Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Omibloop
Baba Yaga
Level 106
God Stats
7W - 6L
1,490 SR
Queue Stats
140W - 162L
1,379 Elo+
Party 1
Neith
Neith
Taustin17
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 38L
1,692 Elo+
Solo
Nox
Nox
ZeRho
Nox
Level 145
God Stats
22W - 18L
1,511 SR
Queue Stats
669W - 711L
1,414 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,497 Elo+

VS

Team Averages
Level 83
1,568 SR
1,462 Elo+
Nu Wa
Nu Wa
Calgabro
Nu Wa
Level 155
God Stats
4W - 1L
1,815 SR
Queue Stats
45W - 42L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deathrides12
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,458 Elo+
Party 2
Anubis
Anubis
Patriots369_
Anubis
Level 76
God Stats
2W - 1L
1,766 SR
Queue Stats
122W - 140L
1,420 Elo+
Solo
Ymir
Ymir
STONEYEDEMON
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Awilix
Awilix
zaboomafoo369
Awilix
Level 103
God Stats
1W - 3L
1,260 SR
Queue Stats
317W - 328L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 8 / 11
10,135
724
12,895
13,528
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
 
King Arthur
17
3 / 5 / 8
9,672
691
5,241
24,309
14,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Omibloop
Baba Yaga
18
5 / 4 / 10
10,558
754
15,460
16,178
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Taustin17
Neith
15
2 / 7 / 8
8,744
625
13,961
15,567
4,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Nox
ZeRho
Nox
19
6 / 4 / 9
11,308
808
13,723
11,307
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calgabro
Nu Wa
20
10 / 2 / 13
12,434
888
22,565
11,515
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Deathrides12
Tsukuyomi
16
2 / 5 / 13
9,785
699
16,645
12,866
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
13 / 4 / 7
12,189
871
21,866
15,966
8,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 14
10,596
757
6,781
21,413
23,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 14
9,783
699
8,250
11,110
4,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
20
Kills
28
28
Deaths
20
46
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
11
1.19
L
King Arthur
 
King Arthur
3
5
8
1.4
W
Nu Wa
Calgabro
Nu Wa
10
2
13
8.25
W
Tsukuyomi
Deathrides12
Tsukuyomi
2
5
13
1.7
L
Baba Yaga
Omibloop
Baba Yaga
5
4
10
2.5
W
Anubis
13
4
7
4.13
W
1
6
14
1.33
L
Neith
Taustin17
Neith
2
7
8
0.86
L
Nox
ZeRho
Nox
6
4
9
2.63
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,280
Damage
76,107
80,889
Taken
72,870
33,448
Mitigated
48,566
22,240
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,895
1,461
536
806
13,528
4,654
0
8,273
5,255
31,134
0
L
King Arthur
 
King Arthur
5,241
545
1,217
6,859
24,309
14,241
0
15,751
8,558
0
14,931
W
Nu Wa
Calgabro
Nu Wa
22,565
6,470
1,654
2,627
11,515
5,220
267
6,206
5,309
46,352
0
W
Tsukuyomi
Deathrides12
Tsukuyomi
16,645
3,854
1,055
2,495
12,866
5,989
874
6,216
6,650
0
24,329
L
Baba Yaga
Omibloop
Baba Yaga
15,460
1,174
923
5,453
16,178
5,742
0
11,072
5,106
31,244
0
W
Anubis
21,866
747
1,815
6,622
15,966
8,920
1,104
10,037
5,929
35,842
0
W
6,781
895
354
1,810
21,413
23,704
497
12,935
8,478
15,172
0
L
Neith
Taustin17
Neith
13,961
9,035
63
3,538
15,567
4,941
0
9,027
6,540
0
31,838
L
Nox
ZeRho
Nox
13,723
1,006
1,270
1,575
11,307
3,870
0
7,089
4,218
32,438
0
W
8,250
2,674
1,304
1,893
11,110
4,733
935
6,684
4,426
0
17,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
54,787
176
Minions Killed
145
0
Camps Cleared
0
1,109,355
Distance Traveled
1,258,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,135
724
41
3
0
199,536
1
L
King Arthur
9,672
691
11
1
0
236,718
0
W
Nu Wa
12,434
888
62
4
0
252,874
0
W
Tsukuyomi
9,785
699
11
1
0
294,013
0
L
Baba Yaga
10,558
754
39
3
0
240,665
0
W
Anubis
12,189
871
41
3
0
224,373
0
W
Ymir
10,596
757
20
1
0
216,362
1
L
Neith
8,744
625
39
3
0
197,163
0
L
Nox
11,308
808
46
3
0
235,273
1
W
Awilix
9,783
699
11
1
0
270,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role