Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
LordeBitolinha
Zeus
Level 146
God Stats
1W - 1L
1,737 SR
Queue Stats
105W - 66L
1,585 Elo+
Party 2
Tyr
Tyr
MAXIII847
Tyr
Level 106
God Stats
38W - 27L
1,708 SR
Queue Stats
326W - 357L
1,523 Elo+
Solo
Medusa
Medusa
juakox1999
Medusa
Level 55
God Stats
5W - 4L
1,435 SR
Queue Stats
42W - 58L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
nikeboysportz
Baron Samedi
Level 88
God Stats
16W - 4L
1,875 SR
Queue Stats
487W - 488L
1,497 Elo+
Party 2
Team Averages
Level 108
1,651 SR
1,508 Elo+

VS

Team Averages
Level 142
1,538 SR
1,514 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JacobHale
Baron Samedi
Level 159
God Stats
7W - 2L
1,287 SR
Queue Stats
162W - 168L
1,466 Elo+
Solo
Hercules
Hercules
SevenRooK
Hercules
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 88L
1,500 Elo+
Party 1
Neith
Neith
TeTzu0o0oO
Neith
Level 121
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 39L
1,468 Elo+
Solo
Nu Wa
Nu Wa
adrianolove
Nu Wa
Level 151
God Stats
2W - 2L
1,699 SR
Queue Stats
118W - 94L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 3 / 2
6,984
582
4,448
10,394
4,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 3 / 0
7,645
637
4,248
5,981
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 2
6,184
515
3,728
9,889
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
juakox1999
Medusa
12
2 / 2 / 4
6,937
578
6,200
7,975
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
nikeboysportz
Baron Samedi
9
1 / 2 / 4
5,638
470
2,514
6,167
3,467
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 1 / 5
7,783
649
9,454
8,906
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
JacobHale
Baron Samedi
11
0 / 2 / 3
6,308
526
6,280
6,458
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SevenRooK
Hercules
9
1 / 2 / 6
6,086
507
2,679
7,174
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
11
0 / 2 / 4
6,167
514
5,847
6,572
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 4
7,524
627
4,722
5,136
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
14
15
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
2
0.67
W
Bastet
 
Bastet
8
1
5
10.5
W
Baron Samedi
JacobHale
Baron Samedi
0
2
3
0.75
L
5
3
0
1.67
L
1
5
2
0.4
W
Hercules
SevenRooK
Hercules
1
2
6
2
W
Neith
0
2
4
1
W
5
3
4
2.33
L
Medusa
juakox1999
Medusa
2
2
4
2
L
Baron Samedi
nikeboysportz
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
28,982
40,406
Taken
34,246
14,828
Mitigated
14,006
9,631
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,448
1,188
0
805
10,394
4,920
0
5,437
4,304
0
39,800
W
Bastet
 
Bastet
9,454
3,009
0
5,548
8,906
2,608
16
1,302
7,308
0
42,074
W
Baron Samedi
JacobHale
Baron Samedi
6,280
393
0
2,243
6,458
3,817
117
0
6,458
35,431
0
L
4,248
1,339
0
1,073
5,981
1,308
0
1,307
4,570
42,819
0
L
3,728
787
0
3,193
9,889
2,974
0
1,254
8,510
0
32,751
W
Hercules
SevenRooK
Hercules
2,679
948
0
2,337
7,174
3,939
0
2,196
4,743
0
11,425
W
Neith
5,847
2,695
0
2,861
6,572
2,497
0
1,187
5,223
0
42,795
W
4,722
1,590
0
436
5,136
1,145
440
1,803
2,883
41,203
0
L
Medusa
juakox1999
Medusa
6,200
2,596
0
2,959
7,975
2,159
508
761
7,158
0
53,037
L
Baron Samedi
nikeboysportz
Baron Samedi
2,514
557
172
1,429
6,167
3,467
0
1,231
4,862
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
33,868
357
Minions Killed
340
0
Camps Cleared
0
1,202,857
Distance Traveled
1,211,145
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,984
582
83
7
0
235,449
3
W
Bastet
7,783
649
77
6
0
287,353
2
W
Baron Samedi
6,308
526
64
5
0
206,523
4
L
Zeus
7,645
637
102
9
0
238,116
4
L
Tyr
6,184
515
57
5
0
264,145
3
W
Hercules
6,086
507
19
2
0
269,959
5
W
Neith
6,167
514
89
7
0
224,117
2
W
Nu Wa
7,524
627
91
8
0
223,193
4
L
Medusa
6,937
578
78
7
0
230,819
4
L
Baron Samedi
5,638
470
37
3
0
234,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role