Player Matchup

King Arthur
King Arthur
ClownGame
King Arthur
Level 7
God Stats
5W - 6L
1,652 SR
Queue Stats
13W - 16L
1,595 Elo+
Party 2
Cupid
Cupid
JulyKoko
Cupid
Level 98
God Stats
27W - 17L
1,666 SR
Queue Stats
125W - 115L
1,612 Elo+
Party 1
Susano
Susano
MaGiCsQuIrReL4
Susano
Level 158
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 7L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
giorgio007
Nu Wa
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 155L
1,534 Elo+
Party 1
Tyr
Tyr
superajke777
Tyr
Level 127
God Stats
10W - 11L
1,732 SR
Queue Stats
199W - 169L
1,565 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,504 Elo+

VS

Team Averages
Level 76
1,713 SR
1,722 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Destο
Da Ji
Level 108
God Stats
10W - 4L
1,985 SR
Queue Stats
257W - 113L
1,854 Elo+
Party 3
King Arthur
King Arthur
HrseMan
King Arthur
Level 43
God Stats
6W - 3L
1,768 SR
Queue Stats
107W - 33L
1,870 Elo+
Party 3
Medusa
Medusa
ItsDrowsyBat
Medusa
Level 160
God Stats
5W - 1L
1,810 SR
Queue Stats
82W - 30L
1,785 Elo+
Party 3
Merlin
Merlin
ProjectBeatdown
Merlin
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 80L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClownGame
King Arthur
10
1 / 4 / 1
6,368
637
3,362
10,202
6,459
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
JulyKoko
Cupid
8
0 / 3 / 2
5,109
511
1,824
5,790
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 1
5,783
578
3,291
7,705
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
7
0 / 5 / 0
4,468
447
2,457
6,071
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
4,848
485
2,572
10,222
3,016
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 2
4,799
480
1,816
2,973
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Destο
Da Ji
11
12 / 1 / 2
7,295
730
10,024
6,305
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HrseMan
King Arthur
12
3 / 1 / 0
6,686
669
6,643
7,667
6,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
1 / 0 / 2
6,016
602
6,246
5,744
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 7
7,113
711
4,912
4,653
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
21
21
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
King Arthur
ClownGame
King Arthur
1
4
1
0.38
W
Da Ji
Destο
Da Ji
12
1
2
13
W
King Arthur
HrseMan
King Arthur
3
1
0
3
W
Medusa
1
0
2
2
L
Cupid
JulyKoko
Cupid
0
3
2
0.33
L
2
5
1
0.5
W
5
1
7
8.5
L
Nu Wa
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,506
Damage
29,641
39,990
Taken
27,342
13,986
Mitigated
12,714
8,307
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,816
177
63
866
2,973
1,105
0
173
2,800
14,416
0
L
King Arthur
ClownGame
King Arthur
3,362
208
0
2,040
10,202
6,459
0
0
10,202
0
33,001
W
Da Ji
Destο
Da Ji
10,024
3,622
0
1,329
6,305
2,089
0
664
5,641
0
40,326
W
King Arthur
HrseMan
King Arthur
6,643
1,059
0
1,562
7,667
6,358
0
206
7,461
0
40,321
W
Medusa
6,246
2,874
0
4,033
5,744
1,707
32
227
5,517
0
43,081
L
Cupid
JulyKoko
Cupid
1,824
693
0
1,622
5,790
1,374
0
2,114
3,584
0
19,893
L
3,291
707
0
2,424
7,705
1,985
0
786
6,887
0
26,891
W
4,912
486
0
1,235
4,653
1,455
0
1,187
3,466
33,871
0
L
Nu Wa
2,457
443
0
410
6,071
1,152
0
1,555
4,356
22,661
0
L
2,572
381
0
1,811
10,222
3,016
0
1,921
8,233
0
12,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
31,909
254
Minions Killed
330
0
Camps Cleared
0
988,148
Distance Traveled
1,018,435
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,799
480
27
3
0
192,828
2
L
King Arthur
6,368
637
79
8
0
200,159
3
W
Da Ji
7,295
730
62
6
0
223,575
1
W
King Arthur
6,686
669
80
8
0
211,238
3
W
Medusa
6,016
602
78
8
0
201,793
1
L
Cupid
5,109
511
56
6
0
178,779
1
L
Susano
5,783
578
65
7
0
212,159
2
W
Merlin
7,113
711
83
8
0
189,001
3
L
Nu Wa
4,468
447
32
3
0
177,298
0
L
Tyr
4,848
485
22
2
0
219,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role