Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Niquito12
Thor
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 329L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
TheSkyBuild
The Morrigan
Level 123
God Stats
2W - 0L
1,278 SR
Queue Stats
93W - 86L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
arhockey71
Sun Wukong
Level 106
God Stats
27W - 15L
1,605 SR
Queue Stats
174W - 163L
1,553 Elo+
Solo
Rama
Rama
cratoks810
Rama
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 92L
1,497 Elo+
Party 1
Team Averages
Level 117
1,476 SR
1,485 Elo+

VS

Team Averages
Level 96
1,566 SR
1,442 Elo+
Skadi
Skadi
BUTTERBOT021
Skadi
Level 118
God Stats
3W - 3L
1,663 SR
Queue Stats
310W - 299L
1,528 Elo+
Solo
Xing Tian
Xing Tian
InzLove z
Xing Tian
Level 106
God Stats
1W - 2L
1,714 SR
Queue Stats
66W - 55L
1,461 Elo+
Solo
Ne Zha
Ne Zha
MissArachne
Ne Zha
Level 129
God Stats
1W - 3L
1,252 SR
Queue Stats
131W - 125L
1,432 Elo+
Party 2
Scylla
Scylla
le coolest cat
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,327 Elo+
Solo
Achilles
Achilles
Ïkagamï
Achilles
Level 60
God Stats
11W - 14L
1,703 SR
Queue Stats
96W - 90L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 6 / 5
9,364
446
10,353
19,363
20,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
20
6 / 2 / 7
11,933
568
13,174
16,097
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
TheSkyBuild
The Morrigan
18
7 / 5 / 4
11,114
529
15,604
12,620
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
arhockey71
Sun Wukong
18
4 / 3 / 7
11,333
540
13,654
23,712
21,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
2 / 6 / 2
10,462
498
9,739
23,838
7,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,886
518
17,573
17,428
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
InzLove z
Xing Tian
15
4 / 3 / 7
9,824
468
9,870
19,573
22,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
17
4 / 5 / 7
10,502
500
14,825
20,157
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 0
9,801
467
5,833
10,358
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ïkagamï
Achilles
17
4 / 2 / 5
10,109
481
14,878
18,044
17,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
21
Kills
21
22
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
6
5
0.75
L
5
7
6
1.14
L
Xing Tian
InzLove z
Xing Tian
4
3
7
2.5
L
Ne Zha
4
5
7
1.5
W
Thor
6
2
7
4.75
W
The Morrigan
TheSkyBuild
The Morrigan
7
5
4
1.8
W
Sun Wukong
arhockey71
Sun Wukong
4
3
7
2.5
W
2
6
2
0.5
L
4
4
0
1
L
Achilles
Ïkagamï
Achilles
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,524
Damage
62,979
95,630
Taken
85,560
64,960
Mitigated
58,175
31,020
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,353
2,592
0
1,290
19,363
20,732
146
4,428
14,832
35,230
0
L
17,573
8,977
85
4,161
17,428
6,371
534
6,010
11,418
0
84,546
L
Xing Tian
InzLove z
Xing Tian
9,870
892
0
3,695
19,573
22,597
0
9,562
10,011
34,503
0
L
Ne Zha
14,825
4,401
0
8,120
20,157
8,191
0
3,884
16,273
0
80,442
W
Thor
13,174
2,921
0
4,459
16,097
8,198
0
2,899
12,925
0
101,375
W
The Morrigan
TheSkyBuild
The Morrigan
15,604
3,571
0
2,038
12,620
6,771
511
2,761
9,671
75,352
8,448
W
Sun Wukong
arhockey71
Sun Wukong
13,654
1,968
0
10,562
23,712
21,485
74
5,613
17,281
0
77,302
W
9,739
7,171
0
12,671
23,838
7,774
401
2,874
20,804
0
84,668
L
5,833
1,219
117
2,021
10,358
3,591
0
2,799
7,559
60,925
0
L
Achilles
Ïkagamï
Achilles
14,878
2,593
0
6,014
18,044
17,425
0
1,785
16,259
11,055
41,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
51,122
603
Minions Killed
495
0
Camps Cleared
0
1,989,676
Distance Traveled
1,855,269
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,364
446
40
2
0
394,292
5
L
Skadi
10,886
518
134
6
0
368,543
5
L
Xing Tian
9,824
468
39
2
0
400,029
5
L
Ne Zha
10,502
500
121
6
0
411,703
2
W
Thor
11,933
568
152
7
0
457,493
3
W
The Morrigan
11,114
529
140
7
0
382,344
1
W
Sun Wukong
11,333
540
139
7
0
428,575
6
W
Rama
10,462
498
132
6
0
326,972
4
L
Scylla
9,801
467
114
5
0
274,464
6
L
Achilles
10,109
481
87
4
0
400,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role