Player Matchup

Yemoja
Yemoja
HMNR-R4DIK
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,202 Elo+
Party 2
Vulcan
Vulcan
Lanus132304
Vulcan
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 55L
1,202 Elo+
Party 2
Ao Kuang
Ao Kuang
TiagoBaiYT
Ao Kuang
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 77L
1,202 Elo+
Party 2
Mulan
Mulan
gabrielduarto
Mulan
Level 69
God Stats
21W - 21L
1,453 SR
Queue Stats
75W - 91L
1,432 Elo+
Solo
Xbalanque
Xbalanque
lauti04007
Xbalanque
Level 30
God Stats
2W - 15L
1,248 SR
Queue Stats
38W - 59L
1,202 Elo+
Party 2
Team Averages
Level 33
1,440 SR
1,248 Elo+

VS

Team Averages
Level 101
1,576 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FedeGalmes
Sylvanus
Level 102
God Stats
31W - 23L
1,698 SR
Queue Stats
86W - 104L
1,449 Elo+
Party 1
Loki
Loki
isaias2017b
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,416 Elo+
Solo
Chernobog
Chernobog
martinucin
Chernobog
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 89L
1,423 Elo+
Party 1
Hercules
Hercules
xKloouD
Hercules
Level 49
God Stats
4W - 1L
1,683 SR
Queue Stats
35W - 38L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HMNR-R4DIK
Yemoja
9
0 / 4 / 0
5,429
418
2,910
10,336
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
1 / 4 / 1
6,426
494
2,683
7,044
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
TiagoBaiYT
Ao Kuang
11
3 / 3 / 1
6,590
507
5,267
10,398
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 0
6,957
535
6,298
12,370
8,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
lauti04007
Xbalanque
9
0 / 3 / 0
5,541
426
2,555
6,996
1,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 2 / 3
8,166
628
7,083
7,148
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
FedeGalmes
Sylvanus
12
4 / 0 / 5
7,093
546
6,580
6,911
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 4
7,854
604
5,279
6,623
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
martinucin
Chernobog
12
4 / 0 / 7
7,190
553
8,259
3,935
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xKloouD
Hercules
12
0 / 2 / 2
7,115
547
5,030
8,254
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
17
17
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
3
2.75
W
Sylvanus
FedeGalmes
Sylvanus
4
0
5
6.5
L
Yemoja
HMNR-R4DIK
Yemoja
0
4
0
0
L
Vulcan
1
4
1
0.38
L
Ao Kuang
TiagoBaiYT
Ao Kuang
3
3
1
1.17
L
1
3
0
0.33
W
5
1
4
7
L
Xbalanque
lauti04007
Xbalanque
0
3
0
0
W
Chernobog
martinucin
Chernobog
4
0
7
7.5
W
Hercules
xKloouD
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
32,231
47,144
Taken
32,871
20,218
Mitigated
18,274
13,350
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,083
478
80
2,565
7,148
3,527
621
2,600
4,491
51,455
5,712
W
Sylvanus
FedeGalmes
Sylvanus
6,580
2,193
960
4,381
6,911
4,752
1,341
2,175
4,736
23,700
6,695
L
Yemoja
HMNR-R4DIK
Yemoja
2,910
939
386
1,433
10,336
4,769
120
4,382
5,892
14,439
0
L
Vulcan
2,683
965
0
897
7,044
1,810
204
2,282
4,606
31,007
0
L
Ao Kuang
TiagoBaiYT
Ao Kuang
5,267
909
0
3,981
10,398
3,962
0
2,849
7,513
32,615
0
L
6,298
796
0
4,890
12,370
8,113
0
1,615
10,733
0
38,368
W
5,279
373
0
250
6,623
2,016
0
2,209
4,404
0
40,797
L
Xbalanque
lauti04007
Xbalanque
2,555
1,424
0
1,763
6,996
1,564
0
1,888
5,104
0
24,409
W
Chernobog
martinucin
Chernobog
8,259
4,376
0
1,527
3,935
1,119
2,007
1,967
1,904
0
36,984
W
Hercules
xKloouD
Hercules
5,030
1,498
0
2,736
8,254
6,860
0
1,778
6,476
5,872
25,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
37,418
310
Minions Killed
377
0
Camps Cleared
0
1,170,473
Distance Traveled
1,265,385
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,166
628
116
9
0
250,987
2
W
Sylvanus
7,093
546
47
4
0
233,347
2
L
Yemoja
5,429
418
20
2
0
216,873
0
L
Vulcan
6,426
494
78
6
0
237,233
2
L
Ao Kuang
6,590
507
64
5
0
253,940
0
L
Mulan
6,957
535
91
7
0
240,455
3
W
Loki
7,854
604
67
5
0
276,510
1
L
Xbalanque
5,541
426
57
4
0
221,972
0
W
Chernobog
7,190
553
63
5
0
262,406
5
W
Hercules
7,115
547
84
6
0
242,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role