Player Matchup

Loki
Loki
ManoCharles97
Loki
Level 107
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
TheChurch117
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hades
Hades
WayTooLucky1121
Hades
Level 68
God Stats
1W - 3L
1,574 SR
Queue Stats
2W - 5L
1,580 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,448 Elo+

VS

Team Averages
Level 101
1,481 SR
1,502 Elo+
Chaac
Chaac
Abilxfy
Chaac
Level 108
God Stats
6W - 3L
1,633 SR
Queue Stats
55W - 51L
1,560 Elo+
Party 1
Agni
Agni
ChaacMain10
Agni
Level 144
God Stats
1W - 0L
1,251 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 1
Neith
Neith
machomanrandy00
Neith
Level 52
God Stats
54W - 64L
1,559 SR
Queue Stats
591W - 925L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,321
563
4,821
12,062
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TheChurch117
Kukulkan
12
1 / 1 / 0
7,767
597
3,539
6,511
1,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 2
8,074
621
5,542
10,473
5,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abilxfy
Chaac
15
4 / 0 / 5
9,253
712
11,070
8,658
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 9
9,170
705
8,687
7,147
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 2
8,927
687
5,488
7,745
2,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Abilxfy
Chaac
4
0
5
6.5
W
2
1
9
6.5
L
1
7
1
0.21
L
Kukulkan
TheChurch117
Kukulkan
1
1
0
1
L
1
3
2
0.67
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,902
Damage
25,245
29,046
Taken
23,550
12,944
Mitigated
11,790
7,185
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Abilxfy
Chaac
11,070
1,172
166
4,166
8,658
7,032
208
4,693
3,759
211
29,554
W
8,687
485
0
2,970
7,147
2,244
360
2,279
4,771
40,178
0
L
4,821
1,045
0
2,303
12,062
5,848
0
3,838
7,918
0
17,873
L
Kukulkan
TheChurch117
Kukulkan
3,539
67
94
1,038
6,511
1,996
0
1,811
4,498
23,574
0
L
5,542
77
183
3,567
10,473
5,100
0
3,514
6,647
21,681
0
W
5,488
2,638
211
1,893
7,745
2,514
317
2,910
4,583
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
27,350
120
Minions Killed
140
3
Camps Cleared
8
672,199
Distance Traveled
759,956
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,253
712
46
4
1
277,167
2
W
Agni
9,170
705
58
4
6
274,838
4
L
Loki
7,321
563
23
2
2
219,873
5
L
Kukulkan
7,767
597
51
4
0
229,559
2
L
Hades
8,074
621
46
4
1
222,767
1
W
Neith
8,927
687
36
3
1
207,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role