Player Matchup

Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
CarlWorld
Atlas
Diamond III
Level 160
God Stats
17W - 6L
1,870 SR
Queue Stats
228W - 190L
2,180 MMR
Solo
Persephone
Persephone
Diamond IV
Goseee
Persephone
Diamond IV
Level 159
God Stats
0W - 1L
1,876 SR
Queue Stats
15W - 14L
2,193 MMR
Solo
Mercury
Mercury
Diamond V
Tankersly
Mercury
Diamond V
Level 160
God Stats
13W - 8L
1,740 SR
Queue Stats
299W - 297L
2,006 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,697 SR
1,876 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,650 SR
1,841 MMR
The Morrigan
The Morrigan
Diamond IV
 
The Morrigan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
AlexVVR
Ah Muzen Cab
Platinum II
Level 160
God Stats
28W - 16L
1,755 SR
Queue Stats
181W - 174L
1,938 MMR
Solo
Bellona
Bellona
Diamond V
SirDeathacus
Bellona
Diamond V
Level 159
God Stats
36W - 21L
1,821 SR
Queue Stats
154W - 147L
2,174 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
WTaker
Ne Zha
Diamond IV
Level 160
God Stats
22W - 19L
1,676 SR
Queue Stats
582W - 567L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 3 / 4
13,066
568
18,742
22,654
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
18
3 / 3 / 4
11,666
507
13,386
19,656
27,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
CarlWorld
Atlas
16
4 / 6 / 7
11,163
485
9,997
27,035
39,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
Goseee
Persephone
18
8 / 10 / 4
12,888
560
15,256
21,685
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Tankersly
Mercury
17
1 / 7 / 11
10,928
475
10,642
19,415
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetCamazotzSolThoth

VS

Bans
CliodhnaCabrakanGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
11 / 6 / 3
15,021
653
24,368
14,631
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
 
Cerberus
19
3 / 2 / 16
12,910
561
12,985
23,821
25,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
AlexVVR
Ah Muzen Cab
20
3 / 2 / 11
13,265
577
16,065
12,662
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SirDeathacus
Bellona
20
5 / 3 / 9
14,154
615
18,579
33,587
46,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
WTaker
Ne Zha
20
7 / 9 / 7
14,643
637
17,433
26,463
11,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
21
Kills
29
29
Deaths
22
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
4
2.33
L
Guan Yu
 
Guan Yu
3
3
4
1.67
W
The Morrigan
 
The Morrigan
11
6
3
2.08
W
Cerberus
 
Cerberus
3
2
16
5.5
W
Ah Muzen Cab
AlexVVR
Ah Muzen Cab
3
2
11
4.25
L
Atlas
CarlWorld
Atlas
4
6
7
1.25
L
Persephone
Goseee
Persephone
8
10
4
1
W
Bellona
SirDeathacus
Bellona
5
3
9
3.17
L
Mercury
Tankersly
Mercury
1
7
11
0.93
W
Ne Zha
WTaker
Ne Zha
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,023
Damage
89,430
110,445
Taken
111,164
89,447
Mitigated
93,809
22,744
Healing
38,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
18,742
11,452
0
6,906
22,654
7,841
3,568
7,500
15,154
0
111,145
L
Guan Yu
 
Guan Yu
13,386
1,333
1,074
6,708
19,656
27,511
478
3,730
15,926
7,516
68,497
W
The Morrigan
 
The Morrigan
24,368
3,676
50
5,452
14,631
5,590
3,704
5,429
9,009
120,860
6,167
W
Cerberus
 
Cerberus
12,985
831
0
5,032
23,821
25,896
0
6,227
17,440
58,563
4,525
W
Ah Muzen Cab
AlexVVR
Ah Muzen Cab
16,065
6,266
0
5,737
12,662
4,656
6,764
2,555
9,715
0
107,566
L
Atlas
CarlWorld
Atlas
9,997
3,333
0
2,486
27,035
39,447
0
7,623
18,743
36,326
1,847
L
Persephone
Goseee
Persephone
15,256
1,997
0
3,129
21,685
7,625
0
8,089
13,586
76,328
0
W
Bellona
SirDeathacus
Bellona
18,579
6,907
0
14,088
33,587
46,151
2,335
7,471
26,008
717
103,678
L
Mercury
Tankersly
Mercury
10,642
5,265
0
2,441
19,415
7,023
0
5,695
13,720
0
76,317
W
Ne Zha
WTaker
Ne Zha
17,433
4,963
0
8,417
26,463
11,516
638
6,633
19,062
0
111,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,711
Gold Earned
69,993
658
Minions Killed
748
0
Camps Cleared
0
2,043,625
Distance Traveled
2,157,727
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,066
568
211
9
0
392,938
9
L
Guan Yu
11,666
507
164
7
0
438,231
9
W
The Morrigan
15,021
653
183
8
0
431,927
10
W
Cerberus
12,910
561
84
4
0
451,959
7
W
Ah Muzen Cab
13,265
577
146
6
0
401,743
6
L
Atlas
11,163
485
44
2
0
433,029
7
L
Persephone
12,888
560
128
6
0
359,407
10
W
Bellona
14,154
615
180
8
0
448,715
4
L
Mercury
10,928
475
111
5
0
420,020
3
W
Ne Zha
14,643
637
155
7
0
423,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role