Player Matchup

Ymir
Ymir
CRIZPYCHINuGz
Ymir
Level 125
God Stats
22W - 24L
1,535 SR
Queue Stats
265W - 321L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Doressu
Heimdallr
Level 117
God Stats
12W - 15L
1,483 SR
Queue Stats
170W - 154L
1,548 Elo+
Party 2
The Morrigan
The Morrigan
Nightcare
The Morrigan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 150L
1,158 Elo+
Solo
Pele
Pele
RedSkullXXX007
Pele
Level 100
God Stats
18W - 9L
1,500 SR
Queue Stats
322W - 283L
1,491 Elo+
Party 2
Sol
Sol
josscan003
Sol
Level 150
God Stats
16W - 13L
1,601 SR
Queue Stats
479W - 504L
1,512 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,441 Elo+

VS

Team Averages
Level 101
1,535 SR
1,375 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EI Ringo
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
EWoC Monkey
Danzaburou
Level 129
God Stats
16W - 11L
1,683 SR
Queue Stats
118W - 138L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
OfuhoWaito
Jormungandr
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,220 Elo+
Party 1
Shiva
Shiva
WunGuy
Shiva
Level 69
God Stats
28W - 29L
1,494 SR
Queue Stats
411W - 394L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,542
610
6,467
18,338
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Doressu
Heimdallr
15
6 / 2 / 1
9,010
644
7,622
7,127
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Nightcare
The Morrigan
15
4 / 2 / 6
9,289
664
8,532
7,812
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 2 / 5
8,491
607
5,084
8,699
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 3
9,925
709
11,485
8,610
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 7 / 1
7,631
545
6,499
11,258
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
EI Ringo
Cthulhu
11
2 / 6 / 1
6,719
480
6,428
10,747
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
EWoC Monkey
Danzaburou
12
1 / 4 / 0
7,101
507
4,505
10,205
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
OfuhoWaito
Jormungandr
10
1 / 5 / 3
6,359
454
6,401
8,401
7,185
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
WunGuy
Shiva
11
0 / 5 / 2
6,491
464
5,372
9,811
4,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
9
9
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
1
0.79
W
3
1
10
8
W
Heimdallr
Doressu
Heimdallr
6
2
1
3.25
L
Cthulhu
EI Ringo
Cthulhu
2
6
1
0.42
L
Danzaburou
EWoC Monkey
Danzaburou
1
4
0
0.25
W
The Morrigan
Nightcare
The Morrigan
4
2
6
3.5
L
Jormungandr
OfuhoWaito
Jormungandr
1
5
3
0.5
W
7
2
5
4.75
L
Shiva
WunGuy
Shiva
0
5
2
0.2
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
29,205
50,586
Taken
50,422
22,408
Mitigated
25,547
18,142
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,499
1,828
0
1,585
11,258
3,372
0
3,802
7,456
0
37,247
W
6,467
1,668
116
7,755
18,338
10,410
228
4,657
13,516
22,768
3,180
W
Heimdallr
Doressu
Heimdallr
7,622
3,635
0
670
7,127
2,658
2,645
1,379
5,748
0
62,482
L
Cthulhu
EI Ringo
Cthulhu
6,428
155
150
1,445
10,747
7,882
0
6,032
4,687
30,216
0
L
Danzaburou
EWoC Monkey
Danzaburou
4,505
2,442
0
2,969
10,205
2,584
352
1,974
8,231
0
45,034
W
The Morrigan
Nightcare
The Morrigan
8,532
2,329
0
1,200
7,812
2,717
0
3,630
3,769
63,904
2,660
L
Jormungandr
OfuhoWaito
Jormungandr
6,401
784
0
801
8,401
7,185
182
4,249
4,152
19,240
0
W
5,084
1,245
0
2,780
8,699
3,014
532
2,242
6,374
0
36,337
L
Shiva
WunGuy
Shiva
5,372
1,329
163
1,771
9,811
4,524
0
6,923
2,888
0
36,581
W
11,485
4,683
0
5,621
8,610
3,609
4,398
451
8,159
50,640
8,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
34,301
452
Minions Killed
288
0
Camps Cleared
0
1,315,296
Distance Traveled
1,273,436
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,631
545
68
5
0
255,135
1
W
Ymir
8,542
610
30
2
0
272,026
0
W
Heimdallr
9,010
644
118
8
0
239,022
2
L
Cthulhu
6,719
480
44
3
0
240,155
2
L
Danzaburou
7,101
507
78
6
0
261,736
6
W
The Morrigan
9,289
664
124
9
0
243,490
4
L
Jormungandr
6,359
454
32
2
0
228,875
1
W
Pele
8,491
607
62
4
0
300,717
3
L
Shiva
6,491
464
66
5
0
287,535
6
W
Sol
9,925
709
118
8
0
260,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role