Player Matchup

Cliodhna
Cliodhna
Raiden996
Cliodhna
Level 127
God Stats
2W - 1L
1,719 SR
Queue Stats
198W - 202L
1,568 Elo+
Party 1
Medusa
Medusa
Sardo17
Medusa
Level 32
God Stats
8W - 7L
1,604 SR
Queue Stats
128W - 135L
1,569 Elo+
Party 1
Janus
Janus
pleasestopuncle
Janus
Level 46
God Stats
3W - 1L
1,419 SR
Queue Stats
78W - 91L
1,517 Elo+
Solo
Chaac
Chaac
sardotv
Chaac
Level 60
God Stats
3W - 6L
1,199 SR
Queue Stats
33W - 45L
1,521 Elo+
Party 1
Shiva
Shiva
xxZedsDeadxx
Shiva
Level 156
God Stats
2W - 2L
1,418 SR
Queue Stats
16W - 14L
1,404 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,516 Elo+

VS

Team Averages
Level 92
1,624 SR
1,601 Elo+
Izanami
Izanami
Colonel-Anus
Izanami
Level 27
God Stats
21W - 19L
1,492 SR
Queue Stats
57W - 40L
1,564 Elo+
Party 2
Xing Tian
Xing Tian
H4ch1M4ch1
Xing Tian
Level 25
God Stats
5W - 2L
1,801 SR
Queue Stats
24W - 24L
1,522 Elo+
Party 3
Anubis
Anubis
Mamooranth
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,522 Elo+
Party 3
Janus
Janus
PlayboyRaggy
Janus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 127L
1,672 Elo+
Party 2
Thor
Thor
ThatKidCroce
Thor
Level 157
God Stats
13W - 12L
1,825 SR
Queue Stats
566W - 494L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Raiden996
Cliodhna
17
7 / 2 / 4
9,802
545
12,058
11,233
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Sardo17
Medusa
17
6 / 3 / 3
9,604
534
12,321
8,488
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 7
9,431
524
9,286
6,680
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
sardotv
Chaac
14
3 / 1 / 10
8,405
467
11,385
11,814
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 5
8,485
471
3,212
14,052
8,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colonel-Anus
Izanami
15
2 / 7 / 1
8,983
499
6,261
12,900
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
H4ch1M4ch1
Xing Tian
12
1 / 2 / 2
7,583
421
3,123
16,382
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Mamooranth
Anubis
16
1 / 4 / 5
9,989
555
8,335
12,449
5,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 0
10,299
572
6,879
8,942
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 2
9,513
529
6,553
13,856
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
11
11
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Colonel-Anus
Izanami
2
7
1
0.36
L
Xing Tian
H4ch1M4ch1
Xing Tian
1
2
2
1
L
Anubis
Mamooranth
Anubis
1
4
5
0.88
L
3
2
0
1.5
W
Cliodhna
Raiden996
Cliodhna
7
2
4
4.5
W
Medusa
Sardo17
Medusa
6
3
3
2.5
L
4
4
2
1.25
W
2
1
7
5.5
W
Chaac
sardotv
Chaac
3
1
10
8
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
31,151
52,267
Taken
64,529
25,295
Mitigated
30,424
16,871
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Colonel-Anus
Izanami
6,261
3,734
0
2,800
12,900
3,593
1,214
0
12,738
0
62,878
L
Xing Tian
H4ch1M4ch1
Xing Tian
3,123
285
0
2,938
16,382
13,247
0
3,084
12,760
15,087
0
L
Anubis
Mamooranth
Anubis
8,335
574
0
6,919
12,449
5,512
229
2,433
9,792
63,928
0
L
6,879
353
0
1,517
8,942
3,102
0
1,962
6,773
87,575
0
W
Cliodhna
Raiden996
Cliodhna
12,058
797
0
4,148
11,233
3,222
0
4,855
6,250
0
53,253
W
Medusa
Sardo17
Medusa
12,321
5,707
0
1,891
8,488
2,468
1,378
1,225
7,235
0
74,877
L
6,553
1,220
0
4,603
13,856
4,970
0
1,759
11,881
0
60,312
W
9,286
128
194
1,964
6,680
1,696
0
2,518
4,116
67,590
0
W
Chaac
sardotv
Chaac
11,385
2,324
271
3,923
11,814
9,670
126
5,628
6,054
0
42,048
W
3,212
605
1,529
2,951
14,052
8,239
0
3,976
10,045
0
53,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
46,367
499
Minions Killed
595
0
Camps Cleared
0
1,752,606
Distance Traveled
1,647,185
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,983
499
136
8
0
310,882
5
L
Xing Tian
7,583
421
15
1
0
352,191
5
L
Anubis
9,989
555
152
8
0
298,365
1
L
Janus
10,299
572
178
10
0
345,837
3
W
Cliodhna
9,802
545
74
4
0
387,722
4
W
Medusa
9,604
534
134
7
0
328,096
5
L
Thor
9,513
529
114
6
0
339,910
3
W
Janus
9,431
524
135
8
0
335,686
6
W
Chaac
8,405
467
53
3
0
353,903
2
W
Shiva
8,485
471
103
6
0
347,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role