Player Matchup

Kuzenbo
Kuzenbo
JMSpald
Kuzenbo
Level 26
God Stats
19W - 16L
1,618 SR
Queue Stats
75W - 91L
1,350 Elo+
Party 1
Awilix
Awilix
Ker3
Awilix
Level 125
God Stats
10W - 8L
1,564 SR
Queue Stats
89W - 90L
1,480 Elo+
Party 1
Scylla
Scylla
ROBO Robbie Jay
Scylla
Level 103
God Stats
12W - 9L
1,407 SR
Queue Stats
57W - 66L
1,446 Elo+
Party 1
Izanami
Izanami
RxParalyze
Izanami
Level 67
God Stats
20W - 14L
1,523 SR
Queue Stats
110W - 103L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Tramp Stamp115
Gilgamesh
Level 106
God Stats
42W - 36L
1,588 SR
Queue Stats
70W - 72L
1,548 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,461 Elo+

VS

Team Averages
Level 48
1,301 SR
1,453 Elo+
Neith
Neith
BatMatt_18
Neith
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Dr Spockster
Cerberus
Level 46
God Stats
1W - 2L
1,252 SR
Queue Stats
172W - 176L
1,315 Elo+
Party 2
Poseidon
Poseidon
EightOhSix
Poseidon
Level 8
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
ImTheAwsomeOne
Awilix
Level 110
God Stats
11W - 6L
1,278 SR
Queue Stats
252W - 249L
1,452 Elo+
Party 2
Nike
Nike
ShutTheClubDown
Nike
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JMSpald
Kuzenbo
12
1 / 2 / 11
7,767
518
6,858
9,471
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Ker3
Awilix
15
11 / 0 / 3
9,071
605
11,191
9,846
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 4
8,494
566
4,740
7,794
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RxParalyze
Izanami
13
6 / 4 / 2
8,294
553
12,027
9,345
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Tramp Stamp115
Gilgamesh
14
2 / 4 / 4
8,347
556
8,815
14,583
7,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 4 / 0
6,487
432
5,229
8,661
1,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Dr Spockster
Cerberus
10
0 / 4 / 1
6,496
433
2,847
19,051
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
EightOhSix
Poseidon
12
0 / 5 / 0
7,026
468
1,974
6,448
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 0
7,214
481
7,465
12,003
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 1
7,742
516
9,298
13,149
8,079
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
8
10
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
0
0.5
L
Cerberus
Dr Spockster
Cerberus
0
4
1
0.13
L
Poseidon
EightOhSix
Poseidon
0
5
0
0
L
3
6
0
0.5
W
Kuzenbo
JMSpald
Kuzenbo
1
2
11
3.25
W
Awilix
Ker3
Awilix
11
0
3
12.5
W
3
0
4
5
W
Izanami
RxParalyze
Izanami
6
4
2
1.75
L
3
4
1
0.88
W
Gilgamesh
Tramp Stamp115
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
26,813
51,039
Taken
59,312
21,995
Mitigated
23,057
14,013
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,229
3,144
0
2,349
8,661
1,930
0
1,337
7,300
0
32,066
L
Cerberus
Dr Spockster
Cerberus
2,847
328
1,642
6,460
19,051
7,762
0
5,016
14,005
27,488
0
L
Poseidon
EightOhSix
Poseidon
1,974
46
0
260
6,448
1,646
0
1,244
5,134
44,882
0
L
7,465
3,051
0
2,042
12,003
3,640
0
2,662
9,193
0
45,602
W
Kuzenbo
JMSpald
Kuzenbo
6,858
2,959
0
3,935
9,471
6,629
165
1,649
7,822
17,838
5,487
W
Awilix
Ker3
Awilix
11,191
4,640
0
301
9,846
3,329
488
725
9,121
0
54,344
W
4,740
354
0
2,787
7,794
2,199
993
911
6,883
50,704
0
W
Izanami
RxParalyze
Izanami
12,027
7,842
0
4,018
9,345
2,704
0
1,053
8,292
0
61,713
L
9,298
2,408
0
2,284
13,149
8,079
0
354
12,795
0
43,674
W
Gilgamesh
Tramp Stamp115
Gilgamesh
8,815
3,608
0
2,972
14,583
7,134
0
483
14,100
0
53,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
34,965
422
Minions Killed
387
0
Camps Cleared
0
1,554,209
Distance Traveled
1,403,162
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,487
432
65
4
0
259,916
0
L
Cerberus
6,496
433
83
6
0
273,482
3
L
Poseidon
7,026
468
76
5
0
281,455
0
L
Awilix
7,214
481
74
5
0
321,338
1
W
Kuzenbo
7,767
518
25
2
0
311,221
3
W
Awilix
9,071
605
83
6
0
362,600
0
W
Scylla
8,494
566
114
8
0
301,472
6
W
Izanami
8,294
553
104
7
0
265,343
4
L
Nike
7,742
516
89
6
0
266,971
2
W
Gilgamesh
8,347
556
96
6
0
313,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role