Player Matchup

Merlin
Merlin
Diego luna29
Merlin
Level 40
God Stats
0W - 2L
1,566 SR
Queue Stats
3W - 4L
1,575 Elo+
Party 1
Fenrir
Fenrir
TXDIDI3RXT
Fenrir
Level 12
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
azteque3456
Artio
Level 109
God Stats
0W - 2L
1,594 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1
Team Averages
Level 54
1,495 SR
1,422 Elo+

VS

Team Averages
Level 133
1,368 SR
1,386 Elo+
Hera
Hera
CrafterSmite
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,377 Elo+
Solo
Ravana
Ravana
EOgamer26
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,364 Elo+
Party 2
Bakasura
Bakasura
Jabreezy23
Bakasura
Level 157
God Stats
1W - 2L
1,105 SR
Queue Stats
56W - 57L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 4 / 3
9,614
801
8,223
11,384
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TXDIDI3RXT
Fenrir
11
1 / 7 / 4
7,397
616
3,413
10,899
3,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 4 / 4
8,672
723
2,646
10,772
6,477
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
10,210
851
15,225
7,945
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
EOgamer26
Ravana
11
1 / 4 / 10
8,354
696
3,210
7,027
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Jabreezy23
Bakasura
14
4 / 2 / 10
9,505
792
7,803
9,363
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
15
15
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Merlin
5
4
3
1.63
W
Ravana
EOgamer26
Ravana
1
4
10
1.5
W
Bakasura
Jabreezy23
Bakasura
4
2
10
4.5
L
Fenrir
TXDIDI3RXT
Fenrir
1
7
4
0.43
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
26,238
33,055
Taken
24,335
12,593
Mitigated
10,682
2,517
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,225
3,773
0
1,721
7,945
2,948
1,340
5,120
2,825
46,420
0
L
Merlin
8,223
182
0
219
11,384
2,916
0
6,747
4,212
48,745
0
W
Ravana
EOgamer26
Ravana
3,210
284
0
834
7,027
4,255
659
2,514
4,513
0
15,140
W
Bakasura
Jabreezy23
Bakasura
7,803
5,989
0
3,354
9,363
3,479
408
4,273
5,090
0
23,876
L
Fenrir
TXDIDI3RXT
Fenrir
3,413
681
0
448
10,899
3,200
0
2,999
7,553
0
7,827
L
2,646
167
146
1,704
10,772
6,477
0
5,898
4,023
10,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
28,069
92
Minions Killed
140
1
Camps Cleared
9
516,501
Distance Traveled
669,709
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,210
851
76
6
1
220,922
1
L
Merlin
9,614
801
68
6
0
182,724
1
W
Ravana
8,354
696
18
2
2
206,634
3
W
Bakasura
9,505
792
46
4
6
242,153
3
L
Fenrir
7,397
616
11
1
1
186,449
0
L
Artio
8,672
723
13
1
0
147,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role