Player Matchup

Guan Yu
Guan Yu
IMnotThatGuyy
Guan Yu
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 44L
1,568 Elo+
Party 1
Mercury
Mercury
ImStillpurplee
Mercury
Level 108
God Stats
2W - 1L
1,737 SR
Queue Stats
53W - 36L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
jay_grizz
Kukulkan
Level 128
God Stats
8W - 7L
1,839 SR
Queue Stats
96W - 116L
1,387 Elo+
Solo
Neith
Neith
sherif_tarek96
Neith
Level 53
God Stats
23W - 15L
1,831 SR
Queue Stats
163W - 246L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
wawa13730
Sun Wukong
Level 64
God Stats
1W - 8L
1,278 SR
Queue Stats
129W - 171L
1,310 Elo+
Solo
Team Averages
Level 79
1,637 SR
1,445 Elo+

VS

Team Averages
Level 82
1,534 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Glennoreilly552
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 416L
1,320 Elo+
Party 3
Izanami
Izanami
bernalSM_56
Izanami
Level 42
God Stats
7W - 7L
1,500 SR
Queue Stats
140W - 162L
1,384 Elo+
Party 2
Set
Set
lennon0044
Set
Level 116
God Stats
4W - 4L
1,468 SR
Queue Stats
53W - 44L
1,505 Elo+
Solo
Danzaburou
Danzaburou
leotreb
Danzaburou
Level 50
God Stats
30W - 40L
1,441 SR
Queue Stats
125W - 136L
1,344 Elo+
Party 2
Khepri
Khepri
smokinthekush420
Khepri
Level 134
God Stats
0W - 1L
1,763 SR
Queue Stats
756W - 876L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
12 / 8 / 15
15,116
504
22,030
34,690
44,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
21 / 7 / 10
16,744
558
39,473
25,158
12,250
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
jay_grizz
Kukulkan
20
6 / 2 / 9
16,831
561
23,386
13,903
6,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 10
13,646
455
10,542
15,789
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
wawa13730
Sun Wukong
20
6 / 5 / 12
15,000
500
12,841
25,805
20,767
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Glennoreilly552
Morgan Le Fay
20
4 / 12 / 8
13,380
446
14,159
22,298
9,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
bernalSM_56
Izanami
20
8 / 11 / 3
15,023
501
15,558
27,867
10,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 7 / 4
16,318
544
29,031
32,122
33,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
leotreb
Danzaburou
20
3 / 12 / 4
13,813
460
4,971
26,988
9,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
0 / 7 / 14
12,478
416
7,138
23,716
34,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
48
Kills
24
25
Deaths
49
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Glennoreilly552
Morgan Le Fay
4
12
8
0.67
W
Guan Yu
12
8
15
2.44
W
21
7
10
3.71
L
Izanami
bernalSM_56
Izanami
8
11
3
0.86
W
Kukulkan
jay_grizz
Kukulkan
6
2
9
5.25
L
9
7
4
1.57
L
Danzaburou
leotreb
Danzaburou
3
12
4
0.42
W
3
3
10
2.67
L
0
7
14
1
W
Sun Wukong
wawa13730
Sun Wukong
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,272
Damage
70,857
115,345
Taken
132,991
90,519
Mitigated
97,979
21,468
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Glennoreilly552
Morgan Le Fay
14,159
1,345
151
2,353
22,298
9,366
43
2,027
20,008
74,920
0
W
Guan Yu
22,030
3,215
1,379
4,274
34,690
44,769
383
6,618
27,002
0
85,824
W
39,473
25,374
0
1,357
25,158
12,250
1,326
1,798
23,099
0
145,913
L
Izanami
bernalSM_56
Izanami
15,558
10,895
16
6,906
27,867
10,552
840
5,196
22,671
0
100,602
W
Kukulkan
jay_grizz
Kukulkan
23,386
1,303
0
3,026
13,903
6,372
1,783
3,053
10,567
142,751
439
L
29,031
10,756
0
6,201
32,122
33,590
0
5,006
26,564
0
125,193
L
Danzaburou
leotreb
Danzaburou
4,971
1,857
0
3,963
26,988
9,922
597
5,618
21,370
0
87,929
W
10,542
3,448
0
5,550
15,789
6,361
3,802
3,564
11,980
0
92,342
L
7,138
464
1,209
2,980
23,716
34,549
440
5,518
17,569
32,037
0
W
Sun Wukong
wawa13730
Sun Wukong
12,841
2,629
0
5,882
25,805
20,767
1,803
4,282
21,124
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,337
Gold Earned
71,012
798
Minions Killed
598
0
Camps Cleared
0
2,850,950
Distance Traveled
2,463,352
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,380
446
108
4
0
500,198
0
W
Guan Yu
15,116
504
96
3
0
539,372
2
W
Mercury
16,744
558
196
7
0
600,145
2
L
Izanami
15,023
501
140
5
0
461,113
0
W
Kukulkan
16,831
561
230
8
0
580,997
9
L
Set
16,318
544
168
6
0
508,787
7
L
Danzaburou
13,813
460
137
5
0
484,760
0
W
Neith
13,646
455
133
4
0
558,479
2
L
Khepri
12,478
416
45
2
0
508,494
2
W
Sun Wukong
15,000
500
143
5
0
571,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role