Player Matchup

Cupid
Cupid
ProphetJeremiah
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Party 1
Merlin
Merlin
Rad2400
Merlin
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 49L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheGreatBolbino
Tsukuyomi
Level 44
God Stats
6W - 2L
1,683 SR
Queue Stats
70W - 87L
1,403 Elo+
Party 1
Team Averages
Level 30
1,561 SR
1,402 Elo+

VS

Team Averages
Level 66
1,490 SR
1,456 Elo+
Charybdis
Charybdis
FoxVelvet
Charybdis
Level 123
God Stats
1W - 3L
1,162 SR
Queue Stats
65W - 64L
1,508 Elo+
Party 2
Thanatos
Thanatos
YourleftTesti
Thanatos
Level 47
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 6L
1,353 Elo+
Solo
Hel
Hel
seattleTOP
Hel
Level 27
God Stats
6W - 7L
1,593 SR
Queue Stats
60W - 59L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
15,490
738
17,466
13,414
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Rad2400
Merlin
20
2 / 3 / 13
14,771
703
24,660
13,572
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TheGreatBolbino
Tsukuyomi
17
6 / 6 / 2
13,940
664
16,942
17,262
5,284
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FoxVelvet
Charybdis
17
0 / 6 / 9
12,417
591
14,521
25,091
7,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
YourleftTesti
Thanatos
19
9 / 7 / 2
14,338
683
12,088
24,177
8,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 7
14,132
673
10,148
20,138
7,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
13
13
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FoxVelvet
Charybdis
0
6
9
0.75
W
8
4
6
2.75
W
Merlin
Rad2400
Merlin
2
3
13
2.83
W
Tsukuyomi
TheGreatBolbino
Tsukuyomi
6
6
2
1.17
L
Thanatos
YourleftTesti
Thanatos
9
7
2
1.43
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,068
Damage
36,757
44,248
Taken
69,406
13,399
Mitigated
23,090
11,795
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FoxVelvet
Charybdis
14,521
8,652
0
228
25,091
7,035
116
7,988
17,103
0
68,994
W
17,466
12,638
1,732
3,563
13,414
3,894
1,868
4,050
9,364
0
46,274
W
Merlin
Rad2400
Merlin
24,660
465
346
2,912
13,572
4,221
174
3,775
9,797
78,052
0
W
Tsukuyomi
TheGreatBolbino
Tsukuyomi
16,942
2,819
754
2,488
17,262
5,284
176
3,232
14,030
0
61,349
L
Thanatos
YourleftTesti
Thanatos
12,088
956
0
9,771
24,177
8,889
203
7,471
16,706
0
32,571
L
10,148
678
9,417
8,820
20,138
7,166
172
9,478
10,660
59,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
40,887
232
Minions Killed
204
11
Camps Cleared
7
1,075,004
Distance Traveled
1,068,135
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,417
591
92
4
6
331,974
3
W
Cupid
15,490
738
69
3
2
335,144
0
W
Merlin
14,771
703
105
5
3
378,461
1
W
Tsukuyomi
13,940
664
58
3
6
361,399
2
L
Thanatos
14,338
683
36
2
0
352,677
2
L
Hel
14,132
673
76
4
1
383,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role