Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Llamathon
Thor
Level 146
God Stats
2W - 5L
1,696 SR
Queue Stats
244W - 243L
1,412 Elo+
Party 2
Hercules
Hercules
ZeRho
Hercules
Level 145
God Stats
15W - 19L
1,056 SR
Queue Stats
669W - 711L
1,422 Elo+
Solo
Ullr
Ullr
ariel272629
Ullr
Level 42
God Stats
2W - 7L
1,303 SR
Queue Stats
451W - 473L
1,490 Elo+
Solo
The Morrigan
The Morrigan
shadyturg
The Morrigan
Level 115
God Stats
4W - 2L
1,877 SR
Queue Stats
223W - 228L
1,400 Elo+
Party 2
Team Averages
Level 115
1,486 SR
1,445 Elo+

VS

Team Averages
Level 72
1,500 SR
1,468 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BigPeenGreen
Hun Batz
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,479 Elo+
Party 1
Bellona
Bellona
ScrubGeneral IV
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,436 Elo+
Party 1
Ullr
Ullr
Taustin17
Ullr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Eset
Eset
seamorebuttzz
Eset
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 50L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 6 / 7
9,119
536
6,173
10,841
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
3 / 5 / 4
10,260
604
7,065
16,059
12,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ZeRho
Hercules
18
3 / 4 / 7
11,065
651
10,202
23,494
27,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 2 / 8
10,186
599
11,998
11,760
5,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
shadyturg
The Morrigan
18
6 / 5 / 6
11,215
660
23,408
9,360
6,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 0 / 15
12,821
754
16,480
11,865
5,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
BigPeenGreen
Hun Batz
17
9 / 4 / 7
11,627
684
12,928
9,615
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 11
12,337
726
14,588
20,699
21,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
16
1 / 6 / 11
10,687
629
11,270
16,512
7,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 12
11,951
703
8,291
9,945
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
14
Kills
22
22
Deaths
14
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
7
0.75
W
Ah Puch
 
Ah Puch
3
0
15
10.5
W
Hun Batz
BigPeenGreen
Hun Batz
9
4
7
3.13
L
Thor
3
5
4
1
W
6
3
11
3.83
W
Ullr
1
6
11
1.08
L
Hercules
ZeRho
Hercules
3
4
7
1.63
L
1
2
8
2.5
W
3
1
12
9
L
The Morrigan
shadyturg
The Morrigan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
63,557
71,514
Taken
68,636
54,613
Mitigated
42,627
37,791
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,173
1,080
1,676
5,343
10,841
3,889
0
3,233
7,608
95
12,979
W
Ah Puch
 
Ah Puch
16,480
866
1,949
6,625
11,865
5,302
441
5,316
6,549
64,582
0
W
Hun Batz
BigPeenGreen
Hun Batz
12,928
2,288
1,417
397
9,615
4,401
626
3,086
6,529
0
26,569
L
Thor
7,065
428
3,288
3,841
16,059
12,188
0
4,328
11,731
0
16,046
W
14,588
2,196
4,383
5,018
20,699
21,622
880
6,844
13,855
196
25,456
W
Ullr
11,270
8,074
1,219
3,394
16,512
7,030
3,259
4,815
11,697
0
28,594
L
Hercules
ZeRho
Hercules
10,202
1,521
1,315
12,121
23,494
27,014
0
9,079
14,415
1,388
22,456
L
11,998
2,465
2,071
2,450
11,760
5,146
0
5,135
6,625
0
35,054
W
8,291
791
1,187
1,923
9,945
4,272
290
4,171
5,774
27,871
0
L
The Morrigan
shadyturg
The Morrigan
23,408
1,151
3,270
2,416
9,360
6,376
0
3,154
6,024
41,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
59,423
187
Minions Killed
182
0
Camps Cleared
0
1,576,163
Distance Traveled
1,584,174
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,119
536
20
1
0
329,913
0
W
Ah Puch
12,821
754
64
4
0
361,002
7
W
Hun Batz
11,627
684
22
1
0
290,686
0
L
Thor
10,260
604
35
2
0
306,343
2
W
Bellona
12,337
726
11
1
0
338,363
1
W
Ullr
10,687
629
30
2
0
256,998
2
L
Hercules
11,065
651
14
1
0
328,475
5
L
Ullr
10,186
599
67
4
0
328,732
1
W
Eset
11,951
703
55
3
0
337,125
0
L
The Morrigan
11,215
660
51
3
0
282,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role