Player Matchup

Hel
Hel
LesbiGoodra
Hel
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,580 Elo+
Party 1
Thanatos
Thanatos
MorbentGhost25
Thanatos
Level 57
God Stats
9W - 26L
1,251 SR
Queue Stats
24W - 45L
1,325 Elo+
Party 3
Ra
Ra
ShadowPayne7
Ra
Level 69
God Stats
6W - 8L
1,341 SR
Queue Stats
30W - 43L
1,358 Elo+
Party 3
Shiva
Shiva
Sunburn13
Shiva
Level 104
God Stats
2W - 3L
1,487 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
natsuledragneel
Jormungandr
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
38W - 30L
1,562 Elo+
Party 1
Team Averages
Level 65
1,374 SR
1,439 Elo+

VS

Team Averages
Level 64
1,474 SR
1,359 Elo+
Kuzenbo
Kuzenbo
Drink Local
Kuzenbo
Level 149
God Stats
28W - 23L
1,683 SR
Queue Stats
283W - 312L
1,523 Elo+
Solo
Tyr
Tyr
Tarantino0
Tyr
Level 43
God Stats
5W - 5L
1,626 SR
Queue Stats
115W - 138L
1,478 Elo+
Solo
Kukulkan
Kukulkan
TheDiddle69
Kukulkan
Level 4
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Xbalanque
Xbalanque
lazibaker
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,184 Elo+
Solo
Loki
Loki
thekariudo
Loki
Level 106
God Stats
1W - 2L
1,315 SR
Queue Stats
110W - 146L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 14
11,768
736
12,000
13,191
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
18
10 / 4 / 8
11,780
736
13,405
14,080
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 16
12,049
753
16,882
10,551
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Sunburn13
Shiva
20
6 / 1 / 18
12,320
770
15,905
15,921
14,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
natsuledragneel
Jormungandr
18
6 / 1 / 17
12,433
777
18,363
20,968
30,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drink Local
Kuzenbo
16
1 / 4 / 3
10,463
654
7,607
21,783
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 7 / 8
10,517
657
10,741
24,874
20,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TheDiddle69
Kukulkan
16
0 / 8 / 6
9,617
601
11,103
12,109
4,018
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
lazibaker
Xbalanque
17
2 / 8 / 3
10,308
644
9,273
14,280
4,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 3
11,701
731
11,314
12,855
4,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
29
Kills
9
10
Deaths
29
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Drink Local
Kuzenbo
1
4
3
0.63
W
2
2
14
4.5
W
Thanatos
10
4
8
3.5
W
5
2
16
6.5
W
Shiva
Sunburn13
Shiva
6
1
18
15
L
1
7
8
0.71
L
Kukulkan
TheDiddle69
Kukulkan
0
8
6
0.38
L
Xbalanque
lazibaker
Xbalanque
2
8
3
0.44
W
Jormungandr
natsuledragneel
Jormungandr
6
1
17
14.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,555
Damage
50,038
74,711
Taken
85,901
63,041
Mitigated
58,875
37,579
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Drink Local
Kuzenbo
7,607
2,761
439
1,688
21,783
25,914
344
13,348
8,010
15,887
0
W
12,000
485
11,035
6,948
13,191
7,086
1,884
2,767
10,424
54,901
0
W
Thanatos
13,405
2,977
23
9,138
14,080
6,098
834
2,347
11,733
0
29,748
W
16,882
1,110
5,442
3,418
10,551
5,100
1,701
2,703
7,848
52,473
0
W
Shiva
Sunburn13
Shiva
15,905
2,175
0
603
15,921
14,298
721
4,179
11,742
101
40,083
L
10,741
1,450
0
5,669
24,874
20,141
0
14,478
10,168
259
32,839
L
Kukulkan
TheDiddle69
Kukulkan
11,103
1,627
100
1,253
12,109
4,018
0
6,872
5,124
31,441
0
L
Xbalanque
lazibaker
Xbalanque
9,273
4,134
86
375
14,280
4,616
99
6,585
7,569
0
30,738
W
Jormungandr
natsuledragneel
Jormungandr
18,363
4,550
0
972
20,968
30,459
597
6,973
13,995
42,295
0
L
11,314
2,778
0
112
12,855
4,186
0
5,073
7,684
0
33,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,350
Gold Earned
52,606
302
Minions Killed
189
0
Camps Cleared
0
1,769,159
Distance Traveled
1,531,116
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,463
654
14
1
0
308,280
6
W
Hel
11,768
736
97
6
0
365,139
2
W
Thanatos
11,780
736
28
2
0
395,068
1
W
Ra
12,049
753
90
6
0
347,591
1
W
Shiva
12,320
770
54
3
0
355,631
0
L
Tyr
10,517
657
57
4
0
322,367
2
L
Kukulkan
9,617
601
42
3
0
281,034
1
L
Xbalanque
10,308
644
39
2
0
277,332
0
W
Jormungandr
12,433
777
33
2
0
305,730
2
L
Loki
11,701
731
37
2
0
342,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role