13,419
6,608
1,406
7,892
5,432
0
27,444
W
Thoth
sappnrun
Thoth
25,702
1,355
0
2,257
10,221
4,567
1,563
4,345
5,566
72,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
55,960
202
Minions Killed
283
0
Camps Cleared
0
1,452,309
Distance Traveled
1,448,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,619
641
54
4
0
304,815
0
L
Ao Kuang
10,406
694
28
2
0
273,413
0
L
Erlang Shen
9,309
621
22
1
0
263,407
1
L
Kukulkan
9,588
639
83
6
0
296,675
0
W
Xing Tian
10,347
690
25
2
0
289,746
1
L
Kuzenbo
9,667
644
15
1
0
313,999
1
W
King Arthur
11,991
799
42
3
0
307,079
0
W
Scylla
10,674
712
68
5
0
273,421
2
W
Chiron
10,023
668
43
3
0
294,358
0
W
Thoth
12,925
862
105
7
0
283,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role