Player Matchup

Bacchus
Bacchus
BerryTheRuler
Bacchus
Level 12
God Stats
7W - 1L
1,773 SR
Queue Stats
20W - 9L
1,546 Elo+
Party 2
Pele
Pele
Craberz
Pele
Level 25
God Stats
11W - 5L
1,602 SR
Queue Stats
29W - 30L
1,437 Elo+
Party 2
He Bo
He Bo
Demi9021
He Bo
Level 44
God Stats
3W - 0L
1,836 SR
Queue Stats
34W - 30L
1,530 Elo+
Party 2
Ullr
Ullr
DeyToldFuhrer
Ullr
Level 68
God Stats
9W - 2L
1,707 SR
Queue Stats
114W - 108L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sung-Jinwoo17
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,197 SR
Queue Stats
19W - 28L
1,447 Elo+
Solo
Team Averages
Level 39
1,623 SR
1,487 Elo+

VS

Team Averages
Level 48
1,409 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
GoofyGoober69er
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
SummonerXFate
Kukulkan
Level 105
God Stats
3W - 4L
1,231 SR
Queue Stats
88W - 103L
1,477 Elo+
Party 3
Kali
Kali
doctorreaper98
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,488 Elo+
Solo
Medusa
Medusa
josh7alpha
Medusa
Level 31
God Stats
8W - 12L
1,314 SR
Queue Stats
43W - 50L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 0 / 8
6,253
893
2,484
4,738
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Craberz
Pele
13
7 / 1 / 5
6,838
977
4,675
6,228
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Demi9021
He Bo
11
2 / 0 / 9
5,882
840
3,838
2,900
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 10
6,252
893
4,002
3,181
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Sung-Jinwoo17
Morgan Le Fay
12
1 / 1 / 6
6,040
863
5,228
3,429
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 2
5,262
752
2,843
3,907
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 0
5,506
787
2,353
9,929
4,298
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SummonerXFate
Kukulkan
11
0 / 1 / 1
5,243
749
4,067
2,247
977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,756
679
945
3,630
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
josh7alpha
Medusa
11
1 / 4 / 0
5,603
800
4,895
4,687
1,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
15
Kills
2
2
Deaths
15
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Bacchus
3
0
8
7
W
Pele
Craberz
Pele
7
1
5
9.5
W
He Bo
Demi9021
He Bo
2
0
9
6.5
W
2
0
10
7
L
1
5
0
0.2
L
Kukulkan
SummonerXFate
Kukulkan
0
1
1
0.5
W
Morgan Le Fay
Sung-Jinwoo17
Morgan Le Fay
1
1
6
4
L
0
3
0
0
L
Medusa
josh7alpha
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
15,103
20,476
Taken
24,400
9,306
Mitigated
10,003
4,946
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,843
458
1,803
1,849
3,907
1,534
0
1,774
2,009
12,282
0
W
Bacchus
2,484
252
0
1,063
4,738
3,775
16
3,165
1,573
3,299
0
W
Pele
Craberz
Pele
4,675
956
0
2,232
6,228
2,242
427
1,911
4,317
0
16,630
W
He Bo
Demi9021
He Bo
3,838
270
0
1,044
2,900
912
67
1,021
1,879
6,509
0
W
4,002
1,490
0
404
3,181
1,114
939
1,146
2,035
0
19,369
L
2,353
246
0
827
9,929
4,298
0
5,196
4,323
10,146
0
L
Kukulkan
SummonerXFate
Kukulkan
4,067
102
0
67
2,247
977
0
1,041
1,076
14,326
0
W
Morgan Le Fay
Sung-Jinwoo17
Morgan Le Fay
5,228
395
0
203
3,429
1,263
0
2,020
1,409
22,851
0
L
945
545
0
704
3,630
1,798
0
2,236
1,272
0
3,223
L
Medusa
josh7alpha
Medusa
4,895
1,046
0
40
4,687
1,396
0
477
4,170
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
26,370
140
Minions Killed
97
0
Camps Cleared
0
786,185
Distance Traveled
692,737
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,262
752
23
3
0
157,815
2
W
Bacchus
6,253
893
1
0
0
129,198
0
W
Pele
6,838
977
34
5
0
182,183
2
W
He Bo
5,882
840
15
2
0
163,367
0
W
Ullr
6,252
893
45
6
0
163,296
2
L
Sobek
5,506
787
17
2
0
159,482
2
L
Kukulkan
5,243
749
23
3
0
151,681
0
W
Morgan Le Fay
6,040
863
45
6
0
148,141
3
L
Kali
4,756
679
5
1
0
64,212
1
L
Medusa
5,603
800
29
4
0
159,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role