Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
MoeMurdur
Apollo
Silver IV
Level 96
God Stats
6W - 2L
1,558 SR
Queue Stats
83W - 104L
652 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
NotoriousLegend
Gilgamesh
Silver IV
Level 140
God Stats
8W - 12L
1,272 SR
Queue Stats
199W - 212L
720 MMR
Solo
Artio
Artio
Bronze I
Simbionix
Artio
Bronze I
Level 126
God Stats
8W - 5L
1,757 SR
Queue Stats
124W - 133L
326 MMR
Solo
Janus
Janus
Silver IV
ZaAaAaAaAZa
Janus
Silver IV
Level 144
God Stats
13W - 19L
1,439 SR
Queue Stats
72W - 89L
793 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,505 SR
798 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,475 SR
1,143 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
Maikol1307
Bellona
Silver V
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 288L
681 MMR
Solo
Rama
Rama
Silver V
яσσвєят
Rama
Silver V
Level 160
God Stats
11W - 24L
1,376 SR
Queue Stats
325W - 355L
536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 3
3,841
640
1,637
2,148
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
MoeMurdur
Apollo
6
0 / 0 / 0
3,389
565
1,682
2,311
487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NotoriousLegend
Gilgamesh
8
2 / 1 / 0
4,033
672
1,813
2,940
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Simbionix
Artio
6
0 / 0 / 0
3,604
601
894
4,851
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 0
4,642
774
1,317
2,110
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetMulanThoth

VS

Bans
IzanamiGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 1 / 0
4,161
694
455
3,203
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
6
0 / 0 / 0
3,537
590
1,072
4,186
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,509
585
1,078
2,698
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maikol1307
Bellona
6
0 / 2 / 0
3,916
653
1,255
4,125
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
3,197
533
1,539
920
163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
Thanatos
 
Thanatos
1
1
0
1
L
Bacchus
 
Bacchus
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Bellona
Maikol1307
Bellona
0
2
0
0
W
Apollo
MoeMurdur
Apollo
0
0
0
0
W
Gilgamesh
NotoriousLegend
Gilgamesh
2
1
0
2
W
Artio
Simbionix
Artio
0
0
0
0
W
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,343
Damage
5,399
14,360
Taken
15,132
4,464
Mitigated
4,920
7,636
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,637
138
0
1,396
2,148
500
0
215
1,913
0
13,426
L
Thanatos
 
Thanatos
455
234
0
2,602
3,203
801
0
205
2,956
0
20,936
L
Bacchus
 
Bacchus
1,072
70
394
1,639
4,186
1,189
0
648
3,538
8,870
0
L
Nu Wa
 
Nu Wa
1,078
445
0
500
2,698
577
0
940
1,628
14,686
0
L
Bellona
Maikol1307
Bellona
1,255
411
0
1,622
4,125
2,190
0
0
4,125
0
15,947
W
Apollo
MoeMurdur
Apollo
1,682
1,070
0
1,243
2,311
487
0
288
2,023
0
15,218
W
Gilgamesh
NotoriousLegend
Gilgamesh
1,813
597
65
1,318
2,940
1,232
0
0
2,940
0
14,805
W
Artio
Simbionix
Artio
894
37
237
2,596
4,851
1,730
0
784
4,067
11,843
0
W
1,317
292
0
781
2,110
515
0
753
1,267
21,283
0
L
1,539
1,480
0
267
920
163
0
246
674
0
10,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
18,320
182
Minions Killed
172
0
Camps Cleared
0
608,827
Distance Traveled
486,231
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,841
640
33
6
0
133,451
2
L
Thanatos
4,161
694
55
9
0
114,638
2
L
Bacchus
3,537
590
19
3
0
108,111
1
L
Nu Wa
3,509
585
26
4
0
106,116
1
L
Bellona
3,916
653
44
7
0
96,702
0
W
Apollo
3,389
565
39
7
0
122,171
3
W
Gilgamesh
4,033
672
38
6
0
119,027
1
W
Artio
3,604
601
20
3
0
115,075
3
W
Janus
4,642
774
52
9
0
119,103
3
L
Rama
3,197
533
28
5
0
60,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role