Player Matchup

Medusa
Medusa
BEASTassCMo3
Medusa
Level 145
God Stats
35W - 27L
1,661 SR
Queue Stats
188W - 233L
1,436 Elo+
Party 1
Arachne
Arachne
Roadshark91
Arachne
Level 28
God Stats
4W - 13L
1,298 SR
Queue Stats
41W - 58L
1,388 Elo+
Party 1
Ymir
Ymir
castydav07
Ymir
Level 28
God Stats
6W - 9L
1,423 SR
Queue Stats
29W - 53L
1,328 Elo+
Party 1
Discordia
Discordia
jayteedluffy
Discordia
Level 89
God Stats
6W - 2L
1,588 SR
Queue Stats
99W - 129L
1,344 Elo+
Party 1
Anubis
Anubis
streetshark91
Anubis
Level 86
God Stats
19W - 14L
1,522 SR
Queue Stats
96W - 107L
1,426 Elo+
Party 1
Team Averages
Level 75
1,498 SR
1,384 Elo+

VS

Team Averages
Level 95
1,430 SR
1,456 Elo+
Ares
Ares
AVXRY
Ares
Level 92
God Stats
12W - 19L
1,414 SR
Queue Stats
471W - 414L
1,487 Elo+
Party 2
Neith
Neith
Arilol8194
Neith
Level 28
God Stats
29W - 26L
1,533 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 2
Thoth
Thoth
Boodah Bwoy
Thoth
Level 67
God Stats
5W - 9L
1,167 SR
Queue Stats
192W - 167L
1,435 Elo+
Party 2
Nox
Nox
Jswezzthekid
Nox
Level 128
God Stats
1W - 4L
1,539 SR
Queue Stats
522W - 464L
1,504 Elo+
Party 2
Fenrir
Fenrir
acerock123
Fenrir
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
226W - 320L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 0 / 2
6,060
606
5,148
4,221
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Roadshark91
Arachne
10
7 / 0 / 2
6,633
663
4,399
5,691
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 3
5,594
559
789
3,000
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
jayteedluffy
Discordia
10
1 / 2 / 6
5,941
594
4,423
2,719
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,006
601
1,374
2,133
1,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AVXRY
Ares
8
1 / 1 / 1
4,747
475
2,415
5,860
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
1 / 4 / 0
4,545
455
1,780
6,146
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,317
532
1,164
4,403
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,833
483
1,426
2,876
1,190
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
acerock123
Fenrir
6
0 / 6 / 1
4,419
442
1,618
8,200
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
AVXRY
Ares
1
1
1
1.5
L
Neith
1
4
0
0.25
W
Medusa
4
0
2
5
L
1
2
1
0.75
L
0
0
0
0
W
Arachne
Roadshark91
Arachne
7
0
2
8
L
Fenrir
acerock123
Fenrir
0
6
1
0.08
W
1
1
3
2.5
W
Discordia
jayteedluffy
Discordia
1
2
6
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
8,403
17,764
Taken
27,485
6,667
Mitigated
11,951
7,555
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AVXRY
Ares
2,415
119
0
2,137
5,860
2,118
0
693
5,167
18,623
0
L
Neith
1,780
1,135
0
765
6,146
1,452
0
796
5,350
0
17,223
W
Medusa
5,148
2,357
188
1,997
4,221
1,089
1,402
549
3,672
0
39,053
L
1,164
0
0
1,170
4,403
1,133
0
3,043
1,360
25,566
0
L
1,426
146
0
1,751
2,876
1,190
0
1,015
1,861
27,824
0
W
Arachne
Roadshark91
Arachne
4,399
3,399
85
2,001
5,691
2,346
337
1,695
3,996
0
33,991
L
Fenrir
acerock123
Fenrir
1,618
583
37
1,470
8,200
6,058
0
1,039
7,161
0
18,666
W
789
416
0
853
3,000
1,234
132
412
2,588
12,810
0
W
Discordia
jayteedluffy
Discordia
4,423
411
205
532
2,719
830
581
1,664
1,055
27,991
0
W
1,374
125
0
1,694
2,133
1,168
0
685
1,448
38,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
23,861
296
Minions Killed
233
0
Camps Cleared
0
994,041
Distance Traveled
915,828
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,747
475
34
3
0
210,857
0
L
Neith
4,545
455
42
4
0
174,124
0
W
Medusa
6,060
606
64
6
0
200,346
3
L
Thoth
5,317
532
65
7
0
182,525
0
L
Nox
4,833
483
58
6
0
165,621
1
W
Arachne
6,633
663
61
6
0
260,865
0
L
Fenrir
4,419
442
34
3
0
182,701
4
W
Ymir
5,594
559
30
3
0
187,859
0
W
Discordia
5,941
594
58
6
0
182,121
2
W
Anubis
6,006
601
83
8
0
162,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role