Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
Pertention
Fafnir
Gold III
Level 158
God Stats
2W - 0L
1,912 SR
Queue Stats
10W - 0L
1,852 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,637 SR
1,617 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,810 SR
1,824 MMR
Medusa
Medusa
Gold I
JevsteRuleZ
Medusa
Gold I
Level 156
God Stats
3W - 3L
1,738 SR
Queue Stats
111W - 127L
1,811 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
Prismo876
Kumbhakarna
Platinum IV
Level 152
God Stats
0W - 3L
1,830 SR
Queue Stats
91W - 85L
1,892 MMR
Party 2
Nox
Nox
Gold I
Rawbitt
Nox
Gold I
Level 159
God Stats
2W - 1L
1,862 SR
Queue Stats
83W - 71L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 3
8,195
820
11,327
6,584
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
 
Gilgamesh
12
4 / 1 / 5
8,050
805
7,515
11,560
7,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
Pertention
Fafnir
12
1 / 1 / 8
8,392
839
5,120
11,719
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ThothBastetSobekAh Muzen CabFenrir

VS

Bans
GebAchillesGaneshaOsirisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 0
6,880
688
12,744
10,986
3,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Prismo876
Kumbhakarna
10
0 / 3 / 3
6,976
698
2,674
11,374
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nox
10
0 / 3 / 2
6,221
622
4,777
4,998
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
2
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Gilgamesh
 
Gilgamesh
4
1
5
6.5
L
Medusa
2
3
0
0.67
W
Fafnir
Pertention
Fafnir
1
1
8
5
L
Kumbhakarna
Prismo876
Kumbhakarna
0
3
3
0.5
L
Nox
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
20,195
29,863
Taken
27,358
22,996
Mitigated
15,472
9,500
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,327
5,181
0
2,709
6,584
2,043
1,482
1,482
5,102
48,457
0
W
Gilgamesh
 
Gilgamesh
7,515
2,227
306
1,873
11,560
7,353
816
3,182
8,378
0
25,547
L
Medusa
12,744
4,075
0
440
10,986
3,795
0
6,630
4,356
0
33,354
W
Fafnir
Pertention
Fafnir
5,120
988
379
4,233
11,719
13,600
195
3,191
8,528
11,669
0
L
Kumbhakarna
Prismo876
Kumbhakarna
2,674
115
0
1,967
11,374
9,891
0
6,765
4,609
11,648
0
L
Nox
4,777
611
0
40
4,998
1,786
166
3,122
1,876
17,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
20,077
112
Minions Killed
100
6
Camps Cleared
3
595,720
Distance Traveled
598,854
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,195
820
64
6
4
195,488
3
W
Gilgamesh
8,050
805
36
4
2
202,032
4
L
Medusa
6,880
688
51
5
2
206,318
2
W
Fafnir
8,392
839
12
1
0
198,200
1
L
Kumbhakarna
6,976
698
16
2
0
202,295
4
L
Nox
6,221
622
33
3
1
190,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role