Player Matchup

Artemis
Artemis
Ley-End-
Artemis
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
513W - 523L
1,519 Elo+
Solo
Raijin
Raijin
SPELLVOID
Raijin
Level 149
God Stats
1W - 0L
1,545 SR
Queue Stats
13W - 17L
1,119 Elo+
Party 3
Athena
Athena
Vaded
Athena
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
21W - 22L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
mazeedd
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
nekoisme
Izanami
Level 146
God Stats
2W - 1L
1,896 SR
Queue Stats
53W - 57L
1,323 Elo+
Party 3
Team Averages
Level 86
1,633 SR
1,378 Elo+

VS

Team Averages
Level 89
1,465 SR
1,432 Elo+
Anubis
Anubis
GrimeyChaos
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,292 Elo+
Party 1
Rama
Rama
LizardofWonders
Rama
Level 114
God Stats
3W - 1L
1,794 SR
Queue Stats
49W - 45L
1,502 Elo+
Solo
Susano
Susano
MagicalSmurf531
Susano
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Waplokiju
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Hun Batz
Hun Batz
percy2677
Hun Batz
Level 160
God Stats
2W - 2L
1,031 SR
Queue Stats
259W - 278L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ley-End-
Artemis
16
8 / 3 / 17
9,993
908
12,494
8,531
3,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SPELLVOID
Raijin
18
11 / 1 / 11
10,704
973
9,066
7,564
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Vaded
Athena
15
5 / 5 / 18
9,713
883
5,836
18,113
11,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
mazeedd
Ah Puch
17
7 / 1 / 24
10,239
931
19,932
13,071
4,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
nekoisme
Izanami
14
4 / 2 / 16
9,307
846
5,191
6,256
2,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 8 / 1
9,246
841
11,354
11,430
5,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 2
8,055
732
4,226
8,293
2,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 7
8,569
779
8,908
10,102
3,952
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Waplokiju
Nu Wa
15
1 / 9 / 5
7,962
724
6,005
11,315
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
percy2677
Hun Batz
13
0 / 8 / 4
7,091
645
8,506
14,405
5,941
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
35
Kills
12
12
Deaths
35
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
8
1
0.81
W
Artemis
Ley-End-
Artemis
8
3
17
5.5
L
3
4
2
1
L
2
6
7
0.92
W
Raijin
SPELLVOID
Raijin
11
1
11
16.5
W
Athena
Vaded
Athena
5
5
18
2.8
L
Nu Wa
Waplokiju
Nu Wa
1
9
5
0.39
W
Ah Puch
mazeedd
Ah Puch
7
1
24
19
W
Izanami
nekoisme
Izanami
4
2
16
6
L
Hun Batz
percy2677
Hun Batz
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
38,999
53,535
Taken
55,545
24,328
Mitigated
21,875
19,901
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,354
207
0
1,480
11,430
5,681
0
7,743
3,469
19,962
0
W
Artemis
Ley-End-
Artemis
12,494
5,970
195
2,470
8,531
3,096
1,854
3,492
5,039
0
23,406
L
4,226
2,736
1,365
2,121
8,293
2,697
0
6,066
2,131
0
16,095
L
8,908
842
0
60
10,102
3,952
0
4,728
5,284
0
16,636
W
Raijin
SPELLVOID
Raijin
9,066
187
1,753
1,564
7,564
3,363
384
2,834
4,730
28,711
0
W
Athena
Vaded
Athena
5,836
1,384
650
3,081
18,113
11,042
85
4,086
14,027
11,530
0
L
Nu Wa
Waplokiju
Nu Wa
6,005
1,515
695
651
11,315
3,604
0
7,025
4,140
13,914
0
W
Ah Puch
mazeedd
Ah Puch
19,932
834
2,300
5,463
13,071
4,758
607
5,715
7,356
35,247
0
W
Izanami
nekoisme
Izanami
5,191
2,272
1,643
782
6,256
2,069
2,974
1,232
5,024
0
18,806
L
Hun Batz
percy2677
Hun Batz
8,506
826
462
1,923
14,405
5,941
0
8,448
5,687
0
17,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
40,923
130
Minions Killed
113
0
Camps Cleared
0
1,061,427
Distance Traveled
852,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,246
841
19
2
0
157,807
0
W
Artemis
9,993
908
18
2
0
169,260
0
L
Rama
8,055
732
43
4
0
183,486
0
L
Susano
8,569
779
11
1
0
180,253
0
W
Raijin
10,704
973
40
4
0
202,945
2
W
Athena
9,713
883
7
1
0
249,520
0
L
Nu Wa
7,962
724
19
2
0
161,559
0
W
Ah Puch
10,239
931
35
3
0
229,838
0
W
Izanami
9,307
846
30
3
0
209,864
0
L
Hun Batz
7,091
645
21
2
0
169,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role