Player Matchup

Ymir
Ymir
Baldacon90
Ymir
Level 57
God Stats
2W - 2L
1,139 SR
Queue Stats
46W - 48L
1,421 Elo+
Solo
King Arthur
King Arthur
CoffeeWizard420
King Arthur
Level 68
God Stats
1W - 1L
1,701 SR
Queue Stats
55W - 74L
1,335 Elo+
Solo
Ratatoskr
Ratatoskr
iZxFruitzNJuice
Ratatoskr
Level 28
God Stats
2W - 2L
1,203 SR
Queue Stats
23W - 32L
1,208 Elo+
Party 2
Artemis
Artemis
iZxTundra
Artemis
Level 34
God Stats
32W - 29L
1,490 SR
Queue Stats
173W - 181L
1,349 Elo+
Party 2
Merlin
Merlin
l NO EXCUSES I
Merlin
Level 58
God Stats
8W - 6L
1,500 SR
Queue Stats
523W - 463L
1,422 Elo+
Party 2
Team Averages
Level 49
1,406 SR
1,347 Elo+

VS

Team Averages
Level 70
1,537 SR
1,467 Elo+
Neith
Neith
BankrollAKS
Neith
Level 25
God Stats
12W - 7L
1,555 SR
Queue Stats
60W - 70L
1,307 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sir Highlander5
Cu Chulainn
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 59L
1,500 Elo+
Party 3
Ymir
Ymir
SirHawk490
Ymir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 3
Merlin
Merlin
kellstacks
Merlin
Level 109
God Stats
21W - 35L
1,370 SR
Queue Stats
584W - 616L
1,363 Elo+
Party 1
Arachne
Arachne
wanhedakingy
Arachne
Level 104
God Stats
9W - 12L
1,760 SR
Queue Stats
65W - 84L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,220
632
3,550
6,300
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
CoffeeWizard420
King Arthur
12
7 / 1 / 4
7,615
586
8,401
9,795
7,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
iZxFruitzNJuice
Ratatoskr
14
5 / 2 / 2
7,888
607
5,539
9,042
3,159
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
iZxTundra
Artemis
12
7 / 2 / 5
8,023
617
14,307
8,899
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 2
8,270
636
7,970
8,027
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,119
471
6,196
10,061
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
Sir Highlander5
Cu Chulainn
12
1 / 2 / 0
6,704
516
4,190
11,004
5,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 2
6,804
523
2,378
13,535
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
kellstacks
Merlin
12
0 / 5 / 1
6,666
513
4,569
8,163
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
wanhedakingy
Arachne
11
2 / 4 / 1
6,904
531
4,663
11,363
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
23
Kills
6
7
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
7
2
0.43
W
King Arthur
CoffeeWizard420
King Arthur
7
1
4
9
L
Cu Chulainn
Sir Highlander5
Cu Chulainn
1
2
0
0.5
L
1
5
2
0.4
W
Ratatoskr
iZxFruitzNJuice
Ratatoskr
5
2
2
3
W
Artemis
iZxTundra
Artemis
7
2
5
4.75
L
Merlin
kellstacks
Merlin
0
5
1
0.1
W
3
2
2
2
L
Arachne
wanhedakingy
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
21,996
42,063
Taken
54,126
19,860
Mitigated
21,825
11,870
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,550
1,975
0
2,333
6,300
3,172
730
0
6,300
44,586
0
L
6,196
2,859
16
1,726
10,061
3,477
0
1,160
8,861
0
26,400
W
King Arthur
CoffeeWizard420
King Arthur
8,401
868
0
1,840
9,795
7,823
0
521
9,069
6,792
25,385
L
Cu Chulainn
Sir Highlander5
Cu Chulainn
4,190
780
0
2,849
11,004
5,635
0
3,640
7,340
0
32,337
L
2,378
673
1,330
3,342
13,535
7,077
0
452
13,083
15,445
0
W
Ratatoskr
iZxFruitzNJuice
Ratatoskr
5,539
2,117
0
3,016
9,042
3,159
170
1,150
7,892
0
51,698
W
Artemis
iZxTundra
Artemis
14,307
8,035
201
3,568
8,899
2,767
0
2,785
6,114
0
41,466
L
Merlin
kellstacks
Merlin
4,569
336
0
1,010
8,163
2,607
0
4,920
2,851
44,478
0
W
7,970
1,047
0
912
8,027
2,939
598
2,491
5,536
54,002
0
L
Arachne
wanhedakingy
Arachne
4,663
3,611
0
3,106
11,363
3,029
0
2,379
8,952
0
28,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
33,197
420
Minions Killed
308
0
Camps Cleared
0
1,338,770
Distance Traveled
1,204,485
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,220
632
103
8
0
247,283
2
L
Neith
6,119
471
39
3
0
229,728
0
W
King Arthur
7,615
586
47
4
0
310,930
3
L
Cu Chulainn
6,704
516
85
7
0
248,738
3
L
Ymir
6,804
523
32
2
0
240,314
2
W
Ratatoskr
7,888
607
100
8
0
317,305
4
W
Artemis
8,023
617
59
5
0
234,071
4
L
Merlin
6,666
513
94
7
0
216,853
4
W
Merlin
8,270
636
111
9
0
229,181
3
L
Arachne
6,904
531
58
4
0
268,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role