Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LOTRsparta
Ganesha
Level 124
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 1L
1,495 Elo+
Solo
Rama
Rama
Leobolics
Rama
Level 108
God Stats
7W - 6L
1,695 SR
Queue Stats
364W - 351L
1,513 Elo+
Solo
Fenrir
Fenrir
PenDraco9000
Fenrir
Level 128
God Stats
8W - 9L
1,216 SR
Queue Stats
117W - 116L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
Uncle__Nino
Sun Wukong
Level 127
God Stats
46W - 44L
1,424 SR
Queue Stats
427W - 478L
1,430 Elo+
Party 2
Team Averages
Level 129
1,502 SR
1,435 Elo+

VS

Team Averages
Level 89
1,422 SR
1,463 Elo+
Izanami
Izanami
Dyeoman38
Izanami
Level 62
God Stats
5W - 7L
1,498 SR
Queue Stats
21W - 35L
1,399 Elo+
Party 1
Tyr
Tyr
GrandpaHands
Tyr
Level 102
God Stats
0W - 1L
1,331 SR
Queue Stats
41W - 46L
1,472 Elo+
Party 1
Ra
Ra
ImToSilent
Ra
Level 55
God Stats
2W - 4L
1,423 SR
Queue Stats
18W - 26L
1,430 Elo+
Solo
Cliodhna
Cliodhna
SoyBoy83
Cliodhna
Level 86
God Stats
3W - 4L
1,538 SR
Queue Stats
173W - 155L
1,546 Elo+
Solo
Geb
Geb
christiboss
Geb
Level 142
God Stats
9W - 12L
1,317 SR
Queue Stats
137W - 158L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
10 / 0 / 1
6,955
696
6,040
4,272
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LOTRsparta
Ganesha
9
0 / 0 / 7
5,565
557
2,622
6,476
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
2 / 1 / 2
5,358
536
5,593
5,287
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 0 / 1
5,495
550
3,554
4,329
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Uncle__Nino
Sun Wukong
8
0 / 2 / 5
5,133
513
2,598
6,038
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyeoman38
Izanami
7
0 / 4 / 1
4,647
465
3,637
5,902
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,317
532
2,580
5,569
3,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
5,123
512
1,461
4,525
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
SoyBoy83
Cliodhna
9
2 / 2 / 1
5,410
541
5,442
5,174
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 1
4,851
485
2,704
7,763
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
1
10.5
L
Izanami
Dyeoman38
Izanami
0
4
1
0.13
L
0
2
0
0
L
1
3
0
0.33
W
Ganesha
LOTRsparta
Ganesha
0
0
7
3.5
W
Rama
2
1
2
3
W
Fenrir
1
0
1
1.5
L
Cliodhna
SoyBoy83
Cliodhna
2
2
1
1.25
W
Sun Wukong
Uncle__Nino
Sun Wukong
0
2
5
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
15,824
26,402
Taken
28,933
11,577
Mitigated
10,752
9,763
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,040
637
0
653
4,272
980
0
356
3,916
26,487
0
L
Izanami
Dyeoman38
Izanami
3,637
2,657
0
1,640
5,902
1,507
0
2,967
2,825
0
26,573
L
2,580
259
0
1,421
5,569
3,914
0
249
4,939
0
21,136
L
1,461
96
19
1,324
4,525
1,278
0
1,560
2,855
27,023
0
W
Ganesha
LOTRsparta
Ganesha
2,622
451
0
2,224
6,476
4,062
0
1,423
5,053
16,179
0
W
Rama
5,593
5,003
0
1,915
5,287
1,398
336
1,582
3,705
0
28,825
W
Fenrir
3,554
628
0
2,852
4,329
2,674
0
0
4,329
0
19,008
L
Cliodhna
SoyBoy83
Cliodhna
5,442
766
0
429
5,174
1,327
0
1,093
4,036
0
31,468
W
Sun Wukong
Uncle__Nino
Sun Wukong
2,598
726
0
2,119
6,038
2,463
0
804
5,234
0
21,067
L
2,704
396
0
2,806
7,763
2,726
0
2,444
5,235
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
25,348
234
Minions Killed
230
0
Camps Cleared
0
976,965
Distance Traveled
991,903
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,955
696
55
6
0
214,693
1
L
Izanami
4,647
465
57
6
0
171,025
0
L
Tyr
5,317
532
51
5
0
199,799
3
L
Ra
5,123
512
49
5
0
204,993
4
W
Ganesha
5,565
557
0
0
0
202,409
1
W
Rama
5,358
536
81
8
0
172,861
2
W
Fenrir
5,495
550
55
6
0
186,974
1
L
Cliodhna
5,410
541
61
6
0
230,604
3
W
Sun Wukong
5,133
513
43
4
0
200,028
6
L
Geb
4,851
485
12
1
0
185,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role