Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
A1exMqez96
Nu Wa
Level 81
God Stats
26W - 16L
1,571 SR
Queue Stats
281W - 319L
1,463 Elo+
Party 1
Da Ji
Da Ji
Applesauce13
Da Ji
Level 55
God Stats
3W - 0L
1,893 SR
Queue Stats
46W - 59L
1,399 Elo+
Solo
Cerberus
Cerberus
cmrockyou
Cerberus
Level 49
God Stats
32W - 24L
1,720 SR
Queue Stats
232W - 251L
1,480 Elo+
Party 1
Shiva
Shiva
furia55
Shiva
Level 125
God Stats
14W - 12L
1,737 SR
Queue Stats
90W - 92L
1,372 Elo+
Party 2
Team Averages
Level 92
1,684 SR
1,443 Elo+

VS

Team Averages
Level 81
1,501 SR
1,435 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
JTToruSato
Agni
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,430 Elo+
Solo
Atlas
Atlas
LikeABoss1883
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 234L
1,403 Elo+
Party 3
Ratatoskr
Ratatoskr
LilZae2Wavvyy
Ratatoskr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 244L
1,359 Elo+
Solo
Izanami
Izanami
ShiftyWabbit
Izanami
Level 46
God Stats
100W - 114L
1,503 SR
Queue Stats
203W - 240L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 3
9,774
652
9,231
10,430
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
15
1 / 0 / 9
9,060
604
11,216
5,415
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 3
8,666
578
6,060
8,253
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
cmrockyou
Cerberus
12
3 / 5 / 3
7,722
515
7,286
14,602
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
furia55
Shiva
16
2 / 1 / 1
9,537
636
4,608
7,946
5,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 0
7,260
484
3,687
11,993
4,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 0
7,162
477
7,015
8,620
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 4
6,914
461
3,952
14,778
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
LilZae2Wavvyy
Ratatoskr
11
2 / 2 / 2
6,996
466
1,831
7,961
2,219
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ShiftyWabbit
Izanami
12
3 / 6 / 2
7,634
509
6,876
12,604
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
3
4.25
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Nu Wa
1
0
9
5.5
W
5
1
3
6.5
L
1
4
0
0.25
L
1
3
4
1
L
Ratatoskr
LilZae2Wavvyy
Ratatoskr
2
2
2
1.5
L
Izanami
ShiftyWabbit
Izanami
3
6
2
0.67
W
Cerberus
cmrockyou
Cerberus
3
5
3
0.9
W
Shiva
furia55
Shiva
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,401
Damage
23,361
46,646
Taken
55,956
24,995
Mitigated
23,971
16,756
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,231
6,154
0
6,134
10,430
3,041
4,207
1,727
8,703
0
67,638
L
Sun Wukong
 
Sun Wukong
3,687
639
0
3,690
11,993
4,800
0
2,548
9,303
0
45,210
W
Nu Wa
11,216
2,103
86
2,755
5,415
1,804
939
2,332
2,777
62,339
0
W
6,060
1,141
0
2,204
8,253
3,588
0
1,615
6,544
0
48,814
L
7,015
360
243
2,283
8,620
3,266
280
3,722
4,666
49,460
0
L
3,952
1,479
436
2,478
14,778
10,641
0
6,193
8,025
22,631
0
L
Ratatoskr
LilZae2Wavvyy
Ratatoskr
1,831
566
0
3,322
7,961
2,219
0
1,722
6,018
0
34,909
L
Izanami
ShiftyWabbit
Izanami
6,876
5,218
0
2,983
12,604
3,045
0
3,166
9,220
0
52,759
W
Cerberus
cmrockyou
Cerberus
7,286
428
403
3,778
14,602
11,062
474
4,714
9,709
25,647
2,371
W
Shiva
furia55
Shiva
4,608
686
0
1,396
7,946
5,500
578
0
7,946
5,871
52,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
35,966
509
Minions Killed
395
0
Camps Cleared
0
1,399,372
Distance Traveled
1,432,612
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,774
652
116
8
0
263,862
3
L
Sun Wukong
7,260
484
86
6
0
280,545
4
W
Nu Wa
9,060
604
116
8
0
286,292
8
W
Da Ji
8,666
578
84
6
0
302,288
6
L
Agni
7,162
477
106
7
0
299,027
3
L
Atlas
6,914
461
25
2
0
270,329
4
L
Ratatoskr
6,996
466
70
5
0
346,644
6
L
Izanami
7,634
509
108
7
0
236,067
1
W
Cerberus
7,722
515
59
4
0
273,228
3
W
Shiva
9,537
636
134
9
0
273,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role