Player Matchup

Artemis
Artemis
BeyondNyx
Artemis
Level 120
God Stats
10W - 6L
1,175 SR
Queue Stats
164W - 162L
1,561 Elo+
Party 1
Janus
Janus
Ezirbel
Janus
Level 94
God Stats
32W - 36L
1,361 SR
Queue Stats
601W - 564L
1,551 Elo+
Party 3
Thanatos
Thanatos
Murdrn
Thanatos
Level 49
God Stats
8W - 1L
1,734 SR
Queue Stats
77W - 64L
1,575 Elo+
Party 1
Osiris
Osiris
SenorChoch
Osiris
Level 48
God Stats
4W - 3L
1,711 SR
Queue Stats
231W - 218L
1,589 Elo+
Party 3
Sylvanus
Sylvanus
lelbysynchard
Sylvanus
Level 103
God Stats
19W - 14L
1,406 SR
Queue Stats
26W - 25L
1,401 Elo+
Party 3
Team Averages
Level 83
1,478 SR
1,535 Elo+

VS

Team Averages
Level 63
1,444 SR
1,466 Elo+
Janus
Janus
HalfPoundsOnly
Janus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,363 Elo+
Party 2
Thanatos
Thanatos
StarCola3
Thanatos
Level 115
God Stats
1W - 2L
1,196 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 2
Ares
Ares
Syn Mars
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,477 Elo+
Solo
Cthulhu
Cthulhu
dmerrritt22
Cthulhu
Level 16
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
plumkum
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeyondNyx
Artemis
17
15 / 1 / 5
11,123
695
16,888
10,384
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Ezirbel
Janus
16
8 / 1 / 11
10,165
635
12,876
9,871
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Murdrn
Thanatos
16
5 / 5 / 7
9,768
611
6,237
10,930
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
SenorChoch
Osiris
16
4 / 2 / 5
9,788
612
6,067
10,512
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
lelbysynchard
Sylvanus
13
1 / 2 / 12
8,758
547
1,627
7,327
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,875
492
7,132
10,214
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
StarCola3
Thanatos
13
7 / 5 / 1
8,282
518
8,914
13,299
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
1 / 6 / 2
6,890
431
1,595
15,408
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
dmerrritt22
Cthulhu
12
2 / 6 / 1
7,335
458
4,594
10,315
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
plumkum
Danzaburou
11
0 / 8 / 3
7,234
452
3,522
9,031
1,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
33
Kills
11
11
Deaths
33
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeyondNyx
Artemis
15
1
5
17.5
W
Janus
Ezirbel
Janus
8
1
11
13.5
L
1
8
5
0.44
W
Thanatos
Murdrn
Thanatos
5
5
7
1.7
W
Osiris
SenorChoch
Osiris
4
2
5
3.25
L
Thanatos
StarCola3
Thanatos
7
5
1
1.5
L
Ares
1
6
2
0.33
L
Cthulhu
dmerrritt22
Cthulhu
2
6
1
0.42
W
Sylvanus
lelbysynchard
Sylvanus
1
2
12
3.5
L
Danzaburou
plumkum
Danzaburou
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
25,757
49,024
Taken
58,267
22,904
Mitigated
24,790
28,811
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeyondNyx
Artemis
16,888
7,366
0
5,128
10,384
3,385
2,063
1,123
9,219
0
84,791
W
Janus
Ezirbel
Janus
12,876
1,717
341
3,189
9,871
3,098
427
3,932
5,727
61,304
0
L
7,132
555
0
584
10,214
2,632
118
3,963
5,841
48,497
0
W
Thanatos
Murdrn
Thanatos
6,237
2,684
0
8,621
10,930
4,525
154
2,617
8,135
0
67,408
W
Osiris
SenorChoch
Osiris
6,067
2,351
0
6,788
10,512
6,223
977
3,722
6,240
0
58,185
L
Thanatos
StarCola3
Thanatos
8,914
2,524
0
10,500
13,299
3,862
940
2,774
10,448
0
44,345
L
Ares
1,595
136
0
2,018
15,408
9,175
32
3,102
12,216
18,650
0
L
Cthulhu
dmerrritt22
Cthulhu
4,594
481
0
972
10,315
7,715
242
2,527
7,747
24,091
0
W
Sylvanus
lelbysynchard
Sylvanus
1,627
784
2,039
2,705
7,327
5,673
658
925
6,276
14,068
0
L
Danzaburou
plumkum
Danzaburou
3,522
2,151
0
1,068
9,031
1,406
209
1,705
7,266
0
33,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
37,616
469
Minions Killed
328
0
Camps Cleared
0
1,529,452
Distance Traveled
1,419,056
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,123
695
115
7
0
279,133
0
W
Janus
10,165
635
126
8
0
328,798
3
L
Janus
7,875
492
101
6
0
269,642
6
W
Thanatos
9,768
611
97
6
0
324,732
2
W
Osiris
9,788
612
106
7
0
309,388
6
L
Thanatos
8,282
518
78
5
0
315,666
4
L
Ares
6,890
431
32
2
0
289,030
3
L
Cthulhu
7,335
458
39
2
0
260,274
1
W
Sylvanus
8,758
547
25
2
0
287,401
2
L
Danzaburou
7,234
452
78
5
0
284,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role