Player Matchup

Susano
Susano
Brayon
Susano
Level 4
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 2
Persephone
Persephone
CollinX2521
Persephone
Level 83
God Stats
24W - 28L
1,500 SR
Queue Stats
363W - 403L
1,455 Elo+
Party 3
Ares
Ares
Solphurn
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
nchopwood10
Arachne
Level 101
God Stats
2W - 1L
1,610 SR
Queue Stats
8W - 5L
1,585 Elo+
Party 2
Medusa
Medusa
theDevilsArmpit
Medusa
Level 48
God Stats
6W - 25L
1,268 SR
Queue Stats
199W - 233L
1,448 Elo+
Party 3
Team Averages
Level 48
1,442 SR
1,528 Elo+

VS

Team Averages
Level 65
1,606 SR
1,510 Elo+
Odin
Odin
AntiChest
Odin
Level 23
God Stats
2W - 2L
1,766 SR
Queue Stats
32W - 30L
1,536 Elo+
Party 1
Anubis
Anubis
Level3Soldier
Anubis
Level 60
God Stats
99W - 46L
1,717 SR
Queue Stats
184W - 158L
1,534 Elo+
Party 1
Ymir
Ymir
SuckleMyGrimm
Ymir
Level 82
God Stats
89W - 72L
1,569 SR
Queue Stats
265W - 260L
1,455 Elo+
Party 1
Neith
Neith
UMightRespawn
Neith
Level 34
God Stats
2W - 0L
1,778 SR
Queue Stats
41W - 29L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
djddrago
Amaterasu
Level 127
God Stats
11W - 16L
1,202 SR
Queue Stats
166W - 177L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brayon
Susano
11
2 / 7 / 2
6,882
492
4,437
8,260
1,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
CollinX2521
Persephone
11
4 / 9 / 2
7,243
517
7,040
10,658
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
7
1 / 8 / 1
5,688
406
3,231
10,874
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
nchopwood10
Arachne
11
3 / 5 / 4
7,393
528
6,441
11,512
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
6,187
442
3,780
9,868
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 1 / 10
8,484
606
10,002
10,290
4,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 4 / 3
9,732
695
9,605
6,824
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
6 / 1 / 11
8,297
593
4,248
10,197
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
7 / 1 / 13
8,916
637
10,955
9,641
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
djddrago
Amaterasu
12
6 / 4 / 5
8,070
576
5,281
7,750
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
10
Kills
33
33
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
10
9
L
Susano
Brayon
Susano
2
7
2
0.43
L
Persephone
CollinX2521
Persephone
4
9
2
0.56
W
10
4
3
2.88
L
Ares
1
8
1
0.19
W
6
1
11
11.5
W
7
1
13
13.5
W
Amaterasu
djddrago
Amaterasu
6
4
5
2.13
L
Arachne
nchopwood10
Arachne
3
5
4
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
40,091
51,172
Taken
44,702
16,346
Mitigated
24,172
7,468
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,002
1,613
0
1,416
10,290
4,713
495
2,917
7,373
0
46,756
L
Susano
Brayon
Susano
4,437
1,148
0
410
8,260
1,870
0
1,796
6,462
0
20,224
L
Persephone
CollinX2521
Persephone
7,040
1,119
0
1,002
10,658
2,088
0
2,492
8,041
28,450
0
W
9,605
504
0
1,268
6,824
3,154
2,072
1,990
4,834
62,806
662
L
Ares
3,231
505
0
347
10,874
6,698
0
3,265
7,545
10,505
0
W
4,248
731
204
2,572
10,197
8,689
44
1,944
8,253
20,233
0
W
10,955
6,109
0
6,218
9,641
3,366
3,090
2,141
7,500
0
54,211
W
Amaterasu
djddrago
Amaterasu
5,281
2,024
0
2,044
7,750
4,250
55
1,701
6,049
0
32,198
L
Arachne
nchopwood10
Arachne
6,441
3,984
0
2,665
11,512
3,203
0
3,693
7,689
0
29,678
L
3,780
1,883
0
3,044
9,868
2,487
0
2,284
7,486
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
43,499
204
Minions Killed
386
0
Camps Cleared
0
1,300,323
Distance Traveled
1,366,118
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,484
606
96
7
0
267,231
0
L
Susano
6,882
492
40
3
0
242,151
0
L
Persephone
7,243
517
44
3
0
238,304
2
W
Anubis
9,732
695
121
9
0
239,117
3
L
Ares
5,688
406
10
1
0
253,118
1
W
Ymir
8,297
593
24
2
0
302,370
1
W
Neith
8,916
637
93
7
0
224,930
1
W
Amaterasu
8,070
576
52
4
0
332,470
1
L
Arachne
7,393
528
57
4
0
325,597
1
L
Medusa
6,187
442
53
4
0
241,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role