Player Matchup

Gilgamesh
Gilgamesh
AVXRY
Gilgamesh
Level 92
God Stats
5W - 9L
1,603 SR
Queue Stats
471W - 414L
1,473 Elo+
Party 1
Neith
Neith
Arilol8194
Neith
Level 28
God Stats
29W - 26L
1,479 SR
Queue Stats
36W - 35L
1,424 Elo+
Party 1
Ymir
Ymir
Boodah Bwoy
Ymir
Level 67
God Stats
21W - 23L
1,267 SR
Queue Stats
192W - 167L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Jswezzthekid
Baron Samedi
Level 128
God Stats
24W - 17L
1,529 SR
Queue Stats
522W - 464L
1,489 Elo+
Party 1
Tiamat
Tiamat
TonybamanaboniV2
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,303 Elo+
Solo
Team Averages
Level 72
1,476 SR
1,422 Elo+

VS

Team Averages
Level 90
1,751 SR
1,749 Elo+
Bellona
Bellona
ASAP_CROOKZ7
Bellona
Level 65
God Stats
2W - 3L
1,433 SR
Queue Stats
223W - 228L
1,497 Elo+
Solo
Arachne
Arachne
EcchiMain
Arachne
Level 49
God Stats
12W - 1L
1,954 SR
Queue Stats
279W - 100L
1,858 Elo+
Party 2
Gilgamesh
Gilgamesh
FakkuFreddy
Gilgamesh
Level 109
God Stats
4W - 2L
1,725 SR
Queue Stats
251W - 123L
1,811 Elo+
Party 2
Apollo
Apollo
HellaRare
Apollo
Level 109
God Stats
24W - 18L
1,722 SR
Queue Stats
346W - 172L
1,795 Elo+
Party 2
Tiamat
Tiamat
VVGQVVPVVT
Tiamat
Level 119
God Stats
7W - 1L
1,921 SR
Queue Stats
66W - 24L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AVXRY
Gilgamesh
7
0 / 3 / 2
5,129
466
4,138
8,860
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 3 / 0
4,990
454
2,871
6,556
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 1
5,181
471
2,586
11,359
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Jswezzthekid
Baron Samedi
11
3 / 2 / 0
6,430
585
5,580
7,120
7,141
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
3 / 10 / 0
5,909
537
4,519
10,027
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASAP_CROOKZ7
Bellona
9
0 / 2 / 1
5,619
511
2,371
8,040
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
EcchiMain
Arachne
11
5 / 3 / 3
6,878
625
8,266
7,768
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FakkuFreddy
Gilgamesh
10
2 / 0 / 11
6,683
608
5,340
7,678
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
HellaRare
Apollo
13
9 / 0 / 2
7,794
709
10,026
6,269
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
VVGQVVPVVT
Tiamat
13
7 / 1 / 7
7,635
694
8,935
5,891
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
23
23
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASAP_CROOKZ7
Bellona
0
2
1
0.25
L
Gilgamesh
AVXRY
Gilgamesh
0
3
2
0.33
L
Neith
0
3
0
0
L
0
5
1
0.1
W
Arachne
EcchiMain
Arachne
5
3
3
2.17
W
Gilgamesh
FakkuFreddy
Gilgamesh
2
0
11
7.5
W
Apollo
HellaRare
Apollo
9
0
2
10
L
Baron Samedi
Jswezzthekid
Baron Samedi
3
2
0
1.5
L
3
10
0
0.3
W
Tiamat
VVGQVVPVVT
Tiamat
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
34,938
43,922
Taken
35,646
22,212
Mitigated
18,665
8,595
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASAP_CROOKZ7
Bellona
2,371
625
0
1,827
8,040
6,582
568
3,142
4,898
0
22,791
L
Gilgamesh
AVXRY
Gilgamesh
4,138
946
0
1,588
8,860
3,514
0
1,039
7,739
0
20,711
L
Neith
2,871
1,163
0
1,530
6,556
1,437
0
279
6,269
0
24,810
L
2,586
706
82
1,655
11,359
5,710
0
1,884
9,410
17,682
0
W
Arachne
EcchiMain
Arachne
8,266
5,992
0
2,131
7,768
3,484
0
2,968
4,800
0
38,293
W
Gilgamesh
FakkuFreddy
Gilgamesh
5,340
1,845
0
2,210
7,678
3,682
0
2,346
5,090
0
19,571
W
Apollo
HellaRare
Apollo
10,026
6,334
0
3,519
6,269
1,955
0
1,846
4,423
0
58,135
L
Baron Samedi
Jswezzthekid
Baron Samedi
5,580
444
143
2,780
7,120
7,141
444
0
7,120
38,731
0
L
4,519
977
0
817
10,027
4,410
0
5,199
4,449
20,923
0
W
Tiamat
VVGQVVPVVT
Tiamat
8,935
1,427
0
1,586
5,891
2,962
584
2,383
3,309
39,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
34,609
254
Minions Killed
327
0
Camps Cleared
0
1,044,277
Distance Traveled
1,135,055
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,619
511
48
4
0
181,691
1
L
Gilgamesh
5,129
466
47
4
0
251,626
0
L
Neith
4,990
454
47
4
0
194,172
0
L
Ymir
5,181
471
30
3
0
203,367
2
W
Arachne
6,878
625
69
6
0
260,560
3
W
Gilgamesh
6,683
608
28
3
0
252,043
5
W
Apollo
7,794
709
104
9
0
209,935
2
L
Baron Samedi
6,430
585
75
7
0
191,892
3
L
Tiamat
5,909
537
55
5
0
203,220
2
W
Tiamat
7,635
694
78
7
0
230,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role