Player Matchup

Achilles
Achilles
Krote
Achilles
Level 155
God Stats
9W - 4L
1,861 SR
Queue Stats
540W - 231L
1,773 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kyoneh
Cu Chulainn
Level 108
God Stats
4W - 0L
1,894 SR
Queue Stats
233W - 95L
1,772 Elo+
Party 1
Nox
Nox
Nellay
Nox
Level 17
God Stats
9W - 5L
1,650 SR
Queue Stats
53W - 15L
1,782 Elo+
Party 1
Sylvanus
Sylvanus
TortolliniTony
Sylvanus
Level 108
God Stats
16W - 6L
1,852 SR
Queue Stats
331W - 155L
1,772 Elo+
Party 1
Eset
Eset
captain26
Eset
Level 135
God Stats
21W - 6L
1,887 SR
Queue Stats
419W - 167L
1,768 Elo+
Party 1
Team Averages
Level 105
1,829 SR
1,773 Elo+

VS

Team Averages
Level 66
1,541 SR
1,589 Elo+
Anubis
Anubis
CGoonius
Anubis
Level 105
God Stats
0W - 2L
1,570 SR
Queue Stats
33W - 28L
1,699 Elo+
Party 2
Rama
Rama
Meatyforehead
Rama
Level 106
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 22L
1,745 Elo+
Party 2
Ymir
Ymir
TheKoiX
Ymir
Level 23
God Stats
2W - 1L
1,633 SR
Queue Stats
13W - 10L
1,587 Elo+
Party 2
Hercules
Hercules
VibeGoddess
Hercules
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
dan11168
Gilgamesh
Level 68
God Stats
33W - 32L
1,525 SR
Queue Stats
138W - 182L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Krote
Achilles
14
6 / 1 / 17
8,296
830
12,695
11,474
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Kyoneh
Cu Chulainn
16
11 / 1 / 12
9,273
927
12,371
11,322
12,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Nellay
Nox
14
3 / 1 / 17
7,641
764
5,175
3,821
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
2 / 1 / 18
7,961
796
8,080
8,286
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
16
7 / 0 / 10
8,724
872
16,317
5,450
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CGoonius
Anubis
13
1 / 6 / 1
7,169
717
6,912
10,174
5,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 4 / 0
7,758
776
9,459
8,346
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
TheKoiX
Ymir
12
0 / 4 / 2
6,669
667
3,638
11,983
8,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
VibeGoddess
Hercules
11
0 / 8 / 2
6,708
671
3,786
16,607
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
dan11168
Gilgamesh
12
0 / 7 / 1
6,444
644
3,995
12,918
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
10
29
Kills
4
4
Deaths
29
74
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
CGoonius
Anubis
1
6
1
0.25
W
Achilles
Krote
Achilles
6
1
17
14.5
W
Cu Chulainn
Kyoneh
Cu Chulainn
11
1
12
17
L
3
4
0
0.75
W
Nox
Nellay
Nox
3
1
17
11.5
L
Ymir
TheKoiX
Ymir
0
4
2
0.25
W
Sylvanus
2
1
18
11
L
Hercules
VibeGoddess
Hercules
0
8
2
0.13
W
Eset
7
0
10
12
L
Gilgamesh
dan11168
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
27,790
40,353
Taken
60,028
37,317
Mitigated
37,332
12,239
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CGoonius
Anubis
6,912
143
0
2,853
10,174
5,323
0
5,654
4,331
23,827
0
W
Achilles
Krote
Achilles
12,695
3,286
0
1,740
11,474
11,524
334
1,766
9,508
0
24,939
W
Cu Chulainn
Kyoneh
Cu Chulainn
12,371
2,877
0
2,970
11,322
12,406
880
4,002
7,254
0
24,886
L
9,459
7,798
0
509
8,346
3,049
0
2,314
5,722
0
24,739
W
Nox
Nellay
Nox
5,175
964
0
567
3,821
1,793
1,146
865
2,930
13,846
0
L
Ymir
TheKoiX
Ymir
3,638
948
0
1,174
11,983
8,700
0
6,237
4,259
5,203
0
W
Sylvanus
8,080
2,469
1,690
2,148
8,286
8,950
106
1,959
6,245
19,916
4,333
L
Hercules
VibeGoddess
Hercules
3,786
1,410
0
2,114
16,607
10,856
0
7,065
9,018
0
9,206
W
Eset
16,317
989
1,507
1,617
5,450
2,644
451
1,958
3,492
38,366
0
L
Gilgamesh
dan11168
Gilgamesh
3,995
642
0
503
12,918
9,404
0
6,618
5,873
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
34,748
198
Minions Killed
122
0
Camps Cleared
0
1,073,517
Distance Traveled
959,086
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,169
717
40
4
0
181,754
3
W
Achilles
8,296
830
22
2
0
239,562
1
W
Cu Chulainn
9,273
927
48
5
0
241,560
3
L
Rama
7,758
776
41
4
0
202,163
1
W
Nox
7,641
764
22
2
0
189,692
1
L
Ymir
6,669
667
6
1
0
190,617
3
W
Sylvanus
7,961
796
43
4
0
185,595
0
L
Hercules
6,708
671
15
2
0
192,924
3
W
Eset
8,724
872
63
6
0
217,108
0
L
Gilgamesh
6,444
644
20
2
0
191,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role