Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Håvoc
Nox
Level 151
God Stats
4W - 4L
1,297 SR
Queue Stats
122W - 125L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shindeki
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,519 Elo+
Solo
Loki
Loki
iDMQ8
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,590 Elo+
Solo
Danzaburou
Danzaburou
paumy
Danzaburou
Level 109
God Stats
25W - 20L
1,430 SR
Queue Stats
232W - 257L
1,500 Elo+
Solo
Team Averages
Level 116
1,445 SR
1,537 Elo+

VS

Team Averages
Level 119
1,596 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HIVHIVHIVHIVHIV
Cliodhna
Level 129
God Stats
11W - 8L
1,653 SR
Queue Stats
40W - 40L
1,574 Elo+
Solo
Cerberus
Cerberus
ItzCstroudy
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 94L
1,418 Elo+
Solo
Tiamat
Tiamat
Meteor
Tiamat
Level 160
God Stats
7W - 6L
1,826 SR
Queue Stats
19W - 27L
1,483 Elo+
Solo
Danzaburou
Danzaburou
grezgaming2406
Danzaburou
Level 99
God Stats
147W - 139L
1,501 SR
Queue Stats
468W - 494L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 14
6,549
655
3,658
6,364
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Håvoc
Nox
11
4 / 3 / 3
6,264
626
2,531
4,061
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Shindeki
Cu Chulainn
11
0 / 1 / 0
6,130
613
4,301
4,837
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
iDMQ8
Loki
8
1 / 4 / 3
5,302
530
3,681
6,670
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
paumy
Danzaburou
11
10 / 2 / 2
6,885
689
8,529
4,923
1,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 2
5,396
540
1,787
6,891
3,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
8
4 / 4 / 2
5,460
546
6,462
6,471
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ItzCstroudy
Cerberus
6
0 / 5 / 0
4,158
416
335
6,438
1,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Meteor
Tiamat
9
5 / 4 / 1
6,093
609
5,206
6,001
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
grezgaming2406
Danzaburou
7
1 / 5 / 0
4,567
457
2,381
7,078
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
10
10
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
14
10
L
Cthulhu
 
Cthulhu
0
0
2
1
L
Cliodhna
4
4
2
1.25
W
Nox
Håvoc
Nox
4
3
3
1.83
L
Cerberus
ItzCstroudy
Cerberus
0
5
0
0
L
Tiamat
Meteor
Tiamat
5
4
1
1.38
W
Cu Chulainn
Shindeki
Cu Chulainn
0
1
0
0
L
Danzaburou
grezgaming2406
Danzaburou
1
5
0
0.2
W
Loki
iDMQ8
Loki
1
4
3
0.63
W
Danzaburou
paumy
Danzaburou
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
16,171
26,855
Taken
32,879
11,963
Mitigated
10,704
8,085
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,658
800
0
3,045
6,364
5,586
0
852
5,432
13,710
0
L
Cthulhu
 
Cthulhu
1,787
332
0
3,163
6,891
3,212
0
0
6,891
25,365
0
L
Cliodhna
6,462
408
0
1,306
6,471
1,644
0
2,104
4,335
0
22,502
W
Nox
Håvoc
Nox
2,531
208
0
90
4,061
1,199
0
1,460
2,491
25,386
0
L
Cerberus
ItzCstroudy
Cerberus
335
167
0
943
6,438
1,514
0
1,429
4,961
14,244
0
L
Tiamat
Meteor
Tiamat
5,206
478
0
1,190
6,001
3,186
0
1,515
4,411
24,499
0
W
Cu Chulainn
Shindeki
Cu Chulainn
4,301
1,328
0
2,647
4,837
2,292
884
1,668
3,169
0
37,127
L
Danzaburou
grezgaming2406
Danzaburou
2,381
972
0
1,083
7,078
1,148
0
986
6,092
0
19,268
W
Loki
iDMQ8
Loki
3,681
1,002
0
1,644
6,670
1,668
0
1,833
4,723
0
24,447
W
Danzaburou
paumy
Danzaburou
8,529
3,387
0
659
4,923
1,218
1,577
1,149
3,712
0
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
25,674
282
Minions Killed
216
0
Camps Cleared
0
992,615
Distance Traveled
862,021
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,549
655
12
1
0
194,798
4
L
Cthulhu
5,396
540
60
6
0
179,912
3
L
Cliodhna
5,460
546
34
3
0
217,249
0
W
Nox
6,264
626
69
7
0
199,159
3
L
Cerberus
4,158
416
48
5
0
157,837
0
L
Tiamat
6,093
609
45
5
0
159,638
2
W
Cu Chulainn
6,130
613
90
9
0
197,899
3
L
Danzaburou
4,567
457
29
3
0
147,385
0
W
Loki
5,302
530
48
5
0
219,426
0
W
Danzaburou
6,885
689
63
6
0
181,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role