Player Matchup

Sobek
Sobek
Gold II
YMW Santi
Sobek
Gold II
Level 78
God Stats
9W - 11L
1,546 SR
Queue Stats
89W - 83L
1,570 MMR
Party 1
Achilles
Achilles
Platinum IV
ZS x squeakerrr
Achilles
Platinum IV
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 16L
1,858 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
sOs HANDofGod
Baba Yaga
Gold I
Level 151
God Stats
22W - 31L
1,594 SR
Queue Stats
719W - 904L
1,719 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,547 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,685 SR
1,797 MMR
Medusa
Medusa
Gold I
DillyStrings
Medusa
Gold I
Level 157
God Stats
76W - 48L
1,640 SR
Queue Stats
118W - 90L
1,691 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ShAd0w P3pP3r
Kuzenbo
Gold III
Level 160
God Stats
21W - 32L
1,726 SR
Queue Stats
545W - 734L
1,395 MMR
Solo
Merlin
Merlin
Platinum I
SleepyTurtle345
Merlin
Platinum I
Level 144
God Stats
24W - 23L
1,689 SR
Queue Stats
144W - 87L
2,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
YMW Santi
Sobek
14
1 / 6 / 6
9,577
638
6,360
20,045
21,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
6 / 3 / 3
11,790
786
11,232
16,318
17,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
sOs HANDofGod
Baba Yaga
16
3 / 2 / 5
10,867
724
9,376
9,663
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirPersephoneBastetArtioAh Muzen Cab

VS

Bans
SolGilgameshAresAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 5 / 3
10,807
720
12,381
12,983
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
10
1 / 0 / 8
9,116
608
3,066
6,058
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 7
9,830
655
14,784
11,033
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
11
11
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
5
3
1.7
L
Kuzenbo
1
0
8
5
L
3
5
7
1.3
W
Sobek
YMW Santi
Sobek
1
6
6
0.67
W
Achilles
6
3
3
2.5
W
Baba Yaga
sOs HANDofGod
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
30,231
46,026
Taken
30,074
42,522
Mitigated
14,882
9,257
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,381
5,001
0
513
12,983
5,387
0
5,829
6,602
0
31,231
L
Kuzenbo
3,066
1,361
0
1,926
6,058
5,293
0
3,111
2,540
7,988
0
L
14,784
752
0
2,213
11,033
4,202
0
5,778
4,764
43,275
0
W
Sobek
YMW Santi
Sobek
6,360
323
0
2,864
20,045
21,384
75
8,109
11,936
21,388
0
W
Achilles
11,232
2,771
0
2,477
16,318
17,220
1,151
6,553
9,765
1,357
46,631
W
Baba Yaga
sOs HANDofGod
Baba Yaga
9,376
58
0
3,916
9,663
3,918
845
3,772
5,891
39,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
29,753
160
Minions Killed
131
7
Camps Cleared
6
869,107
Distance Traveled
660,166
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,807
720
50
3
2
248,339
3
L
Kuzenbo
9,116
608
8
1
0
169,470
5
L
Merlin
9,830
655
73
5
4
242,357
2
W
Sobek
9,577
638
17
1
2
289,570
4
W
Achilles
11,790
786
71
5
3
303,353
5
W
Baba Yaga
10,867
724
72
5
2
276,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role