Player Matchup

Shiva
Shiva
Dyminz
Shiva
Level 89
God Stats
4W - 6L
1,509 SR
Queue Stats
114W - 162L
1,429 Elo+
Party 1
Chang'e
Chang'e
TheCarelessDove
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 218L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
shadowjack1919
Kuzenbo
Level 82
God Stats
0W - 3L
1,504 SR
Queue Stats
5W - 13L
1,313 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,386 Elo+

VS

Team Averages
Level 65
1,622 SR
1,314 Elo+
Cabrakan
Cabrakan
KronicXecutioner
Cabrakan
Level 60
God Stats
2W - 1L
1,544 SR
Queue Stats
9W - 14L
1,198 Elo+
Party 2
Baron Samedi
Baron Samedi
Misrio
Baron Samedi
Level 65
God Stats
2W - 1L
1,821 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 2
Medusa
Medusa
Revolyzer
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dyminz
Shiva
12
2 / 4 / 2
8,086
674
6,272
9,838
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 1
7,735
645
5,805
10,549
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 2
6,978
582
5,557
17,255
16,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,369
781
9,335
11,717
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Misrio
Baron Samedi
15
9 / 0 / 4
10,036
836
13,105
6,275
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Revolyzer
Medusa
13
2 / 3 / 10
8,794
733
8,788
8,681
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dyminz
Shiva
2
4
2
0.75
W
2
1
10
7
W
Baron Samedi
Misrio
Baron Samedi
9
0
4
11
W
Medusa
Revolyzer
Medusa
2
3
10
2.33
L
2
3
1
0.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
31,228
37,642
Taken
26,673
24,324
Mitigated
18,422
6,043
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dyminz
Shiva
6,272
1,167
0
871
9,838
3,355
0
5,103
4,735
0
20,562
W
9,335
1,146
316
2,744
11,717
11,773
376
2,995
8,722
25,424
0
W
Baron Samedi
Misrio
Baron Samedi
13,105
2,808
1,710
3,088
6,275
2,989
1,056
3,796
2,479
42,219
0
W
Medusa
Revolyzer
Medusa
8,788
3,013
500
998
8,681
3,660
1,007
4,732
3,949
0
32,183
L
5,805
726
1,346
2,713
10,549
4,375
0
7,347
3,202
22,378
0
L
5,557
1,989
0
1,113
17,255
16,594
28
10,750
6,505
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
28,199
82
Minions Killed
139
4
Camps Cleared
7
642,018
Distance Traveled
654,933
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,086
674
40
3
2
241,913
1
W
Cabrakan
9,369
781
26
2
0
210,845
5
W
Baron Samedi
10,036
836
72
6
2
205,696
2
W
Medusa
8,794
733
41
3
5
238,392
4
L
Chang'e
7,735
645
27
2
1
200,582
1
L
Kuzenbo
6,978
582
15
1
1
199,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role