Player Matchup

Morgan Le Fay
Morgan Le Fay
BobTheSock
Morgan Le Fay
Level 128
God Stats
6W - 7L
1,496 SR
Queue Stats
98W - 86L
1,502 Elo+
Solo
Hades
Hades
Mirce3
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,580 Elo+
Party 2
Geb
Geb
The1stViewie
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,580 Elo+
Party 2
Bastet
Bastet
miikanz
Bastet
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 16L
1,484 Elo+
Party 2
Hachiman
Hachiman
ukfghyui
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,580 Elo+
Party 2
Team Averages
Level 94
1,499 SR
1,545 Elo+

VS

Team Averages
Level 90
1,473 SR
1,515 Elo+
Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GamingOrange106
Fenrir
Level 66
God Stats
1W - 6L
1,282 SR
Queue Stats
56W - 65L
1,465 Elo+
Party 1
Cupid
Cupid
HxShadow2302
Cupid
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 337L
1,480 Elo+
Solo
Bellona
Bellona
VinizorYT
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tomynadal
Morgan Le Fay
Level 87
God Stats
5W - 4L
1,581 SR
Queue Stats
19W - 19L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BobTheSock
Morgan Le Fay
17
11 / 2 / 3
10,500
618
11,301
9,974
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Mirce3
Hades
15
3 / 1 / 9
9,768
575
12,880
16,546
9,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 9
8,200
482
4,137
11,039
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
miikanz
Bastet
14
7 / 5 / 8
9,275
546
10,183
17,575
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ukfghyui
Hachiman
15
5 / 3 / 2
9,057
533
9,471
10,138
3,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 4 / 2
7,779
458
9,333
12,214
10,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 5 / 4
9,685
570
6,204
16,501
14,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

15
3 / 7 / 3
9,697
570
7,536
12,665
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
VinizorYT
Bellona
14
1 / 6 / 5
8,423
495
9,882
17,891
11,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
tomynadal
Morgan Le Fay
14
1 / 7 / 3
8,176
481
6,001
8,844
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
28
Kills
13
13
Deaths
29
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
2
0.5
W
Morgan Le Fay
BobTheSock
Morgan Le Fay
11
2
3
6.25
L
7
5
4
1.8
L
3
7
3
0.64
W
Hades
Mirce3
Hades
3
1
9
7.5
W
2
2
9
3.25
L
Bellona
VinizorYT
Bellona
1
6
5
0.58
W
Bastet
miikanz
Bastet
7
5
8
2.2
L
Morgan Le Fay
tomynadal
Morgan Le Fay
1
7
3
0.36
W
Hachiman
ukfghyui
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
38,956
65,272
Taken
68,115
34,898
Mitigated
43,858
26,588
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,333
1,382
169
4,972
12,214
10,532
0
6,510
5,704
0
42,402
W
Morgan Le Fay
BobTheSock
Morgan Le Fay
11,301
450
0
2,701
9,974
4,205
912
3,820
5,635
64,825
0
L
6,204
877
0
3,290
16,501
14,574
0
7,114
9,387
0
20,214
L
7,536
4,205
380
3,123
12,665
4,093
0
2,534
10,131
0
56,877
W
Hades
Mirce3
Hades
12,880
2,676
356
10,951
16,546
9,724
0
312
16,206
56,859
0
W
4,137
787
0
1,828
11,039
11,581
135
604
10,054
11,154
0
L
Bellona
VinizorYT
Bellona
9,882
2,732
0
3,316
17,891
11,940
0
7,278
10,613
0
57,343
W
Bastet
miikanz
Bastet
10,183
2,040
0
5,951
17,575
6,246
27
609
16,874
0
55,993
L
Morgan Le Fay
tomynadal
Morgan Le Fay
6,001
352
0
455
8,844
2,719
464
4,882
3,962
50,904
0
W
Hachiman
ukfghyui
Hachiman
9,471
4,242
0
4,801
10,138
3,142
496
0
10,138
0
59,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
43,760
442
Minions Killed
424
0
Camps Cleared
0
1,771,916
Distance Traveled
1,555,885
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,779
458
79
5
0
231,633
5
W
Morgan Le Fay
10,500
618
118
7
0
351,515
5
L
Fenrir
9,685
570
31
2
0
364,453
9
L
Cupid
9,697
570
121
7
0
295,574
2
W
Hades
9,768
575
135
8
0
344,754
7
W
Geb
8,200
482
10
1
0
356,406
4
L
Bellona
8,423
495
100
6
0
358,713
8
W
Bastet
9,275
546
77
5
0
397,128
4
L
Morgan Le Fay
8,176
481
93
5
0
305,512
3
W
Hachiman
9,057
533
102
6
0
322,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role